Fahrmann's Peak/de: Difference between revisions

From Elwiki
Line 82: Line 82:
|}
|}


==5. Worfür sind die Items==
==5. Wofür sind die Items==
*Die beiden Items haben folgende Effekte.
*Die beiden Items haben folgende Effekte.


Line 91: Line 91:
*Maximal 1 Keil pro Ausrüstungsgegenstand
*Maximal 1 Keil pro Ausrüstungsgegenstand


*You cannot revert the change once the item is applied.
*Die Verwendung der Keile können nicht Rückgänig gemacht werden


[[File:3657015664423469057.png]]
[[File:3657015664423469057.png]]

Revision as of 15:38, 6 January 2016

Dieser Artikel ist momentan in Bearbeitung.
Bitte sei geduldig, bis wir neue Inhalte hinzugefügt haben!
Du kannst auch mithelfen und selber Inhalte hinzufügen!

1. How to enter Fahrmann's Peak

  • After hunting certain amount of monsters in Hamel and Sander's fields, ‘Gate of Time’ opens. The Highlighted blue text is the area where the Gate is located. In KR, the 'Gate of Time' leading to Fahrmann's Peak is exclusively found in Sander fields.
  • When the Gate of Time opens a notice can be seen by people in both fields and towns. (If you're in PvP, Sparring or Dungeons, you won't see any notice)
  • You can use the Gate of Time opening notice to see which field boss battle you can enter.

  • Gate of Time remains open for 15 minutes before disappearing.
  • Dungeon, PvP queuing is cancelled when entering the Gate of Time.
  • After entering the boss field, you have to wait 10 minutes before re-entering.
  • You can exit the boss field during the battle, and as long as Gate of Time remains, you can enter mid battle.
  • MAKE SURE YOU ENTER WITH MORE THAN 0.01 STAMINA OR ELSE YOU WILL ENTER WITH THE 11 OTHER PLAYERS AND SEE THAT THEY ARE FIGHTING NOTHING. This may be a bug or something.

2. Kampf gegen den Riesenboss

  • Maximal 12 Leute können durch das Portal der Zeit zu dem Riesenboss
  • Wenn das Feld voll ist wird ein neues Feld generiert.
  • Der erste Charakter der das Feld betritt kann den Riesenboss spawnen sehen.
  • Es gibt ein 12 Minuten Limit um gegen den Boss zu kämpfen. Wenn die Zeit abgelaufen ist wird der Kampf beendet und es gibt keine Belohnung.

3. Gate of Time limit

  • You cannot re-enter for 10 minutes after you've entered once.
  • You cannot join mid-battle when Boss's HP is less than 10%.
  • You cannot join mid-battle if the time limit is 60 seconds or less.

4. Field Boss rewards

  • Depending on damage dealt by you, you can acquire following items. Field Boss Cube, Ancient Steel Gem, Ancient Guardian Gem..etc
  • Ancient Steel Gem and Ancient Guardian Gem are materials used to craft Ancient Steel Wedge and Ancient Guardian Wedge items. These items can be crafted from Glave NPC.

  • You can acquire with low probability a Drabaki's Jewel, which contains your character's respective weapon. (Trade is not possible)
  • Every weapon is untradeable and +9.
  • Type of Weapons are as follows.

Warden of Darkness Great Sword

Warden of Darkness Staff

Warden of Darkness Bow

Warden of Darkness Blade

Warden of Darkness Drones

Warden of Darkness Cannon

Warden of Darkness Spear

Warden of Darkness Claymore

Warden of Darkness Dynamo

Warden of Darkness Dual Weapon

5. Wofür sind die Items

  • Die beiden Items haben folgende Effekte.

Antiker Waffenkeil - Erhöht die Maximale Sockel anzahl der Waffe um 1

Antiker Rüstungskeil - Erhöht die Maximale Sockel anzahl der Rüstung um 1

  • Maximal 1 Keil pro Ausrüstungsgegenstand
  • Die Verwendung der Keile können nicht Rückgänig gemacht werden

Boss: Warden of Darkness Drabaki


Moves

  • Meteors: Drabaki periodically summons meteors that will damage players in its radius.
  • Atrium: While switching to any position, Drabaki's body will create pits that continuously damage players.
  • Crush: Drabaki slams his tail vertically onto players.
  • Swipe: Drabaki uses his tail to sweep the field.
  • Blitz: Drabaki takes aim at players, then charge his head into the ground.
  • Dusk Inferno: After its health drops to a certain point, Drabaki positions it's head and starts sweeping the field with dark fire. It will perform this 2 times.
  • Corrupt Downfall: After its health drops to a certain point, Drabaki casts a dark orb into the sky. High amounts of meteors will then fall randomly on the field.
  • Transition - A: Drabaki changes positions by sliding around the map, it's new position will be on the far left. It can use Blitz and both tail attacks in this position.
    • After staying in it's new position for a while, it can move to Position B or back to it's original position. Same rules apply for Transition - B.
  • Vile Shockwave: While in Position A, Drabaki will cast a dark orb downward. The orb will travel vertically, pass through platforms, and create multiple shockwaves when it hits the ground.
  • Transition - B: Drabaki changes positions by sliding around the map, it's new position will be on the far right. It can use both tail attacks in this position.
  • Dusk Blaze: While in Position B, Drabaki will exhale dark fire to damage players.
  • Meteor Stream: While in Position B, Drabaki will cast a dark orb into the sky. Multiple meteors will focus and crash on a certain point on the field shortly after.
  • Sinister Raid: While in Position B, Drabaki will use the majority of his body to "clothesline" the field. It can perform this in multiple directions and it's body will create pits.
  • Abyss: While in Position B, Drabaki will create a large dark orb and transform it into a void. The void will absorb and continuously damage players.

Information


Attack Pattern Changes

Raid Bosses will periodically change their locations after set amounts of time and use different attacks when their HP drops to a certain point.

  • Transition: 120 seconds after the start of the raid, Drabaki will always transition. From there on, it will then transition after every 60 seconds.
  • Dusk Inferno: At 70% HP, Drabaki will begin to mix Dusk Inferno in with its attacks.
  • Corrupt Downfall: At 70% HP, Drabaki will begin to mix Corrupt Downfall in with its attacks.
  • Awakening: In their original positions, Raid Bosses will awaken and increase their power levels when their HP reaches 40%.


Strategy


Music

Drabaki - field_raid002

Gallery



Trivia

  • In the poster of Drabaki, there is a town on top of the mountain. That town's name is 'Fahrmann', which is Ara's hometown.
  • In UK, this field Raid Boss is renamed to Peak of Parman


Jagdfelder
Guides
{{
Geschichte Elsword's WeltSageNPCsGeschichteZeitleiste
Gameplay-Modi DungeonsFelderPvP
Gameplay-Features ErfolgeEldrit-ResonanzEXP-TabelleForce-SkillsQuestsSkill-QuestsSkill-TreeSkillTitelInterface-Guide
Gameplay-Mechaniken MachtboosterCharaktersystemeTeam upManabreakPower-upsSkill-AttributeSpezialeffekreWilleStatistikenStatuseffekteSchwellenwerte
Charakter-Fortschritt 1. Klassenwechsel2. KlassenwechselTranszendenz3. Klassenwechsel
System-Guides BankHeiße QuellenElios StudioItem sperrenMagischer KleiderschrankSchüler-Lehrer-SystemBerufssystemZufallsmissionenHochzeitssystem
Leben-Inhalte AngelnPet-Expedition
Gilden-Inhalte GildeGildenflaggeGildenhauptquartierGildenexpeditionGildenfarm
Items GebrauchswarenWürfelWährungItem-DatenbankMonsterkartenReittierePets
Equipment & Accessories PvP-Sets (S4)BossdropsAusrüstungssetsLegendäre AusrüstungRegions-Ausrüstung

Einzigartige Ausrüstung: Himmelsprisma-AusrüstungElyanod-AusrüstungGeheimdungeon-Ausrüstung

Ausrüstungs-Funktionen Attribut verleihenZerlegenIdentifizierenMagieverzauberungSockelnUpgraden
Cash BingoCharakter-AnpassungErhitzerItem-Shop
Sonstiges TanzbefehleStory-NPCsQuick VoiceSkill-Cut-insSoundtrackWallpaper
Andere Medien AnimationElsword Mobile GamesLight NovelsOffizieller MerchandiseWebcomics
}}