Mecha Generator: Difference between revisions
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{{Languages|Mecha Generator}} | __NOTOC__{{Languages|Mecha Generator}} | ||
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| [[ | | [[File:OptPassive2.png]] | ||
| {{SkillType|P}} Adds a system that links electric power to the mechanics nearby the G-Core.<br>Natural MP recovery increases based on the number of summoned units. (Hyperactive excluded) | | {{SkillType|P}} Adds a system that links electric power to the mechanics nearby the G-Core.<br>Natural MP recovery increases based on the number of summoned units. (Hyperactive excluded) | ||
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*Summon Units: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[Ez-8 Count Down]] ([[Ez-8 Count Down/ModA|A]]), [[ | *Summon Units: [[RX-78 Land Runner]], [[Air Mecha: Gale Force]], [[Ez-8 Count Down]] ([[Ez-8 Count Down/ModA|A]]), [[EX-S Viper]] ([[EX-S Viper/ModA|A]]), [[Sparrow Factory]], [[G-0 Battleroid]] ([[G-0 Battleroid/ModA|A]]), [[EX-C Viper]], [[Armored Tempest]] | ||
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<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
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! Class !! Level Required | ! Class !! Level Required | ||
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== Skill Information == | == Skill Information == | ||
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! | ! Skill Level !! Level Required !! {{se|283|Mecha Generator}}<br>MP Recovery per Summon, per Second | ||
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| | | colspan="3" | {{PvE}} | ||
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| align="left" | | | align="left" | 1 || 60 || 3 MP | ||
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| align="left" | | | align="left" | 2 || 66 || 4 MP | ||
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| align="left" | | | align="left" | 3 || 68 || 5 MP | ||
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| align="left" | 4 || 99 || 6 MP | |||
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| | | colspan="3" | {{PvP}} | ||
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| align="left" | | | align="left" | 1 || 60 || 0.4 MP | ||
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| align="left" | | | align="left" | 2 || 66 || 0.6 MP | ||
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| align="left" | 4 || 99 || | | align="left" | 3 || 68 || 0.8 MP | ||
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| align="left" | 4 || 99 || 1 MP | |||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Optimus}} | |||
{{ |
Latest revision as of 04:13, 13 August 2023
[Passive] Adds a system that links electric power to the mechanics nearby the G-Core. Natural MP recovery increases based on the number of summoned units. (Hyperactive excluded) | |
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Requirements
Class | Level Required |
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Optimus | 60 |
Skill Information
Skill Level | Level Required | Self BuffMecha GeneratorSelf BuffMecha Generator MP Recovery per Summon, per Second |
---|---|---|
PvE | ||
1 | 60 | 3 MP |
2 | 66 | 4 MP |
3 | 68 | 5 MP |
4 | 99 | 6 MP |
PvP | ||
1 | 60 | 0.4 MP |
2 | 66 | 0.6 MP |
3 | 68 | 0.8 MP |
4 | 99 | 1 MP |
Tips and Details
- The only skills that remain active for extended periods of time to allow for a consistent amount of MP recovery are Air Mecha: Gale Force and [Mod] G-0 Battleroid, which lasts for 60 seconds and recovers a grand total of 360 MP (at passive level 4) each over their entire duration.
- Because RX-78 Land Runner has a set tracking distance, it can be summoned away from any monsters or other players in PvP to ensure the two Land Runner robots (at [Enhanced]) will remain active for the entire 10 seconds, allowing them to restore 120 MP (at passive level 4) over their duration, more than the skill costs.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
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04/07/2016 | - |
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06/30/2016 | 07/13/2016 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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08/01/2019 | 08/28/2019 |
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05/27/2021 | 06/23/2021 |
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Alternative Names
Optimus - Skills