Spiral Corridor

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Spiral Corridor

As the Elsword Team enters the Temple, they encounter a spiral corridor they have to descend from....

Mobs

Glitter Spearman: A low-ranking Glitter Soldier from Velder. Attacks with medium-speed spear prodding and can charge with spear facing you.
Glitter Necromancer: A low-ranking Glitter Necromancer from Velder. Attacks with slow darkness based spells and can cause his staff to release a dark cloud that causes the Curse ailment (mana drops constantly).
Glitter Defender: A low-ranking Glitter Soldier from Velder. Defends itself with a huge shield (in other words, lower damage inflicted upon it if you attack it when it faces you with its shield). If given extra time, it can push you away with its shield and charge with its shield facing you, knocking you out of its way.
Glitter Archer: A low-ranking Glitter Soldier from Velder. Fires arrows and can roll away from you when knocked down.
Glitter Pounder: A low-ranking Glitter Soldier from Velder. Uses the hammer to smash at you. Can fall down if he tries to lift the hammer while standing (Being behind him when he falls can flatten you).
Feita Golem: A tall, heavy golem that utilizes slow moves like clapping at you with its huge palms and doing swan dives at you, which can cause flinching and flatten you. These golems can drop from the ceiling (Super Armoured) which can also flatten you if your mental capacity is that low for you to stand there. Super Armour is activated whenever it attacks.
Lantern Fly: These balls of pink light are spirits that inhabit the temple. Their attacks are slow, but can cause you to flinch. They can also break your combo by letting you pass through them, so slower moves/ranged moves are recommended to deal with them.

Obstacles

Fragile Pillar: Walking near these fragile pillars can cause them to crumble, smashing everything (including enemies) in its area but does not cause the flatten ailment for some reason.

Boss, Teach the Tyrant

Teach is a Giant Claustrophillic Golem, who has appeared to hinder your progress to enter the Feita Temple....His attacks are extremely slow, but can do extremely high damage if you are not careful. All of its moves are done with super armour on.

Moves

Clap: This is the basic skills all golems do, that can cause a long flinch. However, from here, he can enter into other combos.
Smash: Chained from the clap, the golem puts his arms together and smashes you downward, dealing substantial damage.
Slap down: Chained from the clap, the golem raises his arm, spins it a few times, then slaps down on you dealing substantial damage.
Rock Throw: A scare move. The golem takes a rock floating around itself, and spins around dramatically, then tosses the rock afar. The thing about this move is that you are completely safe right in front of him, and his dramatic movement is just to scare you and make you run to where the rock would roughly land.
Swan Dive: Yes, the traditional swan dive by all golems in Feita, except that this one is extremely inaccurate and it ends up flying over you and falls behind you. Can flatten you and do substatial damage, but he picks himself up slowly and gives you time to attack it.

Basic Strategy

Nearly every character has the ability to move through an enemy (Its usually the dashing moves that can do it.)

Elsword: SKs can do >>ZZZ, MKs can do >>ZZX

Rena: Both Classes can use >>X

Aisha: Both Classes can use >>X

Raven: Naturally, he can't, BUT, you can use Shadow Step.

Eve: She doesnt have any either, BUT, her high glide jumps can be used.


You're going to be spamming it to avoid Teach's heavy blows. Other then that, be wary of what moves he'll do and wail on him.

Videos


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