Sword Taker

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Sword Taker
Full Name
Raven
Class
Sword Taker
Weapon
Blade, Nasod Arm
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Sword Taker

Specialty

The Sword Taker relies mainly on his sword to deliver flurries and slashes at extreme speeds that even Elsword cannot match. The Sword Taker can creep right behind his enemies and slash them to death if they are not too careful.

Background

Raven's new Nasod arm is powerful. Too powerful, in fact, such that he has chosen not to rely on it. He is afraid that using it might overpower his consciousness and cause another threat towards the Kingdom of Velder. Unleashing the pent-up rage within him from the past will only lead to destruction. His willpower to resist the usage of his Nasod arm has caused him to revert to his old swordsmanship from when he was a soldier for the Velder Kingdom, thus being dubbed "Sword Taker".

First Class Advancement

Sword Taker can also be obtained by using the Item Mall item: Sword Taker's Revelation

Raven is required to be Lv15 to begin his first class advancement.
After completing the Taker quest chain, Raven can decide between advancing as a Sword Taker, Over Taker or a Weapon Taker.

Sword Taker

  1. Speak to Lenphad, the Blacksmith of Elder.
  2. Collect 10 Velder Knight's Epaulette from the Little Soldier or Big Soldier in 2-5.
  3. Collect Velder Knight Ceremonial Sword from Wally's Guardians of 2-5 on Hard (☆☆) or higher.
  4. Collect Velder Knight Fencing Manual from Miniboss: Vergnert in 2-5 on Very Hard (☆☆☆).


At Lv35, a Sword Taker can advance into a Blade Master.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

Image Description Damage
Slash UpperCut

Does a regular ZZZ combo, but finishes with an uppercut that launches yourself and the target in the air.

100% Phy. Damage
100% Phy. Damage
150% Phy. Damage
150% Phy. Damage

File:STCombo2.png Dash Launch

This is another launch combo, but you activate it by doing a dash attack and then using the ZZZ combo. This is similar to the Launch Combo, except that you do not launch yourself. Famous move for having low KD value.

  • Post 1/17 KR patch

Now launches a shorter distance.


100% Phy. Damage
100% Phy. Damage
100% Phy. Damage

File:STCombo3.png Finisher

After pressing XXZ, you have to repeatedly mash the Z button to do several fast hits. While spamming Z, it cannot be interrupted with another skill, no matter what you use until the combo ends. The delay of the last hit may be followed (immediately) by certain Actives or Special Actives to extend the combo.

  • Post 1/17 KR patch:

This combo now has Super Armor applied along with a MP burn effect(-2 MP per slash). It does not need as many button presses to continue the combo.

200% Phy. Damage
200% Phy. Damage
100% Phy. Damage
(Spam) 80% Phy. Damage continuously
100% Phy. Damage


Skills


Gallery



Trivia

  • Sword Taker is one of the most durable classes in the game between regeneration from Bloody Accel and damage reduction from Refined Physique.
  • Unlike Raven's other classes, Sword Taker's Nasod arm shows little change from it's original appearance, merely covering the circular detail on the back of the hand, and the armor taking a whiter color.
  • Sword Taker and Battle Magician are the only classes who can steal HP with respectively Bloody Accel and Energy Drain.
  • Investigation of client data shows this class was initially called "Soul Taker".
    • One of Sword Taker's skills, Bloody Accel, drains the life force out of his enemies. This may imply that Sword Taker's original concept was to take away or steal souls from others.
      • This can be pushed even further as when using a Awakening Potion(acquired by certain events),a text saying "-300 SOUL" Will appear and you proceed in getting 3 awakening beads, so you could also assume that Sword Taker might of had something to do with Awakening Mode



Characters