Leap: Difference between revisions

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__NOTOC__{{Languages|Leap}}
__NOTOC__''For the [[Divine Phanes]] passive with the same name, see [[Leap (Chung)]].''{{Languages|Leap}}
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{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:LeapC.png]]
| [[File:LeapC.png]]
| '''[Active]''' Execute a high leap while smashing the ground and leap a further distance if used while dashing. (Super Armor status)
| {{SkillType|A}} Execute a high leap while smashing the ground and leaps a further distance if used while dashing. ({{se||Super Armor}} status)
|-
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
|-
|-
| [[Saber Knight]] || 30 || 87 || 34 || 43 || {{SkillText|SkillQuest|2}}
! Class !! Level Required !! Skill Requirement
|-
| [[Saber Knight]] || 30 || {{SkillText|SkillQuest|2}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | Running Time !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Landing Shockwave<br>(Physical) !! colspan=2 | Charge<br>(While running) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Leap !! Smash
! Shockwave Radius !! Max Charge Time
|-
|-
| align="left" | 30 || rowspan=2 | 50% || rowspan=2 | 755% → 1510% || rowspan=2 | 2.5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 889% ~ 1778% || rowspan=2 | 100 ~ 150% || rowspan=2 | 2.5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] 87
| {{PvP}} || 338% ~ 677%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elesis|Leap|Light, Ruthless|mp=40|cd=8}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
<br>
! colspan=3 | Light Leap !! colspan=2 | Ruthless Leap
 
|- style="background:{{ColorSel|CharLight|Elesis}}"
== Extra Information ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Elesis}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
! MP Usage
|-
|-
| 34 || {{SkillText|Light|80}} || 32 MP || 43 || {{SkillText|Ruthless}}
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike Chung's Leap Attack, Elesis' doesn't lift the enemy to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the smash.
*The range of the skill will go up in increments of x1.0025 every 0.0125 seconds of dashing, up to a total increase of x1.5 after dashing for 2.5 seconds.
*Although this skill can be [[Counter Attack|countered]], the '''Smash''' hits target from behind, effectively breaking the chance of being countered.
**While normally, turning around while running will cancel your dash (and thus reset the charge on this skill), you are able to tap the skill key at the same time as you turn around to retain the charge and still attack the other way.
*Unlike '''Chung''''s [[Leap Attack]], '''Elesis'''' doesn't carry the enemy with her to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the '''Landing Shockwave'''.
*Although this skill can be [[Counter Attack|countered]], the '''Landing Shockwave''' hits target from behind, effectively breaking the chance of being countered.
*The leaping portion will deal a small amount of damage upon contacting an enemy before the '''Landing Shockwave'''.
<br>
<br>


==Updates==
==Updates==
*11/07/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
** Leap travel distance decrease
|-
** Shockwave radius decrease
! colspan=2 | Date !! colspan=2 | Changes
** Super armor activates after 0.1 seconds
|-
*04/20/2015 KR
! KR !! NA !! PvE !! PvP
** Leap damage is disable after first casting.
|-
*09/03/2015 KR
| 07/18/2013 || 03/26/2014 || colspan=2 align="left" |
**Moved from [[Elesis|Free Knight]] to [[Saber Knight]].
*'''Leap''' added.
*03/10/2016 KR
|-
**Fixed issue where the skill being applied to both Annihilation and Gale.
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*03/24/2016 KR
*{{buff|Super armor activates after 0.1 seconds.}}
**Fixed issue where the skill being applied to both Annihilation and Gale.
*{{nerf|Leap travel distance decrease.}}
*06/30/2016 KR
*{{nerf|Shockwave radius decrease.}}
**Changed to be Super Armor for entire skill duration
|-
**'''Haste''' attribute changed to be '''Light'''.
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Leap damage is disable after first casting.}}
|-
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |
*Moved from [[Elesis]] to [[Saber Knight]].
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Fixed issue where the skill being applied to both Annihilation and Gale.
|-
| 03/24/2016 || - || colspan=2 align="left" |
*Fixed issue where the skill being applied to both Annihilation and Gale.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Changed to be Super Armor for entire skill duration.}}
*'''Haste''' trait changed to '''Light'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Tooltip improved.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
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<br>


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{{SkillNav - Saber Knight}}
{{SbKSkills}}
[[Category: Active Skills]]

Revision as of 01:27, 24 August 2023

For the Divine Phanes passive with the same name, see Leap (Chung).

[Active]
Execute a high leap while smashing the ground and leaps a further distance if used while dashing. ( Self BuffSuper ArmorSelf BuffSuper Armor status)
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated
Final Enhanced Skill
  • Shockwave range increased by 1.5 times.


Requirements

Class Level Required Skill Requirement
Saber Knight 30 Intermediate Training Skill Quest


Skill Information

Mode Landing Shockwave
(Physical)
Charge
(While running)
MP Usage Cooldown
Shockwave Radius Max Charge Time
PvE 889% ~ 1778% 100 ~ 150% 2.5 Seconds 40 MP 8 Seconds
PvP 338% ~ 677%


Skill Traits

Light LeapRuthless Leap
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%32 MPSkill will cancel Mana Break
Cooldown increased to 200%
16 Seconds


Extra Information

Miscellaneous

Affected By Action Speed


Tips and Details

  • The range of the skill will go up in increments of x1.0025 every 0.0125 seconds of dashing, up to a total increase of x1.5 after dashing for 2.5 seconds.
    • While normally, turning around while running will cancel your dash (and thus reset the charge on this skill), you are able to tap the skill key at the same time as you turn around to retain the charge and still attack the other way.
  • Unlike Chung's Leap Attack, Elesis' doesn't carry the enemy with her to the designated range. Instead, the second she collides with an enemy, that's where she'll stop and perform the Landing Shockwave.
  • Although this skill can be countered, the Landing Shockwave hits target from behind, effectively breaking the chance of being countered.
  • The leaping portion will deal a small amount of damage upon contacting an enemy before the Landing Shockwave.


Updates

Date Changes
KR NA PvE PvP
07/18/2013 03/26/2014
  • Leap added.
11/07/2013 02/12/2014
  • Super armor activates after 0.1 seconds.
  • Leap travel distance decrease.
  • Shockwave radius decrease.
04/20/2015 -
  • Leap damage is disable after first casting.
09/03/2015 02/17/2016
03/10/2016 -
  • Fixed issue where the skill being applied to both Annihilation and Gale.
03/24/2016 -
  • Fixed issue where the skill being applied to both Annihilation and Gale.
06/30/2016 07/13/2016
  • Changed to be Super Armor for entire skill duration.
  • Haste trait changed to Light.
01/12/2017 01/24/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • Tooltip improved.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 도약 Leap
Japan 跳躍 Leap
China (Simplified Chinese) 跳跃 Leap
Germany Sprung Leap
Spain Brinco Leap
France Saut Leap
Italy Salto Leap
Poland Skok Leap
Brazil Salto Leap