Gate of Darkness
Gates of Darkness
The demons have created the Gates of Darkness as a portal to Elrios. They plan on sending their dark forces into Elrios and create an invasion that will ravage the continent. The only one that can stop them is Elsword's team.
Gameplay
This dungeon has a unique gameplay. It involves battling waves of mobs, both bosses and normal monsters.
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.
The goal of this dungeon is to protect the "El Crystal" at the far left of the map from the monsters.
On Normal and Hard there is one El Crystal and one portal that spawns monsters.
On Very Hard there are two portals that spawn monsters, and two pathways for each portal.
In the background of the map, there is a Dark Bone Dragon. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
The dungeon is only accessible on certain time periods of the day. When the dungeon opens, only Normal difficulty can be accessed. Higher difficulties can be accessed when all players of the server completed the dungeon a certain amount of times.
If you allow the El Crystal to be attacked, right before it changes colors on the minimap it will tell you "the El power is spreading, the aura of darkness is growing weaker" and one of the dragon heads will return to sleep.
Mobs
Bosses
Monster Image | Monster Name | Monster Description |
---|---|---|
Dark Proxy | ||
Dark Crasher | ||
Dark Stinger | ||
Dark Morfos | ||
Dark Uno Hound | ||
Dark Crazy Puppet | ||
Teach the Dark Golem | ||
Dark Dullahan | ||
Darkness | Appears at the end of Round 15. Looks like a giant Shadow Blast. |
Dark Bone Dragon
The Dark Bone Dragon will be the main obstacle of the dungeon. At the beginning of the dungeon, only one of the Dragon's head will be awake. As you progress through the dungeon, the 2nd and 3rd head will awaken. The Dragon's attack range is dependent on the amount of heads that are awake. Each head will send out attacks onto 1/4th of the map while the far-left 1/4 of the stage will be untouched with the Dragon's attack.
Moves
- Draco Meteor: The Dragon will roar and rain down several fireballs onto the stage. There are 3 different types of fireballs that the dragon will use. Each head of the dragon will randomly be assigned one of the 3 types and will only use that type of meteor for the entire dungeon run.
- Flame: The meteors will be red in color and will inflict Burn when the players are hit. In addition to their Burn effect, these fireballs can perform splash damage, meaning players can still be damaged when they try to approach the fireballs after they made contact with the ground.
- Frost: The meteors will be blue in color and will inflict Frostbite when the players are hit.
- Curse: The meteors will be purple in color and will inflict Curse when the players are hit.
- Fissure: The Dragon will roar and open a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up and anyone caught standing on ground will be knocked up into the air.
Rewards
There will be rewards for completing the Gates of Darkness.
Elrios Guardian Hero Buff
After completing the dungeon, you will receive the Elrios Guardian Hero buff. This buff will increase your Additional Damage and Damage Reduction stats by a certain percentage. Completing the dungeon multiple times will increase the effects of this buff. The buff will increase your stats up to one hour after the dungeon is closed.
Wyvern Accessories
While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town.
Darkness bone pieces will NOT be given if you are dead at the end of Gates of Darkness.
Wyvern Set
Image | Name | Crafting Requirements | Stats | Set Bonus |
---|---|---|---|---|
File:Wyvern Headgear.png | Wyvern's Headgear | 17 Wyvern's Scale Pieces 13 Hexonight 12,000 ED |
Face Accessory (Middle) Physical / Magical Attack +8 Physical / Magical Defense +5 HP +3% |
2 Pieces Bonus:
Awakening Charge Speed +5% 4 Pieces Bonus: Awakening Charge Speed +10% |
Wyvern's Wings | 20 Wyvern's Scale Pieces 16 Hexonight 12,000 ED |
Accessory (Top Piece): Physical / Magical Attack +15 Critical Hit Rate +1% | ||
Wyvern's Tail | 10 Wyvern's Scale Pieces 8 Hexonight 12,000 ED |
Accessory (Bottom Piece): Physical Attack +15 Magical Defense +10 Action Speed +1% | ||
File:Wyvern Hexacore.png | Wyvern's Hexacore | 7 Wyvern's Scale Pieces 5 Hexonight 12,000 ED |
Accessory (Arm): Magical Attack +15 Physical Defense +10 Critical Hit Rate +1% |
Darkened Wyvern Set
Image | Name | Crafting Requirements | Stats | Set Bonus |
---|---|---|---|---|
File:Darkened Wyvern Headgear.png | Darkened Wyvern's Headgear | Wyvern's Headgear 34 Wyvern's Scale Pieces 36 Hexonight 40 Darkness Chryso 30,000 ED |
Face Accessory (Middle) Physical / Magical Attack +50 Physical / Magical Defense +20 Critical Hit Rate +2% |
2 Pieces Bonus:
Evasion +2% 3 Pieces Bonus: Additional Damage +1% 4 Pieces Bonus: Critical Hit Rate +2% |
File:Darkened Wyvern Wings.png | Darkened Wyvern's Wings | Wyvern's Wings 40 Wyvern's Scale Pieces 43 Hexonight 47 Darkness Chryso 36,000 ED |
Accessory (Top Piece): Physical / Magical Attack +50 Critical Hit Rate +2% | |
File:Darkened Wyvern Tail.png | Darkened Wyvern's Tail | Wyvern's Tail 20 Wyvern's Scale Pieces 21 Hexonight 26 Darkness Chryso 20,000 ED |
Accessory (Bottom Piece): Physical / Magical Attack +25 Physical / Magical Defense +40 HP +6% | |
File:Darkened Wyvern Hexacore.png | Darkened Wyvern's Hexacore | Wyvern's Hexacore 14 Wyvern's Scale Pieces 14 Hexonight 20 Darkness Chryso 16,000 ED |
Accessory (Arm): Physical / Magical Attack +25 Physical / Magical Defense +20 Critical Hit Rate +1% |
Potions and Elixirs
While playing in this dungeon, you can obtain materials to craft the Grace Potions and Blessing Elixirs. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you better regenerative abilities. These can be crafted at any Alchemist NPCs in town.
- These potions may only be used in dungeons.
- Any time left will be carried over into the lobby and next dungeons entered.
All potions and elixirs have the same requirements to craft: 3 Wyvern Scale Pieces, 1 Darkness Soul, 20 Alchemy Essences, and a fee of 10,000 ED.
Image | Name | Effects |
---|---|---|
File:NewtPot.png | Newt's Grace (Potion) | Critical Damage Increase 100%
|
File:PtahPot.png | Ptah's Grace (Potion) | 25% of inflicting double damage
|
File:ZakkielPot.png | Zakkiel's Grace (Potion) | Chances of attribute attacks is increased by 50% Duration: 3 Minutes |
File:RachelPot.png | Rachel's Grace (Potion) | Special Active Skills Damage Increase 20% Duration: 3 Minutes |
File:AmonPot.png | Amon's Blessing (Elixir) | Magic Attack Strength +5% Duration: 60 Minutes |
File:SeraphimPot.png | Seraphim's Blessing (Elixir) | Max MP Increase by 100 Mana Recovery Increase +2 per Second Duration: 60 Minutes |
File:GebPot.png | Geb's Blessing (Elixir) | Physical Attack Strength +5% Duration: 60 Minutes |
File:CronusPot.png | Cronus' Blessing (Elixir) | HP +50% HP Recovery +2% every 10 Seconds Duration: 60 Minutes |