Template:BossIcon: Difference between revisions

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{{#switch:{{{name|}}}
{{#switch:{{{name|}}}
|KarisTrue=1, 6, 12
|KarisTrue=1, 6, 12
|Helputt=1, 6, 13
|Karis=1, 6, 13
|Herbaon=2, 2, 2
|Herbaon=2, 2, 2
|Maya=2, 1, 21
|Maya=2, 1, 21
Line 14: Line 16:
|DarkAgate=2, 5, 6
|DarkAgate=2, 5, 6
|Ran=1, 5, 7
|Ran=1, 5, 7
|DraydKenta=1, 3, 16
|BertheFeita=1, 4, 3
|Chloe=1, 4, 6
|Karu=1, 5, 12
|Magmanta=1, 5, 4
|Joaquin=1, 5, 8
|Waldo=1, 5, 8
|Trockta=1, 5, 10
|Erilot=1, 5, 22
|ShadowMaster=1, 6, 3
|#default=1, 1, 1
|#default=1, 1, 1
}}
}}

Revision as of 19:25, 8 May 2022

Information: If you want to test this template, please use Sandbox.
This documentation is transcluded from Template:BossIcon/doc.

Preview

Code & Parameters

{{BossIcon|map_no|x|y}}
  • map_no - always first, a number that determines whether to use the first map, second map or the third map.
  • x - number of the icon (horizontal), count from left to right, from 1, for example William's number in the first map is 1.
  • y - number of the icon (vertical), for example Chloe's number in the first map is 3.
  • name - (optional) call a preset for a specific boss. Overwrites other parameters. The list can be found in the template's source code.