Rune Master/Skills: Difference between revisions
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<div class="skill-flex"> | |||
<div> | |||
=== Hyper Active === | === Hyper Active === | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
RMEclipse.png; Eclipse Locked-Hyper2; | |||
}} | |||
</div> | |||
<div> | |||
=== Force Mod Skill === | === Force Mod Skill === | ||
{| | {{SkillTable | ||
| | |i=2 | ||
| | |||
ElSkill11.png; Rising Slash/Mod ModCube1; | |||
ElSkill10i.png; Phoenix Talon/Mod ModCube1; | |||
SI Lunablade NEW.png; Luna Blade/Mod ModCube1; | |||
ElSkill4i.png; Splash Explosion/Mod ModCube2; | |||
RSTrans6.png; Extreme Rune Buster/Mod ModCube2; | |||
ElSkill2i.png; Sword Fire/Mod; | |||
Critical_Sword.png; Critical Sword/Mod; | |||
}} | |||
</div> | |||
<div> | |||
=== Passive === | === Passive === | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
RMPowerflow.png; Mana Flow; | |||
RMEnlightenmentstate.png; New Heights; | |||
}} | |||
</div> | |||
</div> | |||
{{Force Skills}} | {{Force Skills}} |
Latest revision as of 17:35, 20 November 2022
Hyper Active
Force Mod Skill
Passive
- In addition to these new skills, Rune Master can also learn Force Skills.