Cyclone: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Aisha | |Character=Aisha | ||
}} | }} | ||
{{#ev:youtube|khyAlO6gI5s|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[File:AishaS7.png]] | | [[File:AishaS7.png]] | ||
| {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path. | | {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |||
! Mode !! Tornado (Magical) !! Knockdown | ! Mode !! Tornado (Magical) !! Knockdown Decrease Per Hit !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| colspan="6" | '''Normal''' | |||
|- | |||
| {{PvE}} || 289% || rowspan=2 | N/A || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 104% | ||
|- | |- | ||
| | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 289% || rowspan=2 | 2 || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 104% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Aisha|Cyclone|Gigantic, Useful|150|dmg=70|hits=65}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Aisha | ||
|dmg=289 | |||
|pvp_dmg=104 | |||
| | |hits=40 | ||
|hits_useful=65 | |||
| | |useful_penalty=0.7 | ||
|bug=true | |||
|passive1=Double Casting | |||
}} | |||
*Damage calculations do not include {{tt|initial melee hit|See [[#Tips and Details|Tips and Details]]}}. | |||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
ASPassive1.png; Double Casting; | |||
ASPassive2.png; Sage's Wisdom; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The skill will deal an initial hit to enemies in melee range of 100% Magical Damage. | *The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit. | ||
*You can move and attack freely after Cyclone is activated. | *You can move and attack freely after [[Cyclone]] is activated. | ||
**The target will be vulnerable for a combo while trapped in Cyclone. | **The target will be vulnerable for a combo while trapped in [[Cyclone]]. | ||
*Cyclone returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets. | *[[Cyclone]] returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets. | ||
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]]. | **However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]]. | ||
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this. | *When [[Cyclone]] is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with [[Cyclone]], one must step back slightly to avoid this. | ||
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air. | *If [[Cyclone]] goes off a platform edge, it will continue moving straight in mid-air. | ||
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging | *When used at point-blank range with an opponent that is smaller than or of similar length to '''Aisha''', [[Cyclone]] may simply pass through the opponent instead of dragging them. | ||
*The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing. | *The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing. | ||
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push. | **However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push. | ||
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait. | *Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait. | ||
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default. | |||
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen. | |||
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing. | |||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" | | | 01/07/2010 || 07/13/2011 || colspan=2 align="left" | | ||
*'''Cyclone''' added. | *'''Cyclone''' added. | ||
|- | |||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*Moved from [[Elemental Master]] to [[High Magician]]. | |||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | ||
*{{nerf|MP Usage increased to 150 MP.}} | *{{nerf|MP Usage increased to 150 MP.}} | ||
*Moved from [[High Magician]] to [[Elemental Master]]. | |||
|- | |- | ||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | | 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Elemental Master}} | {{SkillNav - Elemental Master}} |
Latest revision as of 03:46, 29 March 2024
[Special Active: Strength] Unleash a mini tornado The mini tornado will hit anything in its path. | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required |
---|---|
Elemental Master | 45 |
Skill Information
Mode | Tornado (Magical) | Knockdown Decrease Per Hit | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
Normal | |||||
PvE | 289% | N/A | 40 | 150 MP | 12 Seconds |
PvP | 104% | ||||
[Enhanced] | |||||
PvE | 289% | 2 | 40 | 150 MP | 12 Seconds |
PvP | 104% |
Skill Traits
Gigantic Cyclone | Useful Cyclone | |
---|---|---|
Attribute Effect | Attribute Effect | Max Hits |
Skill size increased to 150% | Max Hits increased Damage decreased to 80% | 65 |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | Double Casting | ||
---|---|---|---|---|
Normal | Useful | Normal | Useful | |
PvE | 11,560% | 13,149.5% | 13,294% | 15,121.93% |
PvP | 4,160% | 4,732% | 2,912% | 3,312.4% |
- Damage calculations do not include .See Tips and Detailsinitial melee hit
Related Skills
Tips and Details
- The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
- You can move and attack freely after Cyclone is activated.
- The target will be vulnerable for a combo while trapped in Cyclone.
- Cyclone returns a huge amount of Awakening Charge and MP when used on multiple targets.
- However in PvP, Cyclone is also able to give the target a huge amount of MP and Awakening Charge.
- When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
- If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
- When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging them.
- The cyclone can reach just under 2 platforms high (just under 3 with the Gigantic trait) and travels well outside the screen, making it theoretically great for clearing.
- However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in Pruinaum, where monsters are usually stationary or hard to push.
- Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the Useful trait.
- This skill is affected by the Free Training hit count error and will deal an extra hit there by default.
- Unknowingly, Cyclone can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
- Due to this problem, it is recommended to pick the Useful trait only for bossing.
Old Version
Video | Description |
---|---|
Between its initial release and the 03/12/2020 KR Patch, Cyclone was significantly smaller, not traveling as far and dealing hits less frequently. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/07/2010 | 07/13/2011 |
| |
06/27/2013 | 11/06/2013 |
| |
04/20/2015 | - |
| |
08/06/2015 | 01/13/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/13/2017 | 07/26/2017 |
| |
04/05/2018 | 04/18/2018 |
| |
03/12/2020 | 04/08/2020 |
|
Alternative Names
Elemental Master - Skills