Rising Shot: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | | ! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! colspan=2 | [[Status Effects|Silver Bullet]] !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon !! Bullet Damage !! Duration | ! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon !! Bullet Damage !! Duration | ||
|- | |||
! colspan=13 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 731% || 650% || 292% || 849% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | +15% || rowspan=2 | 15 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 247% || 230% || 103% || 287% | ||
| | |- | ||
! colspan=13 | [Enhanced] | |||
|- | |||
|- | |- | ||
| | | '''{{PvE}}''' || 731% || 650% || 292% || 849% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | +25% || rowspan=2 | 20 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 247% || 230% || 103% || 287% | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Empowered Rising Shot !! colspan= | ! rowspan=2 | Stage !! Empowered Rising Shot !! colspan=2 | Killing Blow (1) Rising Shot | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Attribute Effect | ! Attribute Effect !! Attribute Effect !! Duration | ||
|- | |- | ||
| rowspan=2 | {{SkillText|Empowered|120}} | | Normal || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 19.5 Seconds | ||
|- | |- | ||
| [Enhanced] || 26 Seconds | | [Enhanced] || 26 Seconds |
Revision as of 05:45, 20 September 2020
[Active] Fire powerful bullets into the area to launch enemies into the air. When used, [Silver Bullets] are loaded, strengthening the normal bullet commands for the duration. | |
ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Gunner | 1 |
Skill Information
Mode | Damage (Physical) | Max Hits | Silver Bullet | ECP Usage | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | Pistol | Musket | Auto-guns | Hand Cannon | Bullet Damage | Duration | |||
Normal | ||||||||||||
PvE | 731% | 650% | 292% | 849% | 1 | 1 | 3 | 1 | +15% | 15 Seconds | 30 ECP | 6 Seconds |
PvP | 247% | 230% | 103% | 287% | ||||||||
[Enhanced] | ||||||||||||
PvE | 731% | 650% | 292% | 849% | 1 | 1 | 3 | 1 | +25% | 20 Seconds | 35 ECP | 6 Seconds |
PvP | 247% | 230% | 103% | 287% |
Skill Traits
Stage | Empowered Rising Shot | Killing Blow (1) Rising Shot | |
---|---|---|---|
Attribute Effect | Attribute Effect | Duration | |
Normal | Damage increased to 120% | Skill effect's duration increased to 130% | 19.5 Seconds |
[Enhanced] | 26 Seconds |
Total Damage
Mode | Regular | Empowered | ||||||
---|---|---|---|---|---|---|---|---|
Revolver | Musket | Auto-gun | Hand Cannon | Revolver | Musket | Auto-gun | Hand Cannon | |
PvE | 731% | 650% | 876% | 849% | 877.2% | 780% | 1,051.2% | 1,018.8% |
PvP | 247% | 230% | 309% | 287% | 296.4% | 276% | 370.8% | 344.4% |
Related Skills
Tempest Burster
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Black Massacre
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Minerva
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Prime Operator
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Tips and Details
- Currently glitched. If the skill is cast from any weapon but the Revolvers, the damage increase will only be the standard 15% instead of [Enhanced]'s 25%.
- The glitch rectifies itself until you load a new area if you use the skill from the Revolvers at least once.
- The Silver Bullet buff is indicated by Rose's bullets turning bright blue.
- The buff will apply before her attack, even if you fail to complete the animation.
Trivia
- The skill is based on DFO's Gunner skill Rising Shot, although it integrates the effects of the skill Silver Bullet as well.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2015 | 06/01/2016 |
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12/23/2015 | - |
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02/04/2016 | - |
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09/08/2016 | - |
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12/01/2016 | - |
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12/29/2016 | - |
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04/27/2017 | - |
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04/05/2018 | 04/18/2018 |
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|
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08/01/2019 | 08/28/2019 |
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Alternative Names