Centurion/Skills: Difference between revisions

From Elwiki
m (Text replacement - "{| border="1" style="border-collapse: collapse;" cellpadding="1"" to "{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"")
m (Text replacement - "<div class="skill-grid">" to "<div class="skill-flex">")
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{| width="100%" style="background: transparent; border: transparent"
<div class="skill-flex">
|-
<div>
| valign="top" |
=== Hyper Active ===
=== Hyper Active ===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1
| width="40" | [[File:Cet1.PNG]]
|
| align="center" width="150" |  [[Hailstorm]] {{Locked Skill|Hyper2}}
Cet1.PNG; Hailstorm Locked-Hyper2;
|}
}}
 
</div>
| valign="top" |


<div>
=== Force Mod Skill ===
=== Force Mod Skill ===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=2
| width="40" | {{Force|BigBangStream.png}}
|
| align="center" width="150" | [[Big Bang Stream/ModA|Big Bang Stream]] {{Mod Cube|1}}
BigBangStream.png; Big Bang Stream/Mod ModCube1;
| width="40" | {{Force|IDetonation.png}}
TactField.png; Tactical Field/Mod ModCube1;
| align="center" width="150" |  [[Impact Detonation/ModA|Impact Detonation]]
TTTrans3.png; Bombing Artillery/Mod ModCube1;
|-
TTTrans2.png; Fatal Cannon/Mod ModCube2;
| width="40" | {{Force|CarpetBombing.png}}
TTTrans6.png; Heavy Field/Mod ModCube2;
| align="center" width="150" |  [[Carpet Bombing/ModA|Carpet Bombing]]
IDetonation.png;Impact Detonation/Mod;
| width="40" | {{Force|TactField.png}}
CarpetBombing.png; Carpet Bombing/Mod;
| align="center" width="150" | [[Tactical Field/ModA|Tactical Field]] {{Mod Cube|1}}
}}
|-
</div>
| width="40" |  {{Force|TTTrans2.png}}
| align="center" width="150" | [[Fatal Cannon/ModA|Fatal Cannon]] {{Mod Cube|2}}
| width="40" | {{Force|TTTrans3.png}}
| align="center" width="150" | [[Bombing Artillery/ModA|Bombing Artillery]] {{Mod Cube|1}}
|-
| width="40" | {{Force|TTTrans6.png}}  
| align="center" width="150" |  [[Heavy Field/ModA|Heavy Field]] {{Mod Cube|2}}
|}
 
| valign="top" |


<div>
=== Passive ===
=== Passive ===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1
| width="40" | [[File:Cet2.PNG]]
|
| align="center" width="150" |  [[Kinetic Bombardment]]
Cet2.PNG; Kinetic Bombardment;
|-
Cet3.PNG; Pulse Reload;
| width="40" | [[File:Cet3.PNG]]
}}
| align="center" width="150" |  [[Pulse Reload]]
</div>
|}
</div>
|}


{{Force Skills}}
{{Force Skills}}

Latest revision as of 15:54, 17 November 2022

Hyper Active

Force Mod Skill

  • In addition to these new skills, Centurion can also learn Force Skills.