Tactical Field/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Tactical Field}}{{Languages|Tactical Field/ModA}} | __NOTOC__{{DISPLAYTITLE:[Mod] Tactical Field}}{{Languages|Tactical Field/ModA}} | ||
{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|XnzkCktsZ9E|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|TactField.png}} | | {{Force|TactField.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Create a tactical field.<br>Buff allies within the field, and cancels Mana Break for 4 seconds after the field is first activated.<br>Once the tactical field is deployed, caster's cannonballs are refilled. (Enhanced Cannonballs Excluded)<br><br>Maintain the field by holding down the Skill Key. | ||
Buff allies within the field | |||
Once the tactical field is deployed, caster's cannonballs are refilled (Enhanced Cannonballs Excluded)<br> | |||
Maintain the field by | |||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Centurion]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Centurion]] || 99 || {{mr|Tactical Field}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Cannonball Reload !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | ! Damage Dealt to Mid Boss / Boss Monsters Increase {{stat|a}} !! Received Damage Decrease {{stat|m|RD}} !! MP Recovery per Second !! Duration | ||
|- | |- | ||
| | | {{PvE}} || 759% || rowspan=2 | 40% || 40% || 6 MP || rowspan=2 | 2 Seconds || rowspan=2 | 5~10 Seconds || rowspan=2 | 6 || rowspan=2 | 4~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
| | |- | ||
| {{PvP}} || 170% || 20% || 3 MP | |||
| | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=2|duration1=130}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Chung | ||
|dmg=759 | |||
|pvp_dmg=170 | |||
| | |hits=4 | ||
|hits_max=10 | |||
| | }} | ||
*Damage ranges from 4~10 hits. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *You cannot perform any other actions at all while maintaining the field, owing to its much larger party benefit than the normal version. | ||
*The | **In PvE, you yourself are invincible while maintaining the field, though attacks that ignore invincibility frames can still damage you, so use with caution. | ||
*The mana break cancelling effect specifically applies only to this skills own hits, so the first 4 hits will cancel mana break while later hits will not. Due to the slow hit rate however, this is only useful when aiding an ally in group PvP. | |||
*The {{se|111|Tactical Field||tt=no}} buff will re-apply itself continuously while inside the field, and has its own duration unlike the normal version, allowing it to persist for a short duration when an ally leaves the field. | |||
*The '''Killing Blow''' trait does not extend the duration of the field itself nor allow you to hold it longer, only increasing the duration of the buff applied when inside of it. | *The '''Killing Blow''' trait does not extend the duration of the field itself nor allow you to hold it longer, only increasing the duration of the buff applied when inside of it. | ||
*As with the normal version of the skill, the {{se|111|Tactical Field||tt=no}} buff will grant {{se||Super Armor||pb}} while it is active. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || align="left" | | | 06/28/2018 || 07/11/2018 || align="left" | | ||
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| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |||
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" | | |||
*Fixed MP recovery being applied in longer intervals than one second. | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Chung}} | |Color={{ColorSel|CharLight|Chung}} | ||
|KR=택티컬 필드 |KRName=Tactical Field | |KR=택티컬 필드 |KRName=Tactical Field | ||
|FR=Champ tactique |FRName=Tactical Field | |FR=Champ tactique |FRName=Tactical Field | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Centurion}} | |||
{{ |
Latest revision as of 22:44, 1 April 2024
[Special Active: Strength] [Mod] Create a tactical field. Buff allies within the field, and cancels Mana Break for 4 seconds after the field is first activated. Once the tactical field is deployed, caster's cannonballs are refilled. (Enhanced Cannonballs Excluded) Maintain the field by holding down the Skill Key. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Centurion | 99 | [Force] Tactical Field (A) |
Skill Information
Mode | Field (Magical) | ![]() |
Field Duration | Cannonball Reload | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|---|
Damage Dealt to Mid Boss / Boss Monsters Increase This effect is additive to your current stats. A |
Received Damage Decrease This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
MP Recovery per Second | Duration | |||||||
PvE | 759% | 40% | 40% | 6 MP | 2 Seconds | 5~10 Seconds | 6 | 4~10 | 200 MP | 12 Seconds |
PvP | 170% | 20% | 3 MP |
Skill Traits
Killing Blow (1) Tactical Field | Gigantic Tactical Field | |
---|---|---|
Attribute Effect | Duration | Attribute Effect |
Skill effect's duration increased to 130% | 2.6 Seconds | Skill size increased to 120% |
Total Damage
Mode | Base |
---|---|
PvE | 3,036% ~ 7,590% |
PvP | 680% ~ 1,700% |
- Damage ranges from 4~10 hits.
Tips and Details
- You cannot perform any other actions at all while maintaining the field, owing to its much larger party benefit than the normal version.
- In PvE, you yourself are invincible while maintaining the field, though attacks that ignore invincibility frames can still damage you, so use with caution.
- The mana break cancelling effect specifically applies only to this skills own hits, so the first 4 hits will cancel mana break while later hits will not. Due to the slow hit rate however, this is only useful when aiding an ally in group PvP.
- The
Tactical FieldTactical Field buff will re-apply itself continuously while inside the field, and has its own duration unlike the normal version, allowing it to persist for a short duration when an ally leaves the field.
- The Killing Blow trait does not extend the duration of the field itself nor allow you to hold it longer, only increasing the duration of the buff applied when inside of it.
- As with the normal version of the skill, the
Tactical FieldTactical Field buff will grant
Party BuffSuper ArmorParty BuffSuper Armor while it is active.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
02/22/2018 | 03/21/2018 |
| |
04/05/2018 | 04/18/2018 |
| |
06/28/2018 | 07/11/2018 |
|
|
08/18/2022 | 09/14/2022 |
|
Alternative Names
Centurion - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Hydro Cannon
- Hydro Cannon
Force Active
Force Passive
Force Active
Force Passive