Crescent Kick: Difference between revisions
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| align="left" | [Enhanced] 82 || 1154% || 1540% || 1475% || 1967% | | align="left" | [Enhanced] 82 || 1154% || 1540% || 1475% || 1967% | ||
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<br> | |||
=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan="3" | Required Level !! colspan="4" | Damage (Physical) !! rowspan="2" colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! colspan="2" | Normal !! colspan="2" | Awaken | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent !! First !! Second !! Final | |||
|- | |||
| align="left" | 15 || % || % || % || % || rowspan=2 | 5 || rowspan=2 | 5 || rowspan=2 | 5 || rowspan=2 | 180 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| align="left" | [Enhanced] 82 || 257% || 514% || 329% || 656% | |||
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! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent | ! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent | ||
|- | |- | ||
| 29 || rowspan=2 | {{SkillText|Empowered|120}} || % || % || % || % || rowspan=2 | 38 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 216 MP | |||
|- | |- | ||
| [Enhanced] 82 || | | [Enhanced] 82 || % || % || % || % | ||
|} | |} | ||
<br> | <br> | ||
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[[Image:CrescentKickOld.png|thumb|right|Old Icon of '''Crescent Kick'''.]] | [[Image:CrescentKickOld.png|thumb|right|Old Icon of '''Crescent Kick'''.]] | ||
*The final crescent both lifts and knocks down opponents while traveling a longer distance than the previous two. | *The final crescent both lifts and knocks down opponents while traveling a longer distance than the previous two. | ||
<br> | *In KR, the crescents will hit most enemies 3 to 4 times. Only sufficiently wide enemies will take all 5 hits from each crescent.<br> | ||
== Updates == | == Updates == |
Revision as of 12:48, 2 July 2016
File:Crecent Kick.png | [Special Active] Shoots a blade of arrow from a strong kick. The damage increases when used in an awakened state. |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Combat Ranger | 15 | 82 | 29 | 38 |
Skill Information
Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Normal | Awaken | |||||||
First Two Crescents | Final Crescent | First Two Crescents | Final Crescent | First Two | Final | |||
15 | 962% | 1283% | 1229% | 1639% | 2 | 1 | 180 MP | 15 Seconds |
[Enhanced] 82 | 1154% | 1540% | 1475% | 1967% |
KR
Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | ||||||||
First Two Crescents | Final Crescent | First Two Crescents | Final Crescent | First | Second | Final | |||
15 | % | % | % | % | 5 | 5 | 5 | 180 MP | 15 Seconds |
[Enhanced] 82 | 257% | 514% | 329% | 656% |
Skill Traits
Regenerating (1) Crescent Kick | Empowered Crescent Kick | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
MP Recovery | Normal | Awaken | ||||||
First Two Crescents | Final Crescent | First Two Crescents | Final Crescent | |||||
29 | 33% chance of regaining 100% of the MP Usage | 59.4 MP | 38 | Damage increased to 120% | 1154.4% | 1539.6% | 1474.8% | 1966.8% |
[Enhanced] 82 | 1384.8% | 1848% | 1770% | 2360.4% |
KR
Empowered Crescent Kick | Critical Crescent Kick | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
Normal | Awaken | MP Usage | ||||||
First Two Crescents | Final Crescent | First Two Crescents | Final Crescent | |||||
29 | Damage increased to 120% | % | % | % | % | 38 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
216 MP |
[Enhanced] 82 | % | % | % | % |
Tips and Details
- The final crescent both lifts and knocks down opponents while traveling a longer distance than the previous two.
- In KR, the crescents will hit most enemies 3 to 4 times. Only sufficiently wide enemies will take all 5 hits from each crescent.
Updates
- 07/23/2015 KR
- Damage when awaken increased.
- 07/30/2015 KR
- Damage increased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP Usage decreased.
- Range increased.
- 06/30/2016 KR
- Changed to multi hit, damage redistributed.
- Regenerating (1) attribute changed to be Critical.
- Change location of Critical and Empowered.
Alternative Names