Cyclone: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Cyclone
}}
}}
<div style="float: right;">{{#ev:youtube|khyAlO6gI5s|400}}</div>
{{#ev:youtube|khyAlO6gI5s|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:AishaS7.png]]<br>
| [[File:AishaS7.png]]
| {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path.
| {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
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|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! Mode !! Tornado (Magical) !! Knockdown Reduction Per Hit !! Max Hits !! MP Usage !! Cooldown
! Mode !! Tornado (Magical) !! Knockdown Decrease Per Hit !! Max Hits !! MP Usage !! Cooldown
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 289% || rowspan=2 | N/A || rowspan=2 | 41 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 289% || rowspan=2 | N/A || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 104%
| {{PvP}} || 104%
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 289% || rowspan=2 | -2 KD || rowspan=2 | 41 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 289% || rowspan=2 | 2 || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 104%
| {{PvP}} || 104%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Cyclone|Gigantic, Useful|150|dmg=70|hits=65}}
|-
! Gigantic Cyclone !! colspan=2 | Useful Cyclone
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Attribute Effect !! Attribute Effect !! Max Hits
|-
| {{SkillText|Gigantic|150}} || {{SkillText|Useful|70}} || 65
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Damage|true|Aisha
|-
|dmg=289
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=104
|- style="background:{{ColorSel|CharLight|Aisha}}"
|hits=40
! Normal !! Useful
|hits_useful=65
|-
|useful_penalty=0.7
| {{PvE}}  
|bug=true
| {{formatnum:{{#expr: 289*41}}}}% || {{formatnum:{{#expr: (289*65)*0.7}}}}%
|passive1=Double Casting
|-
}}
| {{PvP}}
*Damage calculations do not include {{tt|initial melee hit|See [[#Tips and Details|Tips and Details]]}}.
| {{formatnum:{{#expr: 104*41}}}}% || {{formatnum:{{#expr: (104*65)*0.7}}}}%
<br>
|}
 
*Does not include initial melee hit.
==Related Skills==
{{SkillTable|
ASPassive1.png; Double Casting;
ASPassive2.png; Sage's Wisdom;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill will deal an initial hit to enemies in melee range of 100% Magical Damage.
*The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
*You can move and attack freely after Cyclone is activated.
*You can move and attack freely after [[Cyclone]] is activated.
**The target will be vulnerable for a combo while trapped in Cyclone.
**The target will be vulnerable for a combo while trapped in [[Cyclone]].
*Cyclone returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets.
*[[Cyclone]] returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets.
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]].
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]].
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
*When [[Cyclone]] is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with [[Cyclone]], one must step back slightly to avoid this.
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
*If [[Cyclone]] goes off a platform edge, it will continue moving straight in mid-air.
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
*When used at point-blank range with an opponent that is smaller than or of similar length to '''Aisha''', [[Cyclone]] may simply pass through the opponent instead of dragging them.
*The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing.
*The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing.
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait.
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default.
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing.
<br>
<br>


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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" |  
*'''Cyclone''' added.
*'''Cyclone''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Elemental Master]] to [[High Magician]].
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
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|-
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased to 150 MP.}}
*{{nerf|MP Usage increased to 150 MP.}}  
*Moved from [[High Magician]] to [[Elemental Master]].
|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  

Latest revision as of 03:46, 29 March 2024

[Special Active: Strength]
Unleash a mini tornado The mini tornado will hit anything in its path.
Final Enhanced Skill
  • Each hit reduces Knockdown by 2.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Elemental Master 45


Skill Information

Mode Tornado (Magical) Knockdown Decrease Per Hit Max Hits MP Usage Cooldown
Normal
PvE 289% N/A 40 150 MP 12 Seconds
PvP 104%
[Enhanced]
PvE 289% 2 40 150 MP 12 Seconds
PvP 104%


Skill Traits

Gigantic CycloneUseful Cyclone
Attribute EffectAttribute EffectMax Hits
Skill size increased to 150%Max Hits increased
Damage decreased to 80%
65


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseDouble Casting
NormalUsefulNormalUseful
PvE11,560%13,149.5%13,294%15,121.93%
PvP4,160%4,732%2,912%3,312.4%


Related Skills


Tips and Details

  • The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
  • You can move and attack freely after Cyclone is activated.
    • The target will be vulnerable for a combo while trapped in Cyclone.
  • Cyclone returns a huge amount of Awakening Charge and MP when used on multiple targets.
    • However in PvP, Cyclone is also able to give the target a huge amount of MP and Awakening Charge.
  • When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
  • If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
  • When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging them.
  • The cyclone can reach just under 2 platforms high (just under 3 with the Gigantic trait) and travels well outside the screen, making it theoretically great for clearing.
    • However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in Pruinaum, where monsters are usually stationary or hard to push.
  • Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the Useful trait.
  • This skill is affected by the Free Training hit count error and will deal an extra hit there by default.
  • Unknowingly, Cyclone can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
    • Due to this problem, it is recommended to pick the Useful trait only for bossing.


Old Version

Video Description
Between its initial release and the 03/12/2020 KR Patch, Cyclone was significantly smaller, not traveling as far and dealing hits less frequently.


Updates

Date Changes
KR NA PvE PvP
01/07/2010 07/13/2011
  • Cyclone added.
06/27/2013 11/06/2013
04/20/2015 -
  • Staff hit's pushing distance increased.
08/06/2015 01/13/2016
  • MP Usage increased to 150 MP.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/13/2017 07/26/2017
  • Skill features changed.
04/05/2018 04/18/2018
  • Damage increased.
03/12/2020 04/08/2020
  • Gust size increased.
  • Hit Count increased.
  • Travel distance and speed increased.


Alternative Names

Server Name Translation
South Korea 사이클론 Cyclone
Japan サイクロン Cyclone
Taiwan (Traditional Chinese) 大地氣旋 Land Cyclone
China (Simplified Chinese) 龙卷风 Cyclone
Germany Zyklon Cyclone
Spain Ciclón Cyclone
Italy Ciclone Cyclone
Poland Cyklon Cyclone
Brazil Ciclone Cyclone