PvP: Difference between revisions

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When your PvP Rank is higher more people love you.
''PvP (Player vs. Player)'' is a feature of Elsword that allows players to battle each other. PvP occurs in the Sparring Lobby (accessible through Camilla) or the Arena tab (next to dungeons on the overworld).<br><br> In the sparring lobby, you can choose who to battle. You can also choose all of the settings, which are shown below:<br><br>''Team Match:'' A battle that gives each player one life. There must be the same amount of members on each team in order to start.<br>''Team Death Match:'' A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage and MP buff.<br>''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of skills such as [[Generate Black Hole]] and [[Wind Ward]].<br><br>''Item Mode:'' Allows random items to appear on the battlefield which can change the tide of the battle. Most players disable this.<br>''Power Mode:'' Disables random items from appearing. This prevents item abusers from running and grabbing items.<br><br>''Playtime:'' The number of seconds the battle lasts. Many players turn this to the max.<br><br>''Kills:'' The number of kills needed in a Team Death Match or Survival Battle in order to win. This option does not appear for Team Match.

Revision as of 04:55, 30 November 2012

PvP (Player vs. Player) is a feature of Elsword that allows players to battle each other. PvP occurs in the Sparring Lobby (accessible through Camilla) or the Arena tab (next to dungeons on the overworld).

In the sparring lobby, you can choose who to battle. You can also choose all of the settings, which are shown below:

Team Match: A battle that gives each player one life. There must be the same amount of members on each team in order to start.
Team Death Match: A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage and MP buff.
Survival: A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of skills such as Generate Black Hole and Wind Ward.

Item Mode: Allows random items to appear on the battlefield which can change the tide of the battle. Most players disable this.
Power Mode: Disables random items from appearing. This prevents item abusers from running and grabbing items.

Playtime: The number of seconds the battle lasts. Many players turn this to the max.

Kills: The number of kills needed in a Team Death Match or Survival Battle in order to win. This option does not appear for Team Match.