Deadly Chaser/Skills-FR: Difference between revisions

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|-
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| valign="top" |  
| valign="top" |  
=== Hyper ===
=== Hyper compétence ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[File:Outrageous!.png]]  
| width="40" | [[File:Outrageous!.png]]  
| align="center" width="150" | [[Outrage Strike/fr|Coup libérateur]] [[Image:lock.gif|lock.gif]]
| align="center" width="150" | [[Outrage Strike/fr|Coup libérateur]] {{Locked SkillFR|Hyper1}}
|}
|}


| valign="top" |
| valign="top" |


=== Spéciale active ===
=== Spécial actif ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]  
| width="40" | [[File:SI_SHOOTINGSTAR.png]]  
| width="150" align="center" | [[Shooting Star/fr|Étoile filante]]
| width="150" align="center" | [[Shooting Star/fr|Étoile filante]]
|-
| width="40" | [[File:RumbleShot(New).png]]
| align="center" width="150" | [[Rumble Shot/fr|Tir fracassant]]
|-
|-
| width="40" | [[Image:SI_HEAVYRAILGUN.png]]  
| width="40" | [[File:SI_HEAVYRAILGUN.png]]  
| width="150" align="center" | [[Heavy Railgun/fr|Artillerie lourde]]
| width="150" align="center" | [[Heavy Railgun/fr|Artillerie lourde]]
|-  
|-  
| width="40" | [[File:SI_COMETCRASHER.png]]  
| width="40" | [[File:SI_COMETCRASHER.png]]  
| align="center" width="150" | [[Comet Crasher/fr|Impact de comète]] [[image:lock.gif|lock.gif]]
| align="center" width="150" | [[Comet Crasher/fr|Impact de comète]] {{Locked SkillFR|Advanced}}
|-  
|-  
| width="40" | [[File:SI_BULLETBLITZ.png]]
| width="40" | [[File:SI_BULLETBLITZ.png]]
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| valign="top" |  
| valign="top" |  
=== Active ===
=== Actif ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:SI_RUMBLESHOT.png]]
| align="center" width="150" | [[Rumble Shot/fr|Tir fracassant]]
|-  
|-  
| width="40" | [[File:Rapid_Cannon.png]]  
| width="40" | [[File:Rapid_Cannon.png]]  
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| valign="top" |
| valign="top" |


=== Passive ===
=== Passif ===


{| border="1" style="border-collapse: collapse;" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-  
|-  
| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
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|-  
|-  
| width="40" | [[File:Gas_Piston_System.png]]  
| width="40" | [[File:Gas_Piston_System.png]]  
| align="center" width="150" | [[Gas Piston System/fr|Rechargement à gaz]] [[image:lock.gif|lock.gif]]
| align="center" width="150" | [[Gas Piston System/fr|Rechargement à gaz]] {{Locked SkillFR|Expert}}
|}
|}
|}
|}

Latest revision as of 18:07, 15 May 2022

Hyper compétence

Spécial actif


Actif

Passif