Commercial Area 1 (Old)
1st Commercial District
Mobs
Velder Gulito Spearman: The same as the Red Gulito Spearman from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger.
Velder Gulito Shield-man: The same as the Red Gulito Shield-man from Peyita, except that it has a horn, has grey skin, wears shiny goldern armour and wields a flashier shield. It also attacks more frequently.
Velder Gulito Hammer-man: The same as the Red Gulito Hammer-guy from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier hammer. It also attacks A LOT more frequently and can be a hindrance to you. (Keeps doing the leaping hammer attack which breaks your combos.)
Velder Gulito Archer: The same as the Red Gulito Arcer from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks A LOT more frequently and much faster than usual.
Velder Gulito General: This is a muscular and taller version of a Gulito. He can get the Gulito Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead.
Velder Cockatrigle: A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment.
Velder Wyvern: A yellow wyvern with brown spots over its body. Similar to in attacks to its Peyita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvren when he vomits meteors as it can juggle you, dealing very substantial damage.
Velder Ninja: A Velder Soldier garbed in a black outfit. This ninja utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.
Velder Gulito Alchemist: A Gulito who wears red robes and a cap. Can throw a variety of chemicals that cause poison, burning, constant mana drop, unable to move ailments respectively. Can also utilise a combustion move that does substantial damage.
Dark Elf: A skimpily dressed Elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.
Fire Elf: A faerie that utilises fire based magic attacks. Will self destruct when it dies.
Blood Eater: Similar to the Mana Eater in Peyita, except that it eats 50% of your current HP. You can murder it to re-obtain 1 50% HP refill. Be wise to use it as hp refilling mechanism
Obstacles
Barricade: These Barricades merely block your way.
Pits of Doom: A chunk of health is pulled away from you as you fall.
Mini Boss, Dismal Hoakin
Name:Dismal Hoakin
A giant version of the Velder Alchemist but wears a Bio-hazard suit.
Moves
Toss Chemicals: The Pyromaniac Alchemist tosses all varieties of potions (that the normal Velder Alchemist tosses) that cover a large area at one time.
Heal Chemical: The Pyromaniac Alchemist drops some life-powder that gives a certain large area recovery rate. (Yourself and Enemies)
Combustion move: The Pyromaniac Alchemist tosses black powder in the air and causes it to explode.
Pyromania mode: The Pyromaniac starts running around, spreading gaseous kerosene. It then laughs crazily and causes where the kerosene spread to explode.
Boss, Spriggan
Elios' Ultimate Test. Looks like a cute and chubby boy, but something seems to be hidden within that suit of armour...
Moves
Shadow Sword: (SUPER ARMOURED) Does a series of 3 slashes, ending with a dark mega slash.
Shadow Trap: Spriggan hops on the ground twice and creates a shadow trap where he stands. Those caught in it will be unable to move or attack until the hole disappears. Similar to Entangle
Shadow Embrace: During the battle, black holes of dark energy will appear in the battlefield, accompanied with a low-key whistling sound. If the holes are not destroyed in time, they will expand into much larger portals. When Spriggan enters the range of these portals, his true demonic shadow form will be unleashed from the constrictions of his armor, announcing his arrival with eruptive bursts of dark energy around the battlefield.
WARNING: Seriously. Beating Shadow Mode Spriggan is.....downright impossible. Your better off just leaving the Dungeon.
Shadow Mode Moves
Shadow Swipe: Slashes at you upwards, throwing you away from the Shadow Embrace it is under. Can be followed by tons of Dark Energy Splashes
Dark Energy Splash: Spriggan's shadow swings his arm upwards and unleashes a violent eruption of dark energy beneath your feet, dealing substantial damage.
Black Hole: Spriggan's shadow summons a black hole with his hand, sucking in everyone on the battlefield. It deals continuous hits of damage and ends with a powerful explosion.