Poisoning Risk: Difference between revisions

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Revision as of 23:40, 26 August 2022

  • English
[Special Active: Bravery]
[Aer Skill]
Throw flasks to create a gas surrounding the area.
Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of 2nd infection will be contaminated.
Infected enemies will be poisoned.
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Mystic Alchemist 45


Skill Information

Mode Damage (Physical) Max Hits  Enemy DebuffPoisonEnemy DebuffPoison Duration MP Usage Cooldown
Mystic Smoke 1st Stage Infection 2nd Stage Infection Mystic Smoke 1st Stage Infection 2nd Stage Infection
Per Flask Flask Count
Normal
PvE 134% 301% 198% 10 3 5 16 5 Seconds 300 MP 22 Seconds
PvP 48% 108% 71%
[Enhanced]
PvE 162% 361% 237% 10 3 5 16 5 Seconds 300 MP 22 Seconds
PvP 58% 129% 86%


Skill Traits

Haste Poisoning Risk Heavy Poisoning Risk
Attribute Effect Cooldown Attribute Effect Cooldown
Cooldown decreased to 80% 17.6 Seconds Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Base
Normal Heavy
Average Max Average Max
PvE 7,217% 10,457% 10,392.48% 15,058.08%
PvP 2,601% 3,761% 3,745.44% 5,415.84%
  • Average assumes 1 flask's Mystic Smoke.


Related Skills


Updates

Date Changes
KR NA PvE PvP
11/11/2021 12/08/2021
  • Poisoning Risk added.
11/25/2021
  • Skill casting speed increased by 30%.
05/12/2022 05/11/2022
  • Fixed [Enhanced] effect not applying to Mystic Smoke.


Tips and Details

  • Since each flask's Mystic Smoke deals damage individually, only targets wide enough can take damage from all 3, though it is fairly easy to hit at least 2 on any given target.
  • An enemy only needs to be hit once by any of the 3 Mystic Smoke clouds to take the full damage from both 1st and 2nd stage infections.
  • Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how Brechen functions.
  • The 2nd stage infection will only spread to enemies within the damage radius of the 1st stage infection when it switches, not enemies that took damage from the 1st stage infection and then moved out of range.
  • Possibly due to a glitch, the 2nd stage infection will not currently occur on enemies hit by the 1st infection again while the 2nd stage infection is still active, significantly reducing the skill's effectiveness when used in quick succession.


Alternative Names

Server Name Translation
South Korea 포이저닝 리스크 Poisoning Risk