Silent Abyss: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Silent Abyss
}}
}}
<div style="float: right;">{{#ev:youtube|CCZJxRmb_uw|400}}</div>
{{#ev:youtube|ShwS52nKevk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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|-
|
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| <font color="#abc3f4">'''[Obsidian Darkness]'''</font><br>When the shadow attacks the enemy, another shadow will fall to deal additional damage.
| {{SkillText|ObsidianDarkness}}<br>When the shadow attacks the enemy, another shadow will fall to deal additional damage.
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class          !! Level Required
|-
|-
| [[Silent Shadow]] : Transcendent || 95
! Class !! Level Required
|-
| [[Silent Shadow]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | [Obsidian Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Silent Space !! Shadow Crystal !! Silent Space !! Shadow Crystal !! Falling Shadow (Physical) !! Max Hits
! Silent Space !! Shadow Crystal !! Silent Space !! Shadow Crystal !! Falling Shadow (Physical) !! Max Hits
|-  
|-  
! colspan=10 | Normal
| colspan=10 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 2114% || 392% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 162% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 2114% || 392% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 162% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 805% || 148% || 61%
| {{PvP}} || 805% || 148% || 61%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan=10 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 2538% || 470% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 194% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 2538% || 470% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 6 || 194% || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 966% || 177% || 73%
| {{PvP}} || 966% || 177% || 73%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Silent Abyss|Critical, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Critical Silent Abyss !! colspan=2 | Light Silent Abyss
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Memory's End}}
__NOTOC__{{:Memory's End}}
{{#vardefine: space_count  | 6}}
=== Silent Space ===
{{#vardefine: silent_hits  | 1}}
{{Damage|true|Noah
{{#vardefine: crystal_hits | 9}}
|dmg=2538, 470
{{Damage
|pvp_dmg=966, 177
|dmg1=2538
|hits=1, 9
|hits1={{#expr: {{#var:silent_hits}} * {{#var:space_count}} }}
|count=6
|avg_hits1={{#var:silent_hits}}
|count_name=Torn Space
|pvp_dmg1=966
|heavy=true
|dmg2=470
|passive1=Memory's End
|hits2={{#expr: {{#var:crystal_hits}} * {{#var:space_count}} }}
|prefix=space
|avg_hits2={{#var:crystal_hits}}
}}
|pvp_dmg2=177
|passive1={{#arrayprint:Memory's End}}
}}{{trim2|


{{#vardefine: shadow_dmg          |194}}
=== Falling Shadow ===
{{#vardefine: shadow_dmg_pvp      |73}}
{{Damage|true|Noah
{{#vardefine: avg_hits_shadow    |5}}
|dmg=194*{{#arrayindex:Memory's End|0}}
{{#vardefine: hits_shadow        |9}}
|pvp_dmg=73*{{#arrayindex:Memory's End|1}}
|hits=9*6
|avg_hits=5
|heavy=true
|prefix=shadow
}}


{{#vardefine: total_damage_shadow | {{#expr: {{#var:shadow_dmg}} * {{#var: hits_shadow}} * {{#arrayindex:Memory's End|0}} }} }}
=== Total Maximum ===
{{#vardefine: avg_damage_shadow  | {{#expr: {{#var:shadow_dmg}} * {{#var: avg_hits_shadow}} * {{#arrayindex:Memory's End|0}} }} }}
{{Damage|true|Noah
{{#vardefine: total_damage_final  | {{#expr: {{num|{{#var:total_damage_passive1}}}} + {{#var:total_damage_shadow}} * {{#var:space_count}} }}  }}
|dmg={{ num|{{#var:space_total_damage_passive1}} }} + {{ num|{{#var:shadow_total_damage}} }}
{{#vardefine: avg_damage_final    | {{#expr: {{num|{{#var:total_damage_passive1}}}} + {{#var:avg_damage_shadow}} * {{#var:space_count}} }} }}
|pvp_dmg={{ num|{{#var:space_total_damage_passive1_pvp}} }} + {{ num|{{#var:shadow_total_damage_pvp}} }}
|heavy=true
}}
*Does not account for multiple targets.
*Average '''Falling Shadow''' hit count assumes 5 hits and 1 Thorn Space.
*'''Falling Shadow''' and '''Total Maximum''' damage include [[Memory's End]] bonus.
<br>


{{#vardefine: total_damage_shadow_pvp | {{#expr: {{#var:shadow_dmg_pvp}} * {{#var: hits_shadow}} * {{#arrayindex:Memory's End|1}} }} }}
== Related Skills ==
{{#vardefine: avg_damage_shadow_pvp  | {{#expr: {{#var:shadow_dmg_pvp}} * {{#var: avg_hits_shadow}} * {{#arrayindex:Memory's End|1}} }} }}
{{SkillTable
{{#vardefine: total_damage_final_pvp  | {{#expr: {{num|{{#var:total_damage_passive1_pvp}}}} + {{#var:total_damage_shadow_pvp}} * {{#var:space_count}} }}  }}
|
{{#vardefine: avg_damage_final_pvp    | {{#expr: {{num|{{#var:total_damage_passive1_pvp}}}} + {{#var:avg_damage_shadow_pvp}} * {{#var:space_count}} }}  }}
SeRSkill01.png; Obsidian Moon;
 
SilentShadowPassive1.png; Memory's End;
}}{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
|- style="background:{{ColorSel|CharLight|Noah}}"
SilentShadowTPassive2.png ; White Night Locked-Trans2;
! rowspan=4 | Mode !! colspan=2 | Regular !! colspan=6 | [[Obsidian Moon]]/[[Memory's End]]
LiberatorPassive2.png; End and Beginning;
|- style="background:{{ColorSel|CharLight|Noah}}"
}}
! rowspan=3 | Per Torn Space !! rowspan=3 | Total !! colspan=3 | Per Torn Space !! colspan=2 | Total
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Silent Space / Shadow Crystal !! colspan=2 | Falling Shadow !! rowspan=2 | Average !! rowspan=2 | Max
|- style="background:{{ColorSel|CharLight|Noah}}"
! Average !! Max
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_passive1}}
| {{formatnum:{{#var: avg_damage_shadow}}}}%
| {{formatnum:{{#var: total_damage_shadow}}}}%
| {{formatnum:{{#var: avg_damage_final}}}}%
| {{formatnum:{{#var: total_damage_final}}}}%
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{formatnum:{{#var: avg_damage_shadow_pvp}}}}%
| {{formatnum:{{#var: total_damage_shadow_pvp}}}}%
| {{formatnum:{{#var: avg_damage_final_pvp}}}}%
| {{formatnum:{{#var: total_damage_final_pvp}}}}%
|}
*Does not account for multiple targets.
*Average '''Falling Shadow''' hit count assumes 5 hits.
<br>
<br>


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== Trivia ==
== Trivia ==
*The falling shadows from [Obsidian Darkness] appear in the form of a black cat, just like in [[Dream Eater]] and [[Needle Ice]].
*The falling shadows from {{SkillText|ObsidianDarkness}} appear in the form of a black cat, just like in [[Dream Eater]] and [[Needle Ice]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |  
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*'''Light''' trait changed to '''Heavy'''.
|}
|}
<br>
<br>
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|FR=Abîme du silence |FRName=Silent Abyss
|FR=Abîme du silence |FRName=Silent Abyss
|PL=Otchłań Ciszy |PLName=Abyss of Silence
|PL=Otchłań Ciszy |PLName=Abyss of Silence
|JP=沈黙の深淵 |JPName=Silent Abyss
}}
}}
<br>
<br>
 
{{SkillNav - Silent Shadow}}
{{SSSkills}}

Latest revision as of 21:38, 12 October 2024

  • English
[Special Active: Bravery]
Silent Space.
The shadow will move forward and rip the space.
A shadow will emerge from the ripped space to attack the enemy.
[Obsidian Darkness]
When the shadow attacks the enemy, another shadow will fall to deal additional damage.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Silent Shadow: Transcendent 95


Skill Information

Mode Damage (Physical) Max Hits Per Torn Space Torn Space Count [Obsidian Darkness] MP Usage Cooldown
Silent Space Shadow Crystal Silent Space Shadow Crystal Falling Shadow (Physical) Max Hits
Normal
PvE 2114% 392% 1 9 6 162% 9 300 MP 22 Seconds
PvP 805% 148% 61%
[Enhanced]
PvE 2538% 470% 1 9 6 194% 9 300 MP 22 Seconds
PvP 966% 177% 73%


Skill Traits

Critical Silent AbyssHeavy Silent Abyss
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Silent Space

ModeBaseMemory's End
NormalHeavyNormalHeavy
Per Torn SpaceMaxPer Torn SpaceMaxPer Torn SpaceMaxPer Torn SpaceMax
PvE6,768%40,608%9,745.92%58,475.52%7,783.2%46,699.2%11,207.81%67,246.85%
PvP2,559%15,354%3,684.96%22,109.76%2,750.93%16,505.55%3,961.33%23,767.99%

Falling Shadow

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE1,115.5%12,047.4%1,606.32%17,348.26%
PvP392.38%4,237.65%565.02%6,102.22%

Total Maximum

ModeBase
NormalHeavy
PvE58,746.6%84,595.1%
PvP20,743.2%29,870.21%
  • Does not account for multiple targets.
  • Average Falling Shadow hit count assumes 5 hits and 1 Thorn Space.
  • Falling Shadow and Total Maximum damage include Memory's End bonus.


Related Skills


Tips and Details

  • Due to the skill's large forward reach, only extremely wide targets such as Chaos Leviathan can be hit by all 6 torn space locations, though landing 2 is possible on any given target with the right positioning.
  • The Falling Shadow spawns quite a bit above the point where the Silent Space connects, so taller enemies will take more hits per shadow.
  • A Falling Shadow is created for each enemy hit by each of the Silent Spaces. A single wide enemy can thus generate up to 6 shadows, and multiple enemies close together will take exponentially more damage from the Falling Shadows.


Trivia

  • The falling shadows from [Obsidian Darkness] appear in the form of a black cat, just like in Dream Eater and Needle Ice.


Updates

Date Changes
KR NA PvE PvP
12/17/2020 01/13/2021
  • Silent Abyss added.
01/14/2021
  • Fixed Falling Shadow portion of the skill dealing abnormally high damage on grouped enemies.
11/25/2021 12/22/2021
  • Damage decreased.
03/30/2023 04/26/2023
  • Light trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 침묵의 심연 Silent Abyss
Japan 沈黙の深淵 Silent Abyss
France Abîme du silence Silent Abyss
Poland Otchłań Ciszy Abyss of Silence
Brazil Abismo Silencioso Silent Abyss