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'''''NOTE: In KR, this version is no longer available! For information of the new Gates of Darkness, go to [[Gates of Darkness(S3)]].'''''
[[File:GoDS3.jpg|right|150px]]
[[File:KR_ICON_Gates_Of_Darkness.png|right]]
== Gates of Darkness (S3) ==
In the season 3 version of Gates of Darkness, the 3 headed bone dragon is no longer there. Instead, there will be 2 towers, one for your team and one for the demons. Monsters will spawn from the demon gate and now includes 3 boss monsters. You can also summon monsters from your tower. There is however only '''Normal Mode''' for this Revamp.


=Gates of Darkness=
<br>
The demons have created the '''Gates of Darkness''' as a portal to Elrios. They plan on sending their dark forces into Elrios and create an invasion that will ravage the continent. The only one that can stop them is Elsword's team.
== Entering The Dungeons ==
[[File:GateOpening.png|right|thumb|150px|The orb of darkness that will bring you to the field]]
In any time of the day, after defeating a boss of any dungeon, there will be a random chance where a orb of darkness will break, sucking in your party into the '''Gates of Darkness''' field. <br>
During KR time:
*13:00 to 14:00
*19:30 to 20:30
*22:00 to 23:00
The chance to enter the '''Gates of Darkness''' field will be about 90 - 100%.


==Entering the Dungeon==
<br>
[[File:Gates of Darkness Counter.png|right|thumb|A counter that appears when GoD is open, indicating the time left to enter and the amount of crystals protected. (before the [[UI Revamp]])]]
<br>
Unlike other dungeons, the Gates of Darkness can only be accessed on certain times. When the dungeon opens, only '''Normal''' difficulty can be accessed. Higher difficulties can be accessed when all players of the server completed the dungeon a certain amount of times.
<br>
*In NA, the dungeon opens at every weekend 00:00, 13:00, and 18:00 PST (server time) for one hour.
== Gameplay ==
[[File:GoDStart.png|850px|A picture of the field that you will be fighting in]]<br>


==Gameplay==
<br>
This dungeon has a unique gameplay. It involves battling waves of mobs, both bosses and normal monsters.<br/>
Your objective of the new '''Gates of Darkness''' is to break down the demon's Tower. The demon's Tower have a lifespan of 20 Health bars.<br>
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.<br/>
In this field, you are unable to use your own potions and food, instead it will be replaced with monster summoning icons.<br>
The goal of this dungeon is to protect the "El Crystal" at the far left of the map from the monsters.
As in the picture shown, '''buttons: 1, 2, 3''', the monsters have 3 stages and will evolve after some time and have a cool down of 15 seconds.<br>  For '''button 4''', it will be either a blue potion that gives you MP or a special monster that is much stronger then the regular units. '''Button 4''' have a cool down of 60 seconds.<br>
After some time into the game, your Tower will also summon some boss monsters to aid you in battle. Likewise, the demon's Tower will also spawn regular and boss monsters.<br>
'''NOTE THEN WHEN YOU REACH A CERTAIN RANGE NEAR THE DEMON TOWER, YOU WILL BE DEBUFF WITH A SCYTHE DEBUFF WHICH WILL PUT A CURSE ON YOU, RAPIDLY DEPLETING YOUR HP AND MP.'''


All players and mobs will be normalized to Level 1. In addition to that, potions, drinks, and food consumable items that recovers HP at a fixed amount are changed, reducing their effectiveness.  
<br>
== Bosses ==
For bosses there are 3 types of bosses: Lv1, Lv2 and Lv3. <br>
The sequence the bosses will spawn is after a Lv1 boss is defeated, a random Lv2 boss will spawn from the tower. This applies to both allies and demons bosses.<br>
Each Lv has a different new attack that is different from regular dungeon bosses.


On '''Normal''' and '''Hard''' there is one El Crystal and one portal that spawns monsters. On '''Very Hard''' there are two portals that spawn monsters, and two pathways for each portal. <br/>
{{GoDTabs
|AL=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{!}}-
{{!}} width="33.3%" {{!}} Monster Image
{{!}} width="33.3%" {{!}} Monster Name
{{!}} width="33.3%" {{!}} Special Attacks
{{!}}-
{{!}} [[File:Mage1.png|200px]]
{{!}} '''Giant Kira-Kira Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Mage2.png|200px]]
{{!}} '''Giant Kira-Kira Lv2'''
{{!}}
{{!}}-
{{!}} [[File:Mage3.png|200px]]
{{!}} '''Giant Kira-Kira Lv3'''
{{!}}
{{!}}-
{{!}} [[File:Phoro1.png|200px]]
{{!}} '''Ancient Phoru Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Phoro2.png|200px]]
{{!}} '''Ancient Phoru Lv2'''
{{!}}
{{!}}-
{{!}} [[File:Phoro3.png|200px]]
{{!}} '''Ancient Phoru Lv3'''
{{!}}
{{!}}-
{{!}} [[File:Travash1.png|200px]]
{{!}} '''Taranvash Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Travash2.png|200px]]
{{!}} '''Taranvash Lv2'''
{{!}}
{{!}}-
{{!}} [[File:Travash3.png|200px]]
{{!}} '''Taranvash Lv3'''
{{!}}
{{!}}}


In the background of the map, there is a '''Dark Bone Dragon'''. This dragon will continuously charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
<br>
|DM=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{!}}-
{{!}} width="33.3%" {{!}} Monster Image
{{!}} width="33.3%" {{!}} Monster Name
{{!}} width="33.3%" {{!}} Special Attacks
{{!}}-
{{!}} [[File:Barud1.png|200px]]
{{!}} '''Demon Barud Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Barud2.png|200px]]
{{!}} '''Demon Barud Lv2'''
{{!}}
{{!}}-
{{!}} [[File:Barud3.png|200px]]
{{!}} '''Demon Barud Lv3'''
{{!}} Able to do a ice roar beam that freezes you for about 10 seconds.
{{!}}-
{{!}} [[File:Knight1.png|150px]]
{{!}} '''Demon Dullahan Knight Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Knight2.png|150px]]
{{!}} '''Demon Dullahan Knight Lv2'''
{{!}}
{{!}}-
{{!}} [[File:Knight3.png|150px]]
{{!}} '''Demon Dullahan Knight Lv3'''
{{!}}
{{!}}-
{{!}} [[File:Ghost1.png|200px]]
{{!}} '''Demon Shadow Master Lv1'''
{{!}}
{{!}}-
{{!}} [[File:Ghost2.png|200px]]
{{!}} '''Demon Shadow Master Lv2'''
{{!}} Able to push you back by making a shadow version of himself towards you.
{{!}}-
{{!}} [[File:Ghost3.png|200px]]
{{!}} '''Demon Shadow Master Lv3'''
{{!}} Able to call forth a shadow meteorite shower that will push you back.
{{!}}}


If you allow the El Crystal to be attacked, right before it changes colors on the minimap it will tell you "the El power is spreading, the aura of darkness is growing weaker" and one of the dragon heads will return to sleep.
}}
 
==Mobs==
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
! Monster Image
! Monster Name
! Monster Description
|-
|
| '''Dark Walker'''
|
|-
|
| '''Dark Glitter Defender'''
|
|-
|
| '''Dark Glitter Archer'''
|
|-
| [[Image:Dark Glitter Spearman.png]]
| '''Dark Glitter Spearman'''
| Dark Glitter Spearman will use the same attacks as the Glitter Guards found in Feita.
|-
| [[Image:Dark Golem.png]]
| '''Dark Golem'''
| Dark Golems will use the same attacks as the Rage Stone Golems found in Feita.
|-
| [[Image:Shadow blast.JPG]]
| '''Shadow Blast'''
| Explodes on contact with the El Crystal.
|}
 
==Bosses==
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
! Monster Image
! Monster Name
! Monster Description
|-
|
| '''Dark Proxy'''
|
|-
|
| '''Dark Crasher'''
|
|-
|
| '''Dark Stinger'''
|
|-
|
| '''Dark Morfos'''
|
|-
|
| '''Dark Uno Hound'''
|
|-
|
| '''Dark Crazy Puppet'''
|
|-
|
| '''Teach the Dark Golem'''
|
|-
|
| '''Dark Dullahan'''
|
|-
|
| '''Darkness'''
| Appears at the end of Round 15. Looks like a giant Shadow Blast. Explodes on contact with the El Crystal.
|}
 
==Dark Bone Dragon==
The '''Dark Bone Dragon''' will be the main obstacle of the dungeon. At the beginning of the dungeon, only one of the Dragon's heads will be awake. As you progress through the dungeon, the 2nd and 3rd head will awaken. The Dragon's attack range is dependent on the amount of heads that are awake. Each head will send out attacks onto 1/4th of the map while the far-left 1/4 of the stage will be untouched by the Dragon's attacks.
===Moves===
*'''Draco Meteor''': The Dragon will roar and rain down several fireballs onto the stage. There are 3 different types of fireballs that the dragon will use. Each head of the dragon will randomly be assigned one of the 3 types and will only use that type of meteor for the entire dungeon run.
**'''Flame''': The meteors will be red in color and will inflict Burn when the players are hit. In addition to their Burn effect, these fireballs can perform splash damage, meaning players can still be damaged when they try to approach the fireballs after they made contact with the ground.
**'''Frost''': The meteors will be blue in color and will inflict Frostbite when the players are hit.
**'''Curse''': The meteors will be purple in color and will inflict Curse when the players are hit.
*'''Fissure''': The Dragon will roar and open a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up, knocking anyone standing on ground into the air.


<br>
==Rewards==
==Rewards==
There will be rewards for completing the '''Gates of Darkness'''.
===Special Drops===
===Special Drops===
The following items can only be obtained from playing in this dungeon.
The following items can only be obtained from playing in this dungeon.
Line 130: Line 144:
| [[ File:HQ Shop Item 78610.png ]]
| [[ File:HQ Shop Item 78610.png ]]
| '''Darkness Chryso'''
| '''Darkness Chryso'''
| This can be obtained at the end of the dungeon when playing on Hard or Very Hard.  
| This can be obtained at the end of the dungeon. Completion of dungeon will give 2.  
*1 Chryso will be rewarded after completing the dungeon on Hard difficulty.
*2 Chrysos will be rewarded after completing the dungeon on Very Hard difficulty.
|-
|-
| [[ File:HQ Shop Item 111384.png ]]
| [[ File:HQ Shop Item 111384.png ]]
| '''Hexonight'''
| '''Hexonight'''
| This can be obtained after you complete the Daily quest "Stop the Demon Invasion!!".
| This can be obtained after you complete the Daily quest "Stop the Demon Invasion!!".
"Stop the Demon Invasion!!" Quest will give 6 of this item. The requirements to completion is 2 rounds of '''Gates of Darkness'''.
|-
|-
|}
|}
<br>
===Elrios Guardian Hero Buff===
After completing the dungeon, you will receive the '''Elrios Guardian Hero''' buff. This buff will increase your Additional Damage and Reduced Damage stats by a certain percentage. The level of this buff is determined by the number of El Crystals protected by the entire server. The buff will increase your stats starting when you finish the dungeon until one hour after the dungeon is closed. The buff only applies to PvE play and not PvP matches. The buff is immensely helpful for running Henir's Time and Space Challenge Mode and can drastically cut down run times.


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Buff Level
! Increase in Add. Damage
! Increase in Red. Damage
|-
| 1
| 3%
| 3%
|-
| 2
| 6%
| 6%
|-
| 3
| 9%
| 9%
|-
| 4
| 15%
| 15%
|}
<br>
<br>
===Wyvern Accessories===
===Wyvern Accessories===
While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town.
While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town. At the merchant, it will only show the basic form of the accessory. To get the beige version of this, it is a lottery, meaning there is a chance to get the beige version by exchanging with the merchant.


====Wyvern Set====
====Wyvern Set====
Line 181: Line 168:
| [[File:HQ Shop COMMON AC FACE2 111379.png]]
| [[File:HQ Shop COMMON AC FACE2 111379.png]]
| '''Wyvern's Headgear'''
| '''Wyvern's Headgear'''
| 17 Wyvern's Scale Pieces<br>13 Hexonight<br>12,000 ED
| rowspan="2" |
| '''Face Accessory (Middle)'''<br>Physical / Magical Attack +8<br>Physical / Magical Defense +5
36 Wyvern's Scale Pieces
 
24 Hexonight
 
12,000 ED
| '''Face Accessory (Middle)'''
----
----
HP +3%<br>Accuracy +1%
| rowspan="8" | '''2 Pieces Bonus''':  
| rowspan="4" | '''2 Pieces Bonus''':  
 
Action Speed +3%


Awakening Charge Speed +5%<br>HP +1%
Critical Hit Rate +4%
----
----
'''4 Pieces Bonus''':  
'''5 Pieces Bonus''':  


Awakening Charge Speed +10%<br>+2% chance of inflicting double damage
Max Awakening Time +30%
 
Resistance of All Elements +25
|-
|-
| [[File:HQ Shop COMMON AC UPBODY 111380.png]]
| [[File:HQ Shop COMMON AC FACE2 111928.png]]
| '''Wyvern's Wings'''
| '''Darkened Wyvern's Headgear'''
| 20 Wyvern's Scale Pieces<br>16 Hexonight<br>12,000 ED
| '''Face Accessory (Middle)'''<br>
| '''Accessory (Top Piece):'''<br>Physical / Magical Attack +15
----
----
Critical Hit Rate +1%
 
|-
|-
| [[File:HQ Shop COMMON AC LOWBODY 111381.png]]
| [[File:HQ Shop COMMON AC LOWBODY 111381.png]]
| '''Wyvern's Tail'''
| '''Wyvern's Tail'''
| 10 Wyvern's Scale Pieces<br>8 Hexonight<br>12,000 ED
| rowspan="2" | 24 Wyvern's Scale Pieces
| '''Accessory (Bottom Piece):'''<br>Physical Attack +15<br>Magical Defense +10
 
16 Hexonight
 
12,000 ED
| '''Accessory (Bottom Piece):'''<br>
----
 
|-
| [[ File:HQ Shop COMMON AC LOWBODY 111930.png ]]
| '''Darkened Wyvern's Tail'''
| '''Accessory (Bottom Piece):'''<br>
----
----
Action Speed +1%
 
|-
|-
| [[ File:HQ Shop COMMON AC ARM 111382.png ]]
| [[ File:HQ Shop COMMON AC ARM 111382.png ]]
| '''Wyvern's Hexacore'''
| '''Wyvern's Hexacore'''
| 7 Wyvern's Scale Pieces<br>5 Hexonight<br>12,000 ED
| rowspan="2" |
| '''Accessory (Arm):'''<br>Magical Attack +15<br>Physical Defense +10
18 Wyvern's Scale Pieces
 
12 Hexonight
 
12,000 ED
| '''Accessory (Arm):'''<br>
----
----
Critical Hit Rate +1%
 
|-
|-
|}
| [[ File:HQ Shop COMMON AC ARM 111931.png ]]
| '''Darkened Wyvern's Hexacore'''
| '''Accessory (Arm):'''<br>
----


====Darkened Wyvern Set====
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! width="1" | Image
| [[File:HQ Shop COMMON AC UPBODY 111380.png]]
! width="150" | Name
| '''Wyvern's Wings'''
! width="200" | Crafting Requirements
| rowspan="2" |  
! width="200" | Stats
42 Wyvern's Scale Pieces
! width="300" | Set Bonus
|-
| [[File:HQ Shop COMMON AC FACE2 111928.png]]
| '''Darkened Wyvern's Headgear'''
| '''Wyvern's Headgear'''<br>34 Wyvern's Scale Pieces<br>36 Hexonight<br>40 Darkness Chryso<br>30,000 ED
| '''Face Accessory (Middle)'''<br>Physical / Magical Attack +50<br>Physical / Magical Defense +20
----
Critical Hit Rate +2%<br>Additional Damage +1%<br>Reduced Damage +1%<br>Dark Resistance +5
| rowspan="4" | '''2 Pieces Bonus''':


Evasion +2%<br>Accuracy +2%<br>All Elements Resistance +10
28 Hexonight
----
'''3 Pieces Bonus''':


Additional Damage +1%<br>Reduced Damage +1%
12,000 ED
| '''Accessory (Top Piece):'''<br>
----
----
'''4 Pieces Bonus''':


Critical Hit Rate +2%<br>+2% chance of summoning White Blast when attacking
|-
|-
| [[ File:HQ Shop COMMON AC UPBODY 111929.png ]]
| [[ File:HQ Shop COMMON AC UPBODY 111929.png ]]
| '''Darkened Wyvern's Wings'''
| '''Darkened Wyvern's Wings'''
| '''Wyvern's Wings'''<br>40 Wyvern's Scale Pieces<br>43 Hexonight<br>47 Darkness Chryso<br>36,000 ED
| '''Accessory (Top Piece):'''<br>
| '''Accessory (Top Piece):'''<br>Physical / Magical Attack +50
----
----
Critical Hit Rate +2%<br>HP +3%<br>Additional Damage +2%<br>Damage Reduction +1%<br>Dark Resistance +5
 
 
|-
|-
| [[ File:HQ Shop COMMON AC LOWBODY 111930.png ]]
| [[File:dunno.png]]
| '''Darkened Wyvern's Tail'''
| '''Wyvern's Claw'''
| '''Wyvern's Tail'''<br>20 Wyvern's Scale Pieces<br>21 Hexonight<br>26 Darkness Chryso<br>20,000 ED
| rowspan="2" |
| '''Accessory (Bottom Piece):'''<br>Physical / Magical Attack +25<br>Physical / Magical Defense +40
24 Wyvern's Scale Pieces
 
16 Hexonight
 
Basic Weapon Accessory of Each Class
 
12,000 ED
| '''Accessory (Weapon):'''<br>
----
----
HP +6%<br>Additional Damage +1%
 
|-
|-
| [[ File:HQ Shop COMMON AC ARM 111931.png ]]
| [[File:dunno.png]]
| '''Darkened Wyvern's Hexacore'''
| '''Darkened Wyvern's Claw'''
| '''Wyvern's Hexacore'''<br>14 Wyvern's Scale Pieces<br>14 Hexonight<br>20 Darkness Chryso<br>16,000 ED
| '''Accessory (Weapon):'''<br>
| '''Accessory (Arm):'''<br>Physical / Magical Attack +25<br>Physical / Magical Defense +20
----
----
Critical Hit Rate +1%<br>HP +3%<br>Reduced Damage +1%
 
|-
|}
|}
<br>
<br>
===Potions and Elixirs===
== Trivia ==
While playing in this dungeon, you can obtain materials to craft the Grace Potions and Blessing Elixirs. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you better regenerative abilities. These can be crafted at any Alchemist NPCs in town.
*These potions may only be used in dungeons.
*Any time left will be carried over into the lobby and next dungeons entered.


In NA server, the requirements to craft potions and elixirs are 3 Wyvern's Scale Pieces, 1 Darkness Soul, 20 Alchemy Essences, and a fee of 10,000 ED.  <br>
In KR server, the requirements to craft potions and elixirs are 10 Wyvern's Scale Pieces, 5 Darkness Soul, 3 Alchemy Essences, and a fee of 1,600 ED.
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! width="1" | Image
! width="200" | Name
! width="400" | Effects
|-
| [[ File:HQ Shop Item 78520.png ]]
| '''Newt's Grace (Potion)'''
| Critical Damage Increase 100%
*Works by instead of doing 50% more damage on a critical hit, you will do 100% more damage on a critical. (33% total damage increase on a critical.)<br>Duration: 3 Minutes
|-
| [[ File:HQ Shop Item 78530.png ]]
| '''Ptah's Grace (Potion)'''
| 25% of inflicting double damage
*Only affects basic attacks and active skills<br>Duration: 3 Minutes
|-
| [[ File:HQ Shop Item 78550.png ‎]]
| '''Zakkiel's Grace (Potion)'''
| Chances of attribute attacks is increased by 50%<br>Duration: 3 Minutes
|-
| [[ File:HQ Shop Item 78540.png ]]
| '''Rachel's Grace (Potion)'''
| Special Active Skills Damage Increase 20%<br>Duration: 3 Minutes
|-
| [[ File:HQ Shop Item 78580.png ]]
| '''Amon's Blessing (Elixir)'''
| Magic Attack Strength +5%<br>Duration: 60 Minutes
|-
| [[ File:HQ Shop Item 78560.png ]]
| '''Seraphim's Blessing (Elixir)'''
| Max MP Increase by 100<br>Mana Recovery Increase +2 per Second<br>Duration: 60 Minutes
|-
| [[ File:HQ Shop Item 78570.png ]]
| '''Geb's Blessing (Elixir)'''
| Physical Attack Strength +5%<br>Duration: 60 Minutes
|-
| [[  File:HQ Shop Item 78590.png  ‎]]
| '''Cronus' Blessing (Elixir)'''
| HP +50%<br>HP Recovery +2% every 10 Seconds<br>Duration: 60 Minutes<br>(Currently Bugged in KR (HP Recovery +2% per second))
|-
|}


==Trivia==
<br>
*On Very Hard, it is possible to go into the portal and clog up the monsters. They will continue to come out as planned but stay in the portal with you making them easier to kill. You will be pushed out of the portal by shielded mobs and Darkness. This strategy is only effective depending on the class. Female classes have the easiest time getting in and out of the portal and can take out shielded mobs fast enough to keep more mobs from getting through.
*It's recommended for Male classes to take the bottom row when present while Females clog up the top portal(you only need 1 top portal camping with someone picking up the drops below)
*The old name for Gates of Darkness used to be Eye of Prodigy.
{{Dungeons}}
{{Dungeons}}

Revision as of 13:52, 21 April 2013

Gates of Darkness (S3)

In the season 3 version of Gates of Darkness, the 3 headed bone dragon is no longer there. Instead, there will be 2 towers, one for your team and one for the demons. Monsters will spawn from the demon gate and now includes 3 boss monsters. You can also summon monsters from your tower. There is however only Normal Mode for this Revamp.


Entering The Dungeons

The orb of darkness that will bring you to the field

In any time of the day, after defeating a boss of any dungeon, there will be a random chance where a orb of darkness will break, sucking in your party into the Gates of Darkness field.
During KR time:

  • 13:00 to 14:00
  • 19:30 to 20:30
  • 22:00 to 23:00

The chance to enter the Gates of Darkness field will be about 90 - 100%.




Gameplay

A picture of the field that you will be fighting in


Your objective of the new Gates of Darkness is to break down the demon's Tower. The demon's Tower have a lifespan of 20 Health bars.
In this field, you are unable to use your own potions and food, instead it will be replaced with monster summoning icons.
As in the picture shown, buttons: 1, 2, 3, the monsters have 3 stages and will evolve after some time and have a cool down of 15 seconds.
For button 4, it will be either a blue potion that gives you MP or a special monster that is much stronger then the regular units. Button 4 have a cool down of 60 seconds.
After some time into the game, your Tower will also summon some boss monsters to aid you in battle. Likewise, the demon's Tower will also spawn regular and boss monsters.
NOTE THEN WHEN YOU REACH A CERTAIN RANGE NEAR THE DEMON TOWER, YOU WILL BE DEBUFF WITH A SCYTHE DEBUFF WHICH WILL PUT A CURSE ON YOU, RAPIDLY DEPLETING YOUR HP AND MP.


Bosses

For bosses there are 3 types of bosses: Lv1, Lv2 and Lv3.
The sequence the bosses will spawn is after a Lv1 boss is defeated, a random Lv2 boss will spawn from the tower. This applies to both allies and demons bosses.
Each Lv has a different new attack that is different from regular dungeon bosses.


Rewards

Special Drops

The following items can only be obtained from playing in this dungeon.

Image Name How to Obtain
Wyvern's Scale Pieces This can be found in the dungeon as drops after you defeat the mobs.
Darkness Soul This can be found in the dungeon as drops after you defeat the mobs.
Darkness Chryso This can be obtained at the end of the dungeon. Completion of dungeon will give 2.
Hexonight This can be obtained after you complete the Daily quest "Stop the Demon Invasion!!".

"Stop the Demon Invasion!!" Quest will give 6 of this item. The requirements to completion is 2 rounds of Gates of Darkness.


Wyvern Accessories

While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town. At the merchant, it will only show the basic form of the accessory. To get the beige version of this, it is a lottery, meaning there is a chance to get the beige version by exchanging with the merchant.

Wyvern Set

Image Name Crafting Requirements Stats Set Bonus
Wyvern's Headgear

36 Wyvern's Scale Pieces

24 Hexonight

12,000 ED

Face Accessory (Middle)
2 Pieces Bonus:

Action Speed +3%

Critical Hit Rate +4%


5 Pieces Bonus:

Max Awakening Time +30%

Resistance of All Elements +25

Darkened Wyvern's Headgear Face Accessory (Middle)

Wyvern's Tail 24 Wyvern's Scale Pieces

16 Hexonight

12,000 ED

Accessory (Bottom Piece):

Darkened Wyvern's Tail Accessory (Bottom Piece):

Wyvern's Hexacore

18 Wyvern's Scale Pieces

12 Hexonight

12,000 ED

Accessory (Arm):

Darkened Wyvern's Hexacore Accessory (Arm):

Wyvern's Wings

42 Wyvern's Scale Pieces

28 Hexonight

12,000 ED

Accessory (Top Piece):

Darkened Wyvern's Wings Accessory (Top Piece):


Wyvern's Claw

24 Wyvern's Scale Pieces

16 Hexonight

Basic Weapon Accessory of Each Class

12,000 ED

Accessory (Weapon):

Darkened Wyvern's Claw Accessory (Weapon):


Trivia


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous