User talk:Ritsu
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- (cur prev topic) 02:47, 8 December 2023 . . G123u (talk | contribs) edited a post on "Auto Redirect" . . +4
- (cur prev topic) 02:47, 8 December 2023 . . G123u (talk | contribs) commented on "Auto Redirect" (Of... How I call it...? @@ Are you referring to calling the template via the {{ }} brackets? If so, it would be: {{ModelTest |IM=SWATBHat...) . . +410
- (cur prev topic) 02:39, 8 December 2023 . . Ritsu (talk | contribs) commented on "Auto Redirect" (Can you provide an example of how you call it when it doesn't work?) . . +67
- (cur prev topic) 22:47, 7 December 2023 . . G123u (talk | contribs) commented on "Auto Redirect" (I... apologize, I seem to be having some difficulty getting this to work. If/When you have some free time, could I ask you to look over T...) . . +195
- (cur prev topic) 21:03, 7 December 2023 . . Ritsu (talk | contribs) edited a post on "Auto Redirect" . . +13
- (cur prev topic) 21:03, 7 December 2023 . . Ritsu (talk | contribs) edited a post on "Auto Redirect" . . −1
- (cur prev topic) 21:03, 7 December 2023 . . Ritsu (talk | contribs) commented on "Auto Redirect" (Try using {{#ifexists: exists|does not exist}}) . . +75
- (cur prev topic) 16:37, 7 December 2023 . . G123u (talk | contribs) commented on "Auto Redirect" (Yahoo it is me again. _(•̀ω•́ 」∠)_ ₎₎ I wanted to ask, would you happen to know if it's possible to add file redirects in templates? In p...) . . +368
- (cur prev topic) 23:51, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (Sure, I'll do it in free time.) . . +30
- (cur prev topic) 23:38, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" (Then can I ask you to add the Heroic Mode-exclusive clear lines to the Elwiki pages for the dungeons that can appear in Heroic Mode? I ha...) . . +243
- (cur prev topic) 23:17, 1 December 2023 . . Ritsu (talk | contribs) edited a post on "Extract Game Data?" . . +57
- (cur prev topic) 23:15, 1 December 2023 . . Ritsu (talk | contribs) edited a post on "Extract Game Data?" . . +5
- (cur prev topic) 23:14, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (This exact line is from this dungeon: Turns out Heroic Dungeon is just a dummy for selection in the UI. The actual Heroics are separate h...) . . +399
- (cur prev topic) 23:05, 1 December 2023 . . FlareKyn (talk | contribs) edited a post on "Extract Game Data?" . . +184
- (cur prev topic) 23:00, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" ("Clearly it was said that a demon revival ritual did not take place. These demons... what are they possibly planning?!") . . +119
- (cur prev topic) 22:48, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (Do you have the full text, or just a part? I might be able to find it by exact match and see what's going on.) . . +109
- (cur prev topic) 22:27, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" (I see. Hmm... I have a screenshot of a clear line I got from clearing Heroic Volcanic Flame Entrance with my Genesis a couple months ago,...) . . +456
- (cur prev topic) 22:14, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (CoboDex generates them automatically, so they probably removed them.) . . +68
- (cur prev topic) 20:34, 1 December 2023 . . FlareKyn (talk | contribs) edited a post on "Extract Game Data?" . . +53
- (cur prev topic) 20:31, 1 December 2023 . . FlareKyn (talk | contribs) edited a post on "Extract Game Data?" . . +165
- (cur prev topic) 20:30, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" ("Regarding Heroic Mode, I think these voice lines are reused from the normal dungeons?" Technically, yes, they are the same clear lines t...) . . +471
- (cur prev topic) 19:25, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (I added the ending lines to CoboDex individual dungeon pages. For example, here's Cargo Airship: . You can also utilize the new global se...) . . +445
- (cur prev topic) 13:47, 1 December 2023 . . FlareKyn (talk | contribs) edited a post on "Extract Game Data?" . . +92
- (cur prev topic) 13:46, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" (These are the ones that I think are missing. There might be others, and it's possible that some of these aren't actually missing, but I h...) . . +1,577
- (cur prev topic) 13:16, 1 December 2023 . . Ritsu (talk | contribs) commented on "Extract Game Data?" (Which ones are missing? I can update them right away.) . . +53
- (cur prev topic) 13:02, 1 December 2023 . . FlareKyn (talk | contribs) commented on "Extract Game Data?" (How were you able to extract the EXP data for characters and El Resonance? Would it be possible to extract clear lines and dialogue using...) . . +375
- (cur prev topic) 20:19, 13 October 2023 . . G123u (talk | contribs) marked the topic "About Oracle and Destruction skills" as resolved (marked as resolved) . . 0
- (cur prev topic) 02:01, 18 September 2023 . . G123u (talk | contribs) commented on "About Oracle and Destruction skills" (Gotcha, thank you for the clarification! o7) . . +43
- (cur prev topic) 01:59, 18 September 2023 . . Ritsu (talk | contribs) commented on "About Oracle and Destruction skills" (It should be damage x 1.5 x 1.2. The Resolution page just doesn't have Oracle for some reason. Mega Slash is missing the bonus from Destr...) . . +144
- (cur prev topic) 01:13, 18 September 2023 . . G123u (talk | contribs) edited a post on "About Oracle and Destruction skills" . . +8
- (cur prev topic) 01:13, 18 September 2023 . . G123u (talk | contribs) commented on "About Oracle and Destruction skills" (gomen I don't play Elboy. I'm a bit confused about how the Oracle passive works. On Mega Slash, the damage with Oracle was calculated as:...) . . +509
- (cur prev topic) 17:51, 2 August 2023 . . Ritsu (talk | contribs) commented on "{{Traits Hits" (Can't hide it for now. Put 1 and I'll look into these issues later.) . . +67
- (cur prev topic) 17:43, 2 August 2023 . . G123u (talk | contribs) commented on "{{Traits Hits" (Setting aside the issue of Geist (and Metal Dust Aura) for now, is it possible to have the Persistent2 Hits column be hidden if there is...) . . +221
- (cur prev topic) 03:40, 24 July 2023 . . FlareKyn (talk | contribs) commented on "{{Traits Hits" (The way I see it, Geist gaining extra hits is simply a result of increasing its duration due to the status inflicting one hit per 0.5 sec...) . . +308
- (cur prev topic) 03:13, 24 July 2023 . . G123u (talk | contribs) commented on "{{Traits Hits" (Ohh, I see... If Geist Herrschaft is the only skill that has increased hits from KB1, then I suppose it's fine to leave the traits table...) . . +176
- (cur prev topic) 23:32, 23 July 2023 . . Ritsu (talk | contribs) commented on "{{Traits Hits" (The problem with Geist is that Killing Blow (1) has this detail only on this skill, so I would have to modify the base of the template to...) . . +355
- (cur prev topic) 22:40, 23 July 2023 . . G123u (talk | contribs) changed the topic title from "{{SkillTraits Hits" to "{{Traits Hits" . . −5
- (cur prev topic) 18:06, 23 July 2023 . . G123u (talk | contribs) commented on "{{Traits Hits" (I saw that you added hits to appear with the Persistent trait, thank you! \o/ Would it be possible to do the same for the Killing Blow (1...) . . +297
- (cur prev topic) 19:17, 21 July 2023 . . G123u (talk | contribs) commented on "Obsidian Darkness skills' Total Damage Layout" (Ohhh, I see what you mean now. I'll ask a friend if they have any layout ideas but until then, I will keep those pages as is. Thank you a...) . . +151
- (cur prev topic) 19:06, 21 July 2023 . . Ritsu (talk | contribs) commented on "Obsidian Darkness skills' Total Damage Layout" (As far as I remember, the problem with Shadow Abyss was that the crystals don't have average damage, but the shadows do. For Pursuit, bot...) . . +211
- (cur prev topic) 18:49, 21 July 2023 . . G123u (talk | contribs) commented on "Obsidian Darkness skills' Total Damage Layout" (I see... What about a skill such as Pursuit then? It doesn't quite follow Slice and Dice's formatting because of how long the table is, s...) . . +230
- (cur prev topic) 18:27, 21 July 2023 . . Ritsu (talk | contribs) commented on "Obsidian Darkness skills' Total Damage Layout" (Hello! No problem, felt responsible since I wrote the damage/trait templates. Regarding the format of Total Damage for Liberator, both ar...) . . +409
- (cur prev topic) 17:42, 21 July 2023 . . G123u (talk | contribs) commented on "Obsidian Darkness skills' Total Damage Layout" (Hello! Thank you for all your guidance and sorry for bothering you! I wanted to ask if there's a certain layout/format that should be fol...) . . +435
- (cur prev topic) 18:46, 19 February 2023 . . Ritsu (talk | contribs) marked the topic "Release date of Add's 4th path" as resolved (marked as resolved) . . 0
- (cur prev topic) 17:06, 14 December 2022 . . Ritsu (talk | contribs) commented on "Skill Sites - DE" (I will need to edit the SkillTable module to allow for localizations. This might take a while, but I will inform you if there's any progr...) . . +141
- (cur prev topic) 13:47, 14 December 2022 . . SweetBunnyx3 (talk | contribs) commented on "Skill Sites - DE" (Hey, I'm doing the German character sites and Im recognized that the Skill Sites are very different as in the past. I want to do the new...) . . +349
- (cur prev topic) 19:14, 11 November 2022 . . MasterKirito (talk | contribs) commented on "Release date of Add's 4th path" (Add's 4th path will come out at November 23 in NA. I saw the video in the game's file) . . +85
- (cur prev topic) 20:53, 12 September 2022 . . Ritsu (talk | contribs) created topic summary on Skill Page . . +10
- (cur prev topic) 20:53, 12 September 2022 . . Ritsu (talk | contribs) marked the topic "Skill Page" as resolved (marked as resolved) . . 0
- (cur prev topic) 22:44, 19 August 2022 . . Ritsu (talk | contribs) edited a post on "Skill Page" . . +1