Gate of Darkness
Gates of Darkness
This game mode is rather unique, it involves battling waves of mobs, both bosses and normal monsters.
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.
Here, each wave, players have to protect the "crystal" they are in charge of, and have to work together to protect the El Crystal at the far left of the map.
On Normal there is one El Crystal and one portal that spawns monsters.
On Very Hard there are two portals that spawn monsters, and has two pathways for each portal
In the background of the map, there is a Dark Bone Dragon. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
Mobs
Bosses
Monster Image | Monster Name | Monster Description |
---|---|---|
Dark Proxy | ||
Dark Crasher | ||
Dark Stinger | ||
Dark Morfos | ||
Dark Uno Hound | ||
Dark Crazy Puppet | ||
Teach the Dark Golem | ||
Dark Dullahan | ||
Darkness | Appears at the end of Round 15. Looks like a giant shadow blast. |
Dark Bone Dragon
Moves
- Draco Meteor: The Dragon will roar and rain down several fireballs onto the stage. The fireballs will inflict a status ailment based off of their color. Red-orange fireballs will inflict Burn, light-blue fireballs will inflict Frostbite, and purple fireballs will inflict Curse.
- Fissure: The Dragon will roar and open a a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up and anyone caught standing on ground will be knocked up into the air.
See Also