Veteran Commander/Skills: Difference between revisions

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{| width="100%" style="background: transparent; border: transparent"
<div class="skill-flex">
|-
<div>
| valign="top" |
=== Hyper Active ===
=== Hyper Actives ===
{{SkillTable
|i=1
|
BBuster.png; Burning Buster Locked-Hyper1;
}}
</div>


{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
<div>
|- style="background-color: #FFFFFF;"
=== Special Active ===
| width="40" | [[File:BBuster.png]]
{{SkillTable
| align="center" width="150" | [[Burning Burster]] [[Image:lock.gif|lock.gif]]
|i=1
|}  
|
GaiaPromi.png; Giga Prominence;
ShootingDash.png; Shooting Dash;
ICNapalm.png; Ignition Crow - Napalm;
IgnitionCrow.png; Ignition Crow - Incinerator Locked-Advanced;
RainofFire.png; Rain of Fire;
DeadlyRaid.png; Deadly Raid;
}}
</div>


| valign="top" |
<div>
=== Special Actives ===
=== Active ===
 
{{SkillTable
{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
|i=1
|- style="background-color: #FFFFFF;"
|
| width="40" | [[Image:DeadlyRaid.png]]
VeteranCommanderSkill2.png; Breaking Fist;
| align="center" width="150" | [[Deadly Raid]] [[image:lock.gif|lock.gif]]
NapalmGrenade.png; Napalm Grenade;
|- style="background-color: rgb(255, 255, 255);"
}}
| width="40" | [[Image:ICNapalm.png]]
</div>
| align="center" width="150" | [[Ignition Crow - Napalm]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:IgnitionCrow.png]]
| align="center" width="150" | [[Ignition Crow - Incineration]]
|}
 
<br>  
 
| valign="top" |
=== Actives ===
 
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:BleedingSlicer.png]]
| align="center" width="150" | [[Bleeding Slicer]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:NapalmGrenade.png]]
| align="center" width="150" | [[Napalm Grenade]]
|}
<br>  
 
| valign="top" |


<div>
=== Passive  ===
=== Passive  ===
 
{{SkillTable
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|i=1
|- style="background-color: rgb(255, 255, 255);"
|
| width="40" | [[Image:Intermediate Magic Training.PNG]]
VTM.png; Victory Survival Strategy;
| align="center" width="150" | [[Intermediate Magic Training]]
STM.png; Mercenary Survival Strategy;
|- style="background-color: rgb(255, 255, 255);"
AOM.png; Overheat Mode Activated! Locked-Expert;
| width="40" | [[Image:STM.png]]
}}
| align="center" width="150" | [[Shadow Technique of Mercenary - Survival]]
</div>
|- style="background-color: rgb(255, 255, 255);"
</div>
| width="40" | [[Image:VTM.png]]
| align="center" width="150" | [[Shadow Technique of Mercenary - Victory]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SB.png]]
| align="center" width="150" | [[Shadow Backslide]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AOM.png]]
| align="center" width="150" | [[Activate Overheat Mode!]] [[image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AirSlicer.png]]
| width="150" align="center" | [[Air Slicer]]
|}

Latest revision as of 08:02, 18 May 2023

Hyper Active

Special Active

Passive