Symmetric Identity/Stage 4: Difference between revisions

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== Trivia ==
== Trivia ==
*The field created in this stage of the skill is purely visual and does not have any extra effects.
*The field created in this stage of the skill is purely visual and does not have any extra effects.
<br>


==Updates==
==Updates==
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 02/13/2020 || - || colspan=2 align="left" |
| 02/13/2020 || 03/11/2020 || colspan=2 align="left" |
*'''Symmetric Identity''' added.
*'''Symmetric Identity''' added.
|-
|-
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== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|DoB}}
|Color={{ColorSel|CharLight|Add}}
|KR=시메트릭 아이덴티티 |KRName=Symmetric Identity
|FR=Identité symétrique |FRName=Symmetric Identity
}}
<br>
<br>
{{SkillNav - Doom Bringer}}
{{SkillNav - Doom Bringer}}

Revision as of 05:09, 30 December 2023

File:Symmetric Identity Stage4.png [Master Skill Stage 4]
Create an alter ego that has the same power. Sweep enemy's line with a pincer attack.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required Skill Requirement
Doom Bringer : Master Class 99 Master Skill Stage 4 Quest


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
First Shockwave Multi Attack Wild Shockwave Last Strike First Shockwave Multi Attack Wild Shockwave Last Strike
PvE 5643% 1330% 2284% 9461% 1 10 5 1 400 MP 49 Seconds
PvP 490% 115% 198% 823%


Total Damage

ModeBase
PvE39,824%
PvP3,453%


Trivia

  • The field created in this stage of the skill is purely visual and does not have any extra effects.


Updates

Date Changes
KR NA PvE PvP
02/13/2020 03/11/2020
  • Symmetric Identity added.
02/27/2020 03/25/2020
  • Damage increased.
  • Wild Shockwave damage increased.
  • Last Strike damage increased.
  • First Shockwave damage decreased.
  • Multi Attack damage decreased.


Alternative Names