Code: Sariel/Skills: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "CBSTrans2.png" to "CodeBattleSeraphSkill9.png") |
Shironsaki (talk | contribs) m (Text replacement - "CSHA.png" to "CodeSarielHyperActive.png") |
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CodeSarielHyperActive.png; Carbon Detonation Locked-Hyper2; | |||
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CodeBattleSeraphSkill5.png; Thousand Star/Mod ModCube1; | CodeBattleSeraphSkill5.png; Thousand Star/Mod ModCube1; | ||
CodeBattleSeraphSkill9.png; Electronic Move/Mod ModCube2; | CodeBattleSeraphSkill9.png; Electronic Move/Mod ModCube2; | ||
CodeBattleSeraphSkill10.png; Electronic Fall/Mod ModCube2; | |||
CodeElectraSkill4.png; Photon Flare/Mod; | CodeElectraSkill4.png; Photon Flare/Mod; | ||
CodeElectraSkill6.png; Particle Ray/Mod; | CodeElectraSkill6.png; Particle Ray/Mod; | ||
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CodeSarielPassive1.png; Overload; | |||
CodeSarielPassive2.png; Evolution; | |||
}} | }} | ||
</div> | </div> |
Latest revision as of 20:11, 13 June 2023
Hyper Active
Force Mod Skill
Passive
- In addition to these new skills, Code: Sariel can also learn Force Skills.