Transporting Tunnel B4-1

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Revision as of 20:35, 2 February 2011 by Magia (talk | contribs) (video)

Transport Tunnel B4-1

They enter a transport tunnel meant for transporting Rich ores from Besma.

Mobs

Malfunctioning Nasod Miner: Same in attacks as the Nasod Miners in Besma. Except that when you lower its health to about 1/4 it will self destruct in 5 seconds.
Malfunctioning Nasod Driller: Same in attacks as the Nasod Drillers in Besma. Except that when you lower its health to about 1/4 it will self destruct in 5 seconds.
Alteraisa Flower: A flower created by Alteraisa that constantly spawns Alteraisa spores.
Alteraisa Spore: A spore with electric capabilities. Can take control of Nasod Miners and Nasod Drillers that are not working. They can also attack you by discharging an electric force.
Mini Bat King: Similar in attacks as the Bat King (including its super armour), but simply smaller in size.
Green Armadillo: Similar in attacks as the Armadillos in Besma, except that they can cause the confusion ailment and they can attack faster than usual.
Steam Vent Power Supply: This mob doesn't attack. Disables a set of steam vents when destroyed.

Obstacles

Falling Rocks: These falling rocks cause instant knockdown when they hit you or enemies. Can be destroyed.
Mines: These mines cause a vertical explosion in 3 seconds when stepped on.
Steam Vents: Similiar to the Futuristic Steam Vent in Transport Process. Except that they are more abundant in numbers.

Mini Boss, Elite Nasod Miner

A giant version of the Nasod Miner with a black-white paint job. Its attacks are exactly the same as the normal Nasod Miner, except that it now has super armour capabilites.

Boss, Alteraisa

A humongous flower that dwells in the deep catacombs of Altera which can take control of any machine.

Moves

Hide mode: At the first stage, Alteraisa will hide itself from you in a machine. Destroy the front cover to reveal Alteraisa.
Missile Fire: Alteraisa can launch 2 guided missiles from its 2 missile vents. These vents can be destroyed to prevent more missiles from being fired.
Summon Cannons: Alteraisa can summon 4 180 degree cannons (those that can fire in 3 directions) that will hinder your progress in murdering it.
Summon Nasod Machines: Alteraisa can summon a few Nasod Machines to protect itself.
Alteraisa Super Armour: Alteraisa can activate a impregnable super armour that causes all damage inflicted on it to be 1 damage.
Triple Shoop da Whoop: When Alteraisa has full mana, it will deactivate its super armour and fire 2 beams of energy consecutively from the missile vents and finally unleash a huge beam of energy from itself. Deals rather lethal damage.

Videos


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
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  • Noah
  • Lithia
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