Poisoning Risk: Difference between revisions

From Elwiki
m (Text replacement - "! colspan=([0-9]+)[\s]*?\|[\s]*?(Normal|\[Enhanced\])\n" to "| colspan=$1 | '''$2''' ")
m (Fixing style/layout errors)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Poisoning Risk}}
__NOTOC__{{Languages|Poisoning Risk}}
<div style="float: right;">{{#ev:youtube|_OisqH-OJU4|400}}</div>
{{#ev:youtube|_OisqH-OJU4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:MysticAlchemistSkill3.png]]
| [[File:MysticAlchemistSkill3.png]]
| {{SkillType|SA|B}} {{SkillText|Aer}}<br>Throw flasks to create a gas surrounding the area.<br>Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of 2nd infection will be contaminated.<br>Infected enemies will be [[Status Effects|poisoned]].
| {{SkillType|SA|B}} {{SkillText|Aer}}<br>Throw flasks to create a gas surrounding the area.<br>Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of the 2nd infection will be contaminated.<br>Infected enemies will be {{se||Poison|poisoned}} for 5 seconds.
|-
|-
|
|
Line 27: Line 27:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | {{se||Poison}} Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! rowspan=3 | {{se||Poison}} Duration !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=2 | Mystic Smoke !! rowspan=2 | 1st Stage Infection !! rowspan=2 | 2nd Stage Infection !! colspan=2 | Mystic Smoke !! rowspan=2 | 1st Stage Infection !! rowspan=2 | 2nd Stage Infection
! rowspan=2 | Mysterious Gas !! rowspan=2 | 1st Infection !! rowspan=2 | 2nd Infection !! colspan=2 | Mysterious Gas !! rowspan=2 | 1st Infection !! rowspan=2 | 2nd Infection
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Per Flask !! Flask Count
! Per Flask !! Flask Count
|-  
|-  
| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 134% || 301% || 198% || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 16 || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 134% || 301% || 198% || rowspan=2 | 5 Seconds || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 48% || 108% || 71%
| {{PvP}} || 48% || 108% || 71%
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 162% || 361% || 237% || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 16 || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 162% || 361% || 237% || rowspan=2 | 5 Seconds || rowspan=2 | 10 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 58% || 129% || 86%
| {{PvP}} || 58% || 129% || 86%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Poisoning Risk|Haste, Heavy|cd=22}}
|-
! colspan=2 | Haste Poisoning Risk !! colspan=3 | Heavy Poisoning Risk
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Haste|80}} || {{#expr: 22 * 0.8}} Seconds || {{SkillText|Heavy}} || {{#expr: 22 * 1.2}} Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
<!-- do not remove -->
{{Damage|true|Aisha
{{#vardefine: flask_count | 3}}
{{#vardefine: smoke_hits  | 10}}
<!-- -->
{{Damage
|dmg=162, 361, 237
|dmg=162, 361, 237
|pvp_dmg=58, 129, 86
|pvp_dmg=58, 129, 86
|hits={{#expr:{{#var: smoke_hits}} * {{#var: flask_count}} }}, 5, 16
|hits=10*3, 5, 16
|avg_hits={{#var: smoke_hits}}, 5, 16
|avg_hits=10, 5, 16
|heavy=true
|heavy=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
*Average assumes 10 hits of '''Mysterious Gas''' from 1 flask, 5 hits of '''1st Infection''', and 16 hits of '''2nd Infection'''.
|-
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
|}
*Average assumes 1 flask's '''Mystic Smoke'''.
<br>
<br>


Line 99: Line 68:
<br>
<br>


== Updates ==
== Tips and Details ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
*Since each flask's '''Mystic Smoke''' deals damage individually, only targets wide enough can take damage from all 3, though it is fairly easy to hit at least 2 on any given target.
*An enemy only needs to be hit once by any of the 3 '''Mystic Smoke''' clouds to take the full damage from both 1st and 2nd stage infections.
*Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how [[Brechen]] functions.
*The '''2nd Infection''' will only spread to enemies within the damage radius of the 1st stage infection when it switches; enemies that took damage from the '''1st Infection''' and then moved out of range will not receive damage from the '''2nd Infection'''.
*'''Potential bug:''' the '''2nd Infection''' will currently not occur on enemies hit by the '''1st Infection''' again while the '''2nd Infection''' is still active, significantly reducing the skill's effectiveness when used in quick succession.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 113: Line 90:
|-
|-
| 05/12/2022 || 05/11/2022 || colspan=2 align="left" |
| 05/12/2022 || 05/11/2022 || colspan=2 align="left" |
*{{buff|Fixed '''[Enhanced]''' effect not applying to '''Mystic Smoke'''.}}
*{{buff|Fixed '''[Enhanced]''' effect not applying to '''Mysterious Gas'''.}}
|}
|}
<br>
== Tips and Details ==
*Since each flask's '''Mystic Smoke''' deals damage individually, only targets wide enough can take damage from all 3, though it is fairly easy to hit at least 2 on any given target.
*An enemy only needs to be hit once by any of the 3 '''Mystic Smoke''' clouds to take the full damage from both 1st and 2nd stage infections.
*Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how [[Brechen]] functions.
*The 2nd stage infection will only spread to enemies within the damage radius of the 1st stage infection when it switches, not enemies that took damage from the 1st stage infection and then moved out of range.
*Possibly due to a glitch, the 2nd stage infection will not currently occur on enemies hit by the 1st infection again while the 2nd stage infection is still active, significantly reducing the skill's effectiveness when used in quick succession.
<br>
<br>


Line 132: Line 101:
<br>
<br>
{{SkillNav - Mystic Alchemist}}
{{SkillNav - Mystic Alchemist}}
[[Category: Special Active Skills]]

Latest revision as of 04:50, 22 March 2024

  • English
[Special Active: Bravery]
[Aer Skill]
Throw flasks to create a gas surrounding the area.
Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of the 2nd infection will be contaminated.
Infected enemies will be  Enemy DebuffpoisonedEnemy Debuffpoisoned for 5 seconds.
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Mystic Alchemist 45


Skill Information

Mode Damage (Physical)  Enemy DebuffPoisonEnemy DebuffPoison Duration Max Hits MP Usage Cooldown
Mysterious Gas 1st Infection 2nd Infection Mysterious Gas 1st Infection 2nd Infection
Per Flask Flask Count
Normal
PvE 134% 301% 198% 5 Seconds 10 3 5 16 300 MP 22 Seconds
PvP 48% 108% 71%
[Enhanced]
PvE 162% 361% 237% 5 Seconds 10 3 5 16 300 MP 22 Seconds
PvP 58% 129% 86%


Skill Traits

Haste Poisoning RiskHeavy Poisoning Risk
Attribute EffectCooldownAttribute EffectCooldown
Cooldown decreased to 80%17.6 SecondsDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE7,217%10,457%10,392.48%15,058.08%
PvP2,601%3,761%3,745.44%5,415.84%
  • Average assumes 10 hits of Mysterious Gas from 1 flask, 5 hits of 1st Infection, and 16 hits of 2nd Infection.


Related Skills


Tips and Details

  • Since each flask's Mystic Smoke deals damage individually, only targets wide enough can take damage from all 3, though it is fairly easy to hit at least 2 on any given target.
  • An enemy only needs to be hit once by any of the 3 Mystic Smoke clouds to take the full damage from both 1st and 2nd stage infections.
  • Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how Brechen functions.
  • The 2nd Infection will only spread to enemies within the damage radius of the 1st stage infection when it switches; enemies that took damage from the 1st Infection and then moved out of range will not receive damage from the 2nd Infection.
  • Potential bug: the 2nd Infection will currently not occur on enemies hit by the 1st Infection again while the 2nd Infection is still active, significantly reducing the skill's effectiveness when used in quick succession.


Updates

Date Changes
KR NA PvE PvP
11/11/2021 12/08/2021
  • Poisoning Risk added.
11/25/2021
  • Skill casting speed increased by 30%.
05/12/2022 05/11/2022
  • Fixed [Enhanced] effect not applying to Mysterious Gas.


Alternative Names

Server Name Translation
South Korea 포이저닝 리스크 Poisoning Risk