Cyclone: Difference between revisions

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*04/20/2015 KR
*04/20/2015 KR
**Staff hit's pushing distance increased.
**Staff hit's pushing distance increased.
*08/06/2015 KR
**MP Usage increased to 150 MP.
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Revision as of 08:52, 6 August 2015


[Special Active] Unleash a mini tornado with the power of wind.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Master Level Required SP Cost per Level
High Magician Lv. 20 25 3


Skill Information

Skill Level Level Required Damage (Magical) Duration Max Hits MP Usage Cooldown
Staff Hit Wind
1 25 100% 46% 3.5 seconds 50 70 MP 8 Seconds
2 103% 47% 3.6 seconds 55
3 26 106% 49% 3.7 seconds 60
4 29 110% 50% 3.8 seconds 65
5 32 113% 52% 3.9 seconds 70
6 35 116% 53% 4.0 seconds 75
7 38 119% 55% 4.1 seconds 80
8 41 123% 56% 4.2 seconds 85
9 44 126% 58% 4.3 seconds 90
10 47 129% 59% 4.4 seconds 95
11 50 132% 61% 4.5 seconds 100
12 53 136% 62% 4.6 seconds 105
13 56 139% 64% 4.7 seconds 110
14 59 142% 65% 4.8 seconds 115
15 62 145% 67% 4.9 seconds 120
16 65 149% 68% 5.0 seconds 125
17 68 152% 70% 5.1 seconds 130
18 71 155% 71% 5.2 seconds 135
19 74 158% 73% 5.3 seconds 140
20 (M) 77 162% 74% 5.4 seconds 145
21 -* 165% 76% 5.5 seconds 150


Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.6 ?? MP 1.1MP 1 Second


Skill Note

Artificially made wind has mana power. Especially as for the senior level magician know about elements. Thus, the senior magician would easily see the flow of mana. Can you see it, the flow of mana?

~ A talk between Aisha and his grandfather Kuenbaran

Name: Call of the Wind (돌풍의 부름)

Level Required: Lv. 25

Description: MP regain increased by 25%

Tips and Details

  • You can move and attack freely after Cyclone is activated.
    • The target will be vulnerable for a combo while trapped in Cyclone.
  • Cyclone returns a huge amount of Awakening Charge when used on multiple targets.
    • However in PvP, Cyclone is also able to give the target a huge amount of MP and Awakening Charge.
  • When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
  • If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
  • When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging it.
  • Cyclone's speed (and consequentially the hit rate and distance traveled) is affected by the player's Attack Speed stat.
  • At the current maximum level and with good Attack Speed, Cyclone will deal around 12 hits on a Super Armored enemy or 20-25 hits on a single enemy, where it's closer to 20 on an enemy in an open area where they'll just be pushed and up to 25 in a situation without any knockback (such as against a wall).
    • This means that Cyclone can currently deal up to 1902% damage on a single enemy (including the staff hit). This scale of damage-per-mana is comparable to that of Blaze Step (also on a single enemy).


Updates

  • 04/20/2015 KR
    • Staff hit's pushing distance increased.
  • 08/06/2015 KR
    • MP Usage increased to 150 MP.


Alternative Names

Server Name Translation
South Korea ??? Cyclone
Italy Ciclone Cyclone


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