Binding Circle: Difference between revisions

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__NOTOC__{{Languages|Binding Circle}}
__NOTOC__{{Languages|Binding Circle}}
<div style="float: right;">{{#ev:youtube|9CNw3rP_RN8|400}}</div>
{{#ev:youtube|9CNw3rP_RN8|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:AishaS21.png]]
| [[File:AishaS21.png]]
| {{SkillType|SA|T}} Controls the flow of magical energy around you to stop surrounding enemies' movement.<br>Stop all enemy movements within 600 radius.
| {{SkillType|SA|T}} Binds the movement by surrounding the enemies with mana. Stops all enemy movements within 600 radius.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Class           !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Aisha]] || 20 || {{SkillText|SkillQuest|1}}
| [[Aisha]] || 20 || {{SkillText|SkillQuest|1}}
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=2 | Binding Radius !! rowspan=2 | [[Status Effects|Time Stop]] Duration !! rowspan=2 | MP Usage !! colspan=2 | Cooldown
! rowspan=2 | Binding Radius !! rowspan=2 | {{se|075|Time Stop||ed}} Duration !! rowspan=2 | MP Usage !! colspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Ground || Air
! Ground || Air
|-  
|-
! colspan=6 | Normal
| colspan="6" | '''Normal'''
|-
|-
| 600 || 2 Seconds || 140 MP || 15 Seconds || N/A
| 600 || 2 Seconds || 140 MP || 15 Seconds || N/A
|-  
|-
! colspan=6 | [Enhanced]
| colspan="6" | '''[Enhanced]'''
|-
|-
| 600 || 2 Seconds || 130 MP || 15 Seconds || 20 Seconds
| 600 || 2 Seconds || 130 MP || 15 Seconds || 20 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<!--{{Traits|Aisha|Binding Circle|Regenerating (1), Regenerating (2)|mp=140|mp_enhanced=130|mp1=50|chance1=33|cd=15|cd_enhanced=20|cd2=60}}-->
|- style="background:{{ColorSel|CharLight|Aisha}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan=3 | Stage !! colspan=2 | Regenerating (1) Binding Circle !! colspan=3 | Regenerating (2) Binding Circle
! rowspan=3 | Stage !! colspan=2 | Regenerating (1) Binding Circle !! colspan=3 | Regenerating (2) Binding Circle
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | MP Recovery !! rowspan=2 | Attribute Effect !! colspan=2 | Cooldown
! rowspan=2 | Attribute Effect !! rowspan=2 | MP Recovery !! rowspan=2 | Attribute Effect !! colspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Ground !! Air
! Ground !! Air
|-
|-
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<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Binding Circle''' deals no damage and does not inflict any hitstun. Targets in range will be locked into the animation they were currently in and simply continue when the debuff runs out.
*'''Binding Circle''' deals no damage and does not inflict any hitstun. Targets in range will be locked into the animation they were currently in and simply continue when the debuff runs out.
**Bound enemies that were swinging their weapon will have them still do damage to anything in their attack's hitbox, sometimes multiple times even if the attack is normally just a single hit, so approach enemies from their back if possible.
**Bound enemies that were swinging their weapon will have them still do damage to anything in their attack's hitbox, sometimes multiple times even if the attack is normally just a single hit, so approach enemies from their back if possible.
*The '''Time Stop''' debuff that keeps enemies from moving will be immediately removed if the enemy is hit.
*The {{se|075|Time Stop||ed}} debuff that keeps enemies from moving will be immediately removed if the enemy is hit.
<br>
<br>


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<gallery>
<gallery>
File:Status Binding.png|Noted [[Binding Circle]]'s [[Status Effects|Fracture]] icon.
File:Status Binding.png|Noted [[Binding Circle]]'s [[Status Effects|Fracture]] icon.
Image:BindingCircleOld.png|Old Icon of '''Binding Circle'''.
File:BindingCircleOld.png|Old Icon of '''Binding Circle'''.
</gallery>
</gallery>
<br>
<br>
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<br><br><br><br>
<br><br><br><br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|- style="background:{{ColorSel|CharLight|Aisha}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{nerf|Changed so MP Usage does not decrease per level.}}
*{{nerf|Changed so '''MP Usage''' does not decrease per level.}}
|-
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
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|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|MP Usage increased.}}
*{{nerf|'''MP Usage''' increased.}}
*{{nerf|Range decreased.}}
*{{nerf|Range decreased.}}
|-
|-
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| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed an issue where Cooldown Increase effect would not work when the skill was used in midair at '''[Enhanced]''' level.
*Fixed an issue where Cooldown Increase effect would not work when the skill was used in midair at '''[Enhanced]''' level.
|-
| 10/28/2021 || - || colspan=2 align="left" |
*Added '''Time Stop''' duration to tooltip.
|}
|}
<br>
<br>
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}}
}}


<br>
{{SkillNav - Aisha}}
{{AiSkills}}

Latest revision as of 19:29, 23 March 2024

[Special Active: Tenacity]
Binds the movement by surrounding the enemies with mana. Stops all enemy movements within 600 radius.
Final Enhanced Skill
  • MP Usage is decreased by 10.
  • Can be used while in midair but has an extra 5 seconds added to its cooldown.


Requirements

Class Level Required Skill Requirement
Aisha 20 Basic Training Skill Quest


Skill Information

Binding Radius  Enemy DebuffTime StopEnemy DebuffTime Stop Duration MP Usage Cooldown
Ground Air
Normal
600 2 Seconds 140 MP 15 Seconds N/A
[Enhanced]
600 2 Seconds 130 MP 15 Seconds 20 Seconds


Skill Traits

Stage Regenerating (1) Binding Circle Regenerating (2) Binding Circle
Attribute Effect MP Recovery Attribute Effect Cooldown
Ground Air
Normal 33% chance of regaining 50% of the MP Usage 70 MP 50% chance of lowering cooldown to 60% 9 Seconds N/A
[Enhanced] 65 MP 12 Seconds


Tips and Details

  • Binding Circle deals no damage and does not inflict any hitstun. Targets in range will be locked into the animation they were currently in and simply continue when the debuff runs out.
    • Bound enemies that were swinging their weapon will have them still do damage to anything in their attack's hitbox, sometimes multiple times even if the attack is normally just a single hit, so approach enemies from their back if possible.
  • The  Enemy DebuffTime StopEnemy DebuffTime Stop debuff that keeps enemies from moving will be immediately removed if the enemy is hit.


Gallery


Trivia

  • Binding Circle's animation looks identical to the first part of Dimension Witch's Fate Space, as both are Time-element spells.
  • In the past, the Binding effect of this skill had its own status icon when equipped with the Skill Note.





Updates

Date Changes
KR NA PvE PvP
12/27/2007 05/04/2011
  • Binding Circle added.
07/04/2013 07/04/2013
  • Changed so MP Usage does not decrease per level.
11/07/2013 02/12/2014
  • Radius increased greatly.
    • Radius increase per level increased and becomes the current radius at max level.
07/23/2015 12/16/2015
08/06/2015 01/13/2016
  • Changed so that it can be used in midair at [Enhanced] level.
01/21/2016 -
  • Fixed an issue where could be used in midair before [Enhanced] level.
02/04/2016 03/16/2016
  • MP Usage increased.
  • Range decreased.
06/30/2016 07/13/2016
  • [Enhanced] effect changed from "Can be used while in midair." to "Can be used while in midair but has an extra 5 seconds added to its cooldown."
  • Haste trait changed to Regenerating (1).
  • Persistent trait changed to Regenerating (2).
12/29/2016 01/11/2017
  • Fixed an issue where Cooldown Increase effect would not work when the skill was used in midair at [Enhanced] level.
10/28/2021 -
  • Added Time Stop duration to tooltip.


Alternative Names

Server Name Translation
South Korea 바인딩 서클 Binding Circle
Japan バインディングサークル Binding Circle
China (Simplified Chinese) 约束之环 Constraint Circle
Germany Bannkreis Spell Circle
Spain Círculo de hechizos Spell Circle
France Cercle d'enchantement Spell Circle
Italy Sfera di Influenza Influence Sphere
Poland Krąg Uroku Spell Circle
United Kingdom Spell Circle
Brazil Anel do Tempo Time Ring