Gate of Darkness: Difference between revisions

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This dungeon has a unique gameplay. It involves battling waves of mobs, both bosses and normal monsters.<br/>
This dungeon has a unique gameplay. It involves battling waves of mobs, both bosses and normal monsters.<br/>
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.<br/>
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.<br/>
The goal of this dungeon is to protect the "El Crystal" at the far left of the map from the monsters..
The goal of this dungeon is to protect the "El Crystal" at the far left of the map from the monsters.


On '''Normal''' and '''Hard''' there is one El Crystal and one portal that spawns monsters. <br/>
On '''Normal''' and '''Hard''' there is one El Crystal and one portal that spawns monsters. <br/>
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In the background of the map, there is a '''Dark Bone Dragon'''. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
In the background of the map, there is a '''Dark Bone Dragon'''. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.
The dungeon is only accessible on certain time periods of the day. When the dungeon opens, only '''Normal''' difficulty can be accessed. Higher difficulties can be accessed when all players of the server completed the dungeon for a certain amount of time.


==Mobs==
==Mobs==
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===Moves===
===Moves===
*'''Draco Meteor''': The Dragon will roar and rain down several fireballs onto the stage. The fireballs will inflict a status ailment based off of their color. Red-orange fireballs will inflict Burn, light-blue fireballs will inflict Frostbite, and purple fireballs will inflict Curse.
*'''Draco Meteor''': The Dragon will roar and rain down several fireballs onto the stage. The fireballs will inflict a status ailment based off of their color. Red-orange fireballs will inflict Burn, light-blue fireballs will inflict Frostbite, and purple fireballs will inflict Curse.
*'''Fissure''': The Dragon will roar and open a a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up and anyone caught standing on ground will be knocked up into the air.
*'''Fissure''': The Dragon will roar and open a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up and anyone caught standing on ground will be knocked up into the air.
 
==Rewards==
There will be rewards for completing the '''Gates of Darkness'''.
===Elrios Guardian Hero Buff===
After completing the dungeon, you will receive the '''Elrios Guardian Hero''' buff. This buff will increase your Damage Reduction and Additional Damage stats by a certain percentage. Completing the dungeon multiple times will increase the effects this buff. The buff will increase your stats up to one hour after the dungeon is closed.
 
===Wyvern Accessories===
While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town.
 
===Potions and Elixirs===
While playing in this dungeon, you can obtain materials to craft the Grace Potions and Blessing Elixirs. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you better regenerative abilities. These can be crafted at any Alchemist NPCs in town.  


All potions and elixirs have the same requirements to craft: 3 Wyvern Scale Pieces, 1 Darkness Soul, 20 Alchemy Essences, and a fee of 10,000 ED.
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! width="1" | Image
! width="200" | Name
! width="400" | Effects
|-
|
| '''Newt's Grace (Potion)'''
| Critical Damage Increase 100%<br>Duration: 3 Minutes
|-
|
| '''Ptah's Grace (Potion)'''
| 25% of inflicting double damage<br>Duration: 3 Minutes
|-
|
| '''Zakkiel's Grace (Potion)'''
| Chances of attribute attacks is increased by 50%<br>Duration: 3 Minutes
|-
|
| '''Rachel's Grace (Potion)'''
| Special Active Skills Damage Increase 20%<br>Duration: 3 Minutes
|-
|
| '''Amon's Blessing (Elixir)'''
| Magic Attack Strength +5%<br>Duration: 60 Minutes
|-
|
| '''Seraphim's Blessing (Elixir)'''
| Max MP Increase by 100<br>Mana Recovery Increase +2 per Second<br>Duration: 60 Minutes
|-
|
| '''Geb's Blessing (Elixir)'''
| Physical Attack Strength +5%<br>Duration: 60 Minutes
|-
|
| '''Cronus' Blessing (Elixir)'''
| HP +50%<br>HP Recovery +2% every 10 Seconds<br>Duration: 60 Minutes
|-
|}
==See Also==
==See Also==



Revision as of 01:28, 2 October 2012

Gates of Darkness

The demons have created the Gates of Darkness as a portal to Elrios. They plan on sending their dark forces into Elrios and create an invasion that will ravage the continent. The only one that can stop them is Elsword's team.

Gameplay

This dungeon has a unique gameplay. It involves battling waves of mobs, both bosses and normal monsters.
There are 15 rounds per play. Each wave ends with a pop out image showing the next round number.
The goal of this dungeon is to protect the "El Crystal" at the far left of the map from the monsters.

On Normal and Hard there is one El Crystal and one portal that spawns monsters.
On Very Hard there are two portals that spawn monsters, and has two pathways for each portal

In the background of the map, there is a Dark Bone Dragon. This dragon will occasionally charge up various attacks to interrupt the players' progress of defending each wave. It cannot be attacked, and will flee after the final round.

The dungeon is only accessible on certain time periods of the day. When the dungeon opens, only Normal difficulty can be accessed. Higher difficulties can be accessed when all players of the server completed the dungeon for a certain amount of time.

Mobs

Monster Image Monster Name Monster Description
Dark Walker
Dark Glitter Defender
Dark Glitter Archer
Dark Glitter Spearman Dark Glitter Spearman will use the same attacks as the Glitter Guards found in Feita.
Dark Golem Dark Golems will use the same attacks as the Rage Stone Golems found in Feita.
Shadow Blast Attacks the El Crystal.


Bosses

Monster Image Monster Name Monster Description
Dark Proxy
Dark Crasher
Dark Stinger
Dark Morfos
Dark Uno Hound
Dark Crazy Puppet
Teach the Dark Golem
Dark Dullahan
Darkness Appears at the end of Round 15. Looks like a giant shadow blast.

Dark Bone Dragon

At the beginning of the dungeon, only one of the Dragon's head will be awake. As you progress through the dungeon, the 2nd and 3rd head will awaken. The Dragon's attack range is dependent on the amount of heads that are awake. Each head will send out attacks onto 1/4th of the map while the far-left 1/4 of the stage will be untouched with the Dragon's attack.

Moves

  • Draco Meteor: The Dragon will roar and rain down several fireballs onto the stage. The fireballs will inflict a status ailment based off of their color. Red-orange fireballs will inflict Burn, light-blue fireballs will inflict Frostbite, and purple fireballs will inflict Curse.
  • Fissure: The Dragon will roar and open a fissure on the stage. Afterwards, stalagmites will rise up and drag any players towards the left and the fissure will close up and anyone caught standing on ground will be knocked up into the air.

Rewards

There will be rewards for completing the Gates of Darkness.

Elrios Guardian Hero Buff

After completing the dungeon, you will receive the Elrios Guardian Hero buff. This buff will increase your Damage Reduction and Additional Damage stats by a certain percentage. Completing the dungeon multiple times will increase the effects this buff. The buff will increase your stats up to one hour after the dungeon is closed.

Wyvern Accessories

While playing in this dungeon, you can obtain materials to craft the Wyvern accessories and materials to even upgrade them. These accessories can be crafted at any Accessory merchants in town.

Potions and Elixirs

While playing in this dungeon, you can obtain materials to craft the Grace Potions and Blessing Elixirs. These are powerful potions of the Ancient Gods that can grant various effects, such as increasing your damage output or give you better regenerative abilities. These can be crafted at any Alchemist NPCs in town.

All potions and elixirs have the same requirements to craft: 3 Wyvern Scale Pieces, 1 Darkness Soul, 20 Alchemy Essences, and a fee of 10,000 ED.

Image Name Effects
Newt's Grace (Potion) Critical Damage Increase 100%
Duration: 3 Minutes
Ptah's Grace (Potion) 25% of inflicting double damage
Duration: 3 Minutes
Zakkiel's Grace (Potion) Chances of attribute attacks is increased by 50%
Duration: 3 Minutes
Rachel's Grace (Potion) Special Active Skills Damage Increase 20%
Duration: 3 Minutes
Amon's Blessing (Elixir) Magic Attack Strength +5%
Duration: 60 Minutes
Seraphim's Blessing (Elixir) Max MP Increase by 100
Mana Recovery Increase +2 per Second
Duration: 60 Minutes
Geb's Blessing (Elixir) Physical Attack Strength +5%
Duration: 60 Minutes
Cronus' Blessing (Elixir) HP +50%
HP Recovery +2% every 10 Seconds
Duration: 60 Minutes

See Also

Event Maps


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous