Shockwave - Cutter: Difference between revisions
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Revision as of 06:31, 25 August 2017
File:RavenNew2.png | [Special Active: Strength] A forward slash that generates a shockwave. (Can also be activated in midair) |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Blade Master | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Blade Gust (Physical) | Maximize Buff | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Maximize Increase | Duration | |||||
45 | 203% | N/A | ~20 | 200 MP | 15 Seconds | |
[Enhanced] | ??% | 3 Seconds |
PvP
Level Required | Blade Gust (Physical) |
---|---|
45 | 81% |
[Enhanced] |
Skill Traits
PvE
Enhanced Shockwave - Cutter | Gigantic Shockwave - Cutter | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | |
Blade Gust | Critical Rate | ||
Critical Hit Rate increased to 100% Damage decreased to 80% |
162.4% | 100% | Skill size increased to 133% |
PvP
Enhanced Shockwave - Cutter | |
---|---|
Level Required | Details |
Blade Gust | |
53 | 64.8% |
Tips and Details
- Shockwave - Cutter does ~4,060% (1,620% in PvP) Physical Damage, assuming all hits connect.
- This skill is best used on a long monster or a small non-Super Armor monster.
- For the non-Super Armor target, it is best to position the bottom of the wave to hit the top of the target. The target will then travel upwards and receive more damage.
- On average, a Super Armor target the size of a Large Training Monkey will take 14 hits. With proper spacing, small non-Super Armor enemies can take 19 hits.
Trivia
- In Raven's voice webtoon "Double Crow", Shockwave is powerful enough to split a mountain.
Updates
- 11/07/2013 KR
- Hit amount, damage, range changed so it matches with Shockwave - Divider.
- 11/06/2014 KR
- This skill now deals Physical damage.
- 08/06/2015 KR
- Amount of hits increased.
- Moved from Sword Taker to Blade Master.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage decreased depending on projectile's travel distance.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Damage adjusted to hitbox.
- Damage decrease zone changed from "launch" to "large hitstun".
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage Penalty removed.
- 04/27/2017 KR
- Damage decreased.
- 07/27/2017 KR
- Absorbing trait changed to Gigantic.
Alternative Names