Guardian Strike: Difference between revisions

From Elwiki
Line 109: Line 109:
{{!}} 1
{{!}} 1
{{!}} align=center rowspan=2 {{!}} 40
{{!}} align=center rowspan=2 {{!}} 40
{{!}} align=center {{!}} - 439%
{{!}} align=center {{!}} 439%
{{!}} align=center {{!}} - 436%
{{!}} align=center {{!}} 436%
{{!}} align=center rowspan=20 {{!}} -
{{!}} align=center rowspan=20 {{!}} -
{{!}} align=center rowspan=20 {{!}} 11
{{!}} align=center rowspan=20 {{!}} 11

Revision as of 21:11, 18 October 2013

[Special Active] Raven infuses himself with energy, jumps a short height, and overflows with energy engulfing him in large, cross-shaped explosion.


Requirements

  • NA
Class Master SP Requirement
Over Taker Lv. 5 65 SP

|-| KR=

Class Master Level Required SP Used Per Level
Another Choice
Over Taker Lv. 20 40 3 Nuclear


Skill Information

  • NA
Skill Level Damage(Magical) Max hits MP Usage Cooldown
Normal Awaken Normal Awaken
1 291% 346% 7 9 250 MP 30 Seconds
2 349% 415%
3 408% 485%
4 466% 554%
5 (M) 552% 658%
6 639% 761%
7 726% 865%
  • Awakening values include the 20% damage bonus.

|-| KR=

Skill
Level
Required
Level
Damage(Magical) Max hits MP Cost Cooldown
Normal Awaken Normal Awaken
1 40 439% 436% - 11 300 MP - Seconds
2 - -
3 41 - -
4 44 - -
5 47 - -
6 50 - -
7 53 - -
8 56 - -
9 59 - -
10 62 - -
11 65 - -
12 68 - -
13 71 - -
14 74 - -
15 77 - -
16 80 - -
17 83 - -
18 87 - -
19 91 - -
20 (M) 94 - -


Tips and Details

  • The skill is best used when opponents are on the same elevation as you.
    • Using the skill on an enemy below you or above you might knock back the enemy too much and decrease the amount of hits.
  • It is also easier to have all hits connect if used on a stoic opponent or if they are pressed against a wall.
  • In awakening mode, there is a two second fatigue state after the blast ends, leaving Raven vulnerable.