Template:HabilitésSpéciales: Difference between revisions

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| Content0={{tabs|name=system|divclass=forceland
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|tab1=Elsword|contents1=[[File:Wotsposter2.png|link=Way of the Sword|Voie de l'épée|left]]
|tab1=Elsword|contents1=[[File:Wotsposter2.png|link=Way of the Sword/fr|Voie de l'épée|left]]
'''[[Way of the Sword/fr|Voie de l'épée]]'''
'''[[Way of the Sword/fr|Voie de l'épée]]'''
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Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.
Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.
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|tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize|Mémoriser les compétences|left]]
|tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize/fr|Mémoriser les compétences|left]]
'''[[Memorize/fr|Mémoriser les compétences]]'''
'''[[Memorize/fr|Mémoriser les compétences]]'''
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Pressing V will activate the first skill you memorized for '''no additional cost''', but at a small '''damage penalty'''. This allows you to activate the same skill twice in a row if you memorize the skill once beforehand.
Pressing V will activate the first skill you memorized for '''no additional cost''', but at a small '''damage penalty'''. This allows you to activate the same skill twice in a row if you memorize the skill once beforehand.
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|tab3=Rena|contents3=[[File:Renposter2.png|link=Nature's Force System|Système d'énergie naturelle|left]]
|tab3=Rena|contents3=[[File:Renposter2.png|link=Nature's Force System/fr|Système d'énergie naturelle|left]]
'''[[Nature's Force System/fr|Système d'énergie naturelle]]'''
'''[[Nature's Force System/fr|Système d'énergie naturelle]]'''
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When you have at least 1 or more nature orbs, you are able to use those orbs '''alongside certain skills'''. For most Special Actives, if the required amount of nature orbs are available as indicated on each skill, the first hit will cause the respective amount of orbs to '''detonate''' on the target. The orbs deal splash damage and ignore defense.
When you have at least 1 or more nature orbs, you are able to use those orbs '''alongside certain skills'''. For most Special Actives, if the required amount of nature orbs are available as indicated on each skill, the first hit will cause the respective amount of orbs to '''detonate''' on the target. The orbs deal splash damage and ignore defense.
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|tab4=Raven|contents4=[[File:Ravposter2.png|link=Anger of Raven|Fureur de Raven|left]]
|tab4=Raven|contents4=[[File:Ravposter2.png|link=Anger of Raven/fr|Fureur de Raven|left]]
'''[[Anger of Raven/fr|Fureur de Raven]]'''
'''[[Anger of Raven/fr|Fureur de Raven]]'''
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Revision as of 17:38, 12 August 2017

Systèmes des personnages
Voie de l'épée
Voie de l'épée

Voie de l'épée


When playing as Elsword, you will have access to a special gauge known as Way of the Sword. This gauge will enable you to activate Aura of Vitality or Aura of Destruction for a period of time. Depending on the type of commands (/) or skills you use, the gauge will lean towards either vitality or destruction.

While the Aura of Vitality is active, you will gain more MP from vitality-based attacks, while the MP cost for vitality-based skills will be reduced. Your speed will also be increased. While the Aura of Destruction is active, you will immediately bounce back any attack that hits you, knocking down nearby enemies and triggering super armor for 6 seconds in which time you cannot trigger the effect again. All destruction-based attacks will also deal vastly more damage.

Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.