Blood Boil: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! colspan=2 | {{se|390|Energy Pathway Overload}} !! colspan=3 | {{se|390|Energy Pathway Overload}}<br>(After consuming Dynamo Point) | ||
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! Magnetic Field (Magical) !! Max Hits !! All Speed Increase !! Attribute Activation <br>Chance Increase !! Critical Damage Increase !! Duration !! Stacks Lost <br>After Duration | ! Magnetic Field (Magical) !! Max Hits !! All Speed Increase {{Stat|m}} !! Attribute Activation <br>Chance Increase !! Critical Damage Increase {{Stat|a}} !! Duration !! Stacks Lost <br>After Duration | ||
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| colspan="11" | {{PvE}} | | colspan="11" | {{PvE}} | ||
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*The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target. | *The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target. | ||
*The Critical Damage Increase buff applies when DMP is used. | *The Critical Damage Increase buff applies when DMP is used. | ||
*Despite the tooltip saying only certain skills will activate {{se|390|Energy Pathway Overload}}, it has been updated to all skills. | *Despite the tooltip saying only certain skills will activate {{se|390|Energy Pathway Overload}}, it has been updated to all skills. | ||
<br> | <br> |
Revision as of 15:09, 15 January 2023
File:DBPassive1.png | [Passive] Direct attacks are stronger. Using certain skills will overload the energy circuit of the Nasod Armor to increase physical abilities for a short duration. |
Direct Attack Enhancement
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Energy Pathway Overload
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Requirements
Class | Level Required |
---|---|
Doom Bringer | 99 |
Skill Information
Skill Level | Level Required | Quicksilver Accel | Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload | Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload (After consuming Dynamo Point) | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Magnetic Field (Magical) | Max Hits | All Speed Increase This effect is multiplicative to your current stats. M |
Attribute Activation Chance Increase |
Critical Damage Increase This effect is additive to your current stats. A |
Duration | Stacks Lost After Duration | ||||
PvE | ||||||||||
1 | 99 | 244% | 4 | 10% | ×2 | 10% (up to 30%) | 20 Seconds | 1 | ||
PvP | ||||||||||
1 | 99 | 98% | 4 | 10% | ×1.5 | 5% (up to 15%) | 6 Seconds | 1 |
Direct Attack Enhancement | ||
---|---|---|
PvE/PvP | ||
File:LPSA2.png [Quicksilver Accel] : Install a non-flinching magnetic field after charging forward. | ||
File:LPTrans1.png [Psion Rush] : Last hit range increase by 1.2 times. | ||
File:LPTrans6.png [Supersonic] : Last hit stuns. | Enemy DebuffFaintEnemy DebuffFaint Duration: 3 secs |
Tips and Details
- While the regular Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload buff is active, Nasod Armor Barrier does not consume DP.
- The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target.
- The Critical Damage Increase buff applies when DMP is used.
- Despite the tooltip saying only certain skills will activate Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload, it has been updated to all skills.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
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06/28/2018 | 07/11/2018 |
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|
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08/23/2018 | 09/06/2018 |
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04/25/2019 | 05/22/2019 |
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07/04/2019 | 07/03/2019 |
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07/18/2019 | 08/14/2019 |
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09/11/2019 | 09/25/2019 |
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10/28/2021 | 11/24/2021 |
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Alternative Names
Doom Bringer - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Symmetric Identity
- Symmetric Identity
Force Active
Force Passive
Force Active
Force Passive