Horary: Difference between revisions

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|  [[File:StellarCasterTSkill4.png]]
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| {{SkillType|SA|B}} Create an astrological field that shapes a future destiny in the current time. One of the [Collection of Light], [Void of Curse], [Judgement] effects will be applied to allies or enemies inside the field.<br>If you become efficient in applying your brilliance, unknown effects may also be applied.
| {{SkillType|SA|B}} Create an astrological field that shapes a future destiny in the current time. One of the [Collection of Light], [Void of Course], [Judgment] effects will be applied to allies or enemies inside the field.<br>If you become efficient in applying your brilliance, Mystical Effect may also be applied.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! rowspan=2 | Pillar of Fate (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan=4 | {{Tag|#C17CFA||[Void of Curse]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgement]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Pillar of Fate (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan=4 | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Ally All Damage Increase !! Field Duration !! Effect Period !! Ignore Defense !! Max Hits !! Field Duration !! Effect Period !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period !! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period
! Ally All Damage Increase !! Field Duration !! Effect Period !! Ignore Defense !! Max Hits !! Field Duration !! Effect Period !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period !! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period
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*'''<span style="color:#C17CFA">[Void of Curse]</span>''' ignores guard.
*'''<span style="color:#C17CFA">[Void of Course]</span>''' ignores guard.
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], and Laby's [[Sentimental Point System|Sentimental Point]].
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], and Laby's [[Sentimental Point System|Sentimental Point]].
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! rowspan=3 | Mode !! colspan=4 | Regular
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} / {{Tag|#FFAE48||[Judgement]|stroke=black}} / {{Tag|#8DDBFE||[Culmination]|stroke=black}} || colspan=2 | {{Tag|#C17CFA||[Void of Curse]|stroke=black}}
! colspan=2 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} / {{Tag|#FFAE48||[Judgment]|stroke=black}} / {{Tag|#8DDBFE||[Culmination]|stroke=black}} || colspan=2 | {{Tag|#C17CFA||[Void of Course]|stroke=black}}
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Heavy !! Normal !! Heavy
! Normal !! Heavy !! Normal !! Heavy
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== Tips and Details ==
== Tips and Details ==
*The effect period of each effect provided by the skill is on a set pattern, in order of '''<span style="color:#4C9FFB">[Collection of Light]</span>''', '''<span style="color:#C17CFA">[Void of Curse]</span>''', '''<span style="color:#FFAE48">[Judgement]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' before repeating, and starts counting on dungeon/match start.
*The effect period of each effect provided by the skill is on a set pattern, in order of '''<span style="color:#4C9FFB">[Collection of Light]</span>''', '''<span style="color:#C17CFA">[Void of Course]</span>''', '''<span style="color:#FFAE48">[Judgment]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' before repeating, and starts counting on dungeon/match start.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the '''<span style="color:#8DDBFE">[Culmination]</span>''' 100% for a set duration. The effect period cycle will remain counting however, making this the only way of having '''<span style="color:#8DDBFE">[Culmination]</span>''' active during '''<span style="color:#C17CFA">[Void of Curse]</span>''' or '''<span style="color:#FFAE48">[Judgement]</span>'''
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the '''<span style="color:#8DDBFE">[Culmination]</span>''' 100% for a set duration. The effect period cycle will remain counting however, making this the only way of having '''<span style="color:#8DDBFE">[Culmination]</span>''' active during '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>'''
**Without [[Luminary]], '''<span style="color:#C17CFA">[Void of Curse]</span>''' or '''<span style="color:#FFAE48">[Judgement]</span>''' can never be increased by '''<span style="color:#8DDBFE">[Culmination]</span>''''s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
**Without [[Luminary]], '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''' can never be increased by '''<span style="color:#8DDBFE">[Culmination]</span>''''s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
**As you will always cast '''<span style="color:#8DDBFE">[Culmination]</span>''' during its effect, you will be unable to use '''<span style="color:#C17CFA">[Void of Curse]</span>''' for the entire duration of [[Luminary]], losing out on a significant amount of damage.
**As you will always cast '''<span style="color:#8DDBFE">[Culmination]</span>''' during its effect, you will be unable to use '''<span style="color:#C17CFA">[Void of Course]</span>''' for the entire duration of [[Luminary]], losing out on a significant amount of damage.
*If '''<span style="color:#8DDBFE">[Culmination]</span>''' is still active before casting '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#FFAE48">[Judgement]</span>''', the effects will not stack, as '''<span style="color:#8DDBFE">[Culmination]</span>''' will always override either of the two fields within its own area.
*If '''<span style="color:#8DDBFE">[Culmination]</span>''' is still active before casting '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''', the effects will not stack, as '''<span style="color:#8DDBFE">[Culmination]</span>''' will always override either of the two fields within its own area.
*'''<span style="color:#C17CFA">[Void of Curse]</span>''' will be affected by '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''', if either of those fields are still active.
*'''<span style="color:#C17CFA">[Void of Course]</span>''' will be affected by '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''', if either of those fields are still active.
*While '''<span style="color:#C17CFA">[Void of Curse]</span>''' has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*While '''<span style="color:#C17CFA">[Void of Course]</span>''' has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*'''<span style="color:#4C9FFB">[Collection of Light]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' will always deal increased damage, as they are immediately affected by their own effects.
*'''<span style="color:#4C9FFB">[Collection of Light]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' will always deal increased damage, as they are immediately affected by their own effects.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
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| 01/28/2021 || - || colspan=2 align="left" |  
| 01/28/2021 || - || colspan=2 align="left" |  
*Fixed an issue where the '''[Judgement]''' buff would not affect certain character resources sometimes.
*Fixed an issue where the '''[Judgment]''' buff would not affect certain character resources sometimes.
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Revision as of 14:39, 10 February 2021

  • English
[Special Active: Bravery]
Create an astrological field that shapes a future destiny in the current time. One of the [Collection of Light], [Void of Course], [Judgment] effects will be applied to allies or enemies inside the field.
If you become efficient in applying your brilliance, Mystical Effect may also be applied.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Stellar Caster : Transcendent 95


Skill Information

Mode Pillar of Fate (Magical) [Collection of Light] [Void of Course] [Judgment] [Culmination] MP Usage Cooldown
Ally All Damage Increase Field Duration Effect Period Ignore Defense Max Hits Field Duration Effect Period Ally Special Resources Consumption Field Duration Effect Period Ally All Damage Increase Ally Special Resources Consumption Field Duration Effect Period
Normal
PvE 6146% 20% 10 Seconds 20 Seconds 100% 3 1 Second 20 Seconds -100% 8 Seconds 15 Seconds 30% -100% 15 Seconds 5 Seconds 300 MP 22 Seconds
PvP 1665% 10% 25% 2 Seconds 15% 3 Seconds
[Enhanced]
PvE 6146% 20% 10 Seconds 20 Seconds 100% 3 1 Second 20 Seconds -100% 8 Seconds 15 Seconds 30% -100% 15 Seconds 5 Seconds 240 MP 22 Seconds
PvP 1665% 10% 25% 2 Seconds 15% 3 Seconds


Skill Traits

Haste Horary Heavy Horary
Attribute Effect Cooldown Attribute Effect Cooldown
Cooldown decreased to 75% 16.5 Seconds Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Related Skills

Luminary


Total Damage

Mode Regular
[Collection of Light] / [Judgment] / [Culmination] [Void of Course]
Normal Heavy Normal Heavy
PvE 6,146% 8,850.24% 18,438% 26,550.72%
PvP 1,665% 2,397.6% 4,995% 7,192.8%
  • Does not include field party buffs.


Tips and Details

  • The effect period of each effect provided by the skill is on a set pattern, in order of [Collection of Light], [Void of Course], [Judgment] and [Culmination] before repeating, and starts counting on dungeon/match start.
  • This skill is affected by Celestia's Hyper Active, Luminary, making the chance of applying the [Culmination] 100% for a set duration. The effect period cycle will remain counting however, making this the only way of having [Culmination] active during [Void of Course] or [Judgment]
    • Without Luminary, [Void of Course] or [Judgment] can never be increased by [Culmination]'s damage bonus, as even with multiple Celestia's in the party, everyone is on the same effect period timer.
    • As you will always cast [Culmination] during its effect, you will be unable to use [Void of Course] for the entire duration of Luminary, losing out on a significant amount of damage.
  • If [Culmination] is still active before casting [Collection of Light] or [Judgment], the effects will not stack, as [Culmination] will always override either of the two fields within its own area.
  • [Void of Course] will be affected by [Collection of Light] or [Culmination], if either of those fields are still active.
  • While [Void of Course] has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
  • [Collection of Light] and [Culmination] will always deal increased damage, as they are immediately affected by their own effects.
  • The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
  • The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.


Trivia

  • Horary is a branch of horoscopic astrology.


Updates

Date Changes
KR NA PvE PvP
01/14/2021 -
  • Horary added.
01/28/2021 -
  • Fixed an issue where the [Judgment] buff would not affect certain character resources sometimes.


Alternative Names

Server Name Translation
South Korea 호라리 Horary



Template:SCaSkills