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This documentation is transcluded from Template:BossIcon/doc.
Template:BossIcon: Difference between revisions
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<includeonly>{{#arraydefine: data | {{{1|}}}, {{{x|{{{2|}}}}}}, {{{y|{{{3|}}}}}}}} | <includeonly>{{ {{#arraydefine: data | {{{1|}}}, {{{x|{{{2|}}}}}}, {{{y|{{{3|}}}}}}}} | ||
{{#if: {{{name|}}}| | {{#if: {{{name|}}}| | ||
{{#arraydefine: data | | {{#arraydefine: data | | ||
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}} | }} | ||
}} | }} | ||
}} | }}trim2}} | ||
<div class="boss-image boss-sprite-{{#switch:{{#arrayindex:data|0}}|1|#default=1|2=2|3=3}}" style="height: 18px; width: 67px; | <div class="boss-image boss-sprite-{{#switch:{{#arrayindex:data|0}}|1|#default=1|2=2|3=3}}" style="height: 18px; width: 67px; | ||
{{#switch: {{#arrayindex:data|0}} | {{#switch: {{#arrayindex:data|0}} |
Revision as of 19:11, 8 May 2022
Preview
Code & Parameters
{{BossIcon|map_no|x|y}}
map_no
- always first, a number that determines whether to use the first map, second map or the third map.x
- number of the icon (horizontal), count from left to right, from 1, for example William's number in the first map is 1.y
- number of the icon (vertical), for example Chloe's number in the first map is 3.name
- (optional) call a preset for a specific boss. Overwrites other parameters. The list can be found in the template's source code.