Fatal Phantom/Skills: Difference between revisions

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<div class="skill-grid">
<div class="skill-flex">
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=== Hyper Active ===
=== Hyper Active ===
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SI_HEADSHOT.png; Head Shot/Mod ModCube1;
SI HEADSHOT.png; Head Shot/Mod ModCube1;
SI_POCALADBOLG.png; Sharpshooter Syndrome/Mod ModCube1;
SI POCALADBOLG.png; Sharpshooter Syndrome/Mod ModCube1;
SI_SHOOTINGSTAR.png; Shooting Star/Mod ModCube1;
SI SHOOTINGSTAR.png; Shooting Star/Mod ModCube1;
SI_LEGSHOT.png; Trick Shot/Mod ModCube2;
SI LEGSHOT.png; Trick Shot/Mod ModCube2;
DCTrans6.png; Burning Punisher/Mod ModCube2;
DCTrans6.png; Burning Punisher/Mod ModCube2;
AS_Quantum_Ballista.png; Artillery Strike - Quantum Ballista/Mod;
AS Quantum Ballista.png; Artillery Strike - Quantum Ballista/Mod;
SI_DUALBUSTER.png; Dual Buster/Mod;
SI DUALBUSTER.png; Dual Buster/Mod;
}}
}}
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=== Passive ===
=== Passive ===
{{SkillTable
{{SkillTable

Latest revision as of 18:11, 20 November 2022

Hyper Active

Force Mod Skill

  • In addition to these new skills, Fatal Phantom can also learn Force Skills.