Leap Attack: Difference between revisions

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Revision as of 10:52, 3 August 2011


[Active] Fire the Destroyer to boost yourself at high speed for a super-armored head-on barge into opponents, launching them into the air with you. As you crash forcefully into the ground, you inflict great additional impact damage.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Chung Lv5 ?SP
N/A N/A


Skill Information

Skill Lv MP Usage
Barge Damage Landing Damage Cool Down
1 40 MP 74% 298% 7s
2 ?% ?%
3 ?% ?%
4 101% 406%
5 (M) 112% 450%
6 124% 496%
7 136% 546%


Skill Note

The landing stomp at the end no longer lifts the opponents, and instead has a long hitstun.

Tips and Details

  • Iron Paladin's ^vZZ combo also effects the stomp at the end of Leap Attack, acting in place of the ^v stomp. This makes it easier to combo aferwards, and also lets you go from stoic straight to heavy stance.
  • Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
  • The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be canceled if an opponent hits you early enough.
  • The crashing part of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.


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