Scare Chase

From Elwiki
[Special Active] Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks the nearest target and explodes on impact.


Requirements

Class Master Level Required SP Cost per Level Alternative
Guardian Lv. 20 5 2 Brutal Swing


Skill Information

Skill Level Level Required Damage Explosion
Radius
Homing
Duration
Ammo Usage MP Usage Cooldown
Shell
(Physical)
Explosion
(Magical)
1 5 397% 1332% 400 Units 7 Seconds 1 150 MP 8 Seconds
2 406% 1362%
3 415% 1392%
4 6 424% 1422%
5 8 433% 1452%
6 10 442% 1492%
7 12 451% 1512%
8 14 460% 1542%
9 16 468% 1572%
10 18 477% 1602%
11 20 486% 1632%
12 22 495% 1662%
13 24 504% 1692%
14 26 513% 1722%
15 28 522% 1752%
16 30 531% 1782%
17 32 540% 1812%
18 34 549% 1841%
19 36 558% 1871%
20 (M) 38 567% 1901%
21 -* 576% 1931%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Skill Note

Name: Wide Explosion (광폭발)

Description: Increases the explosion radius by 50% (400 to 600 range).

Tips and Details

  • If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile.
    • Those targets are most likely going to be hit by the missile.
  • 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
  • Scare Chase homes in on the closest target including barricades and boxes.
  • Scare Chase's skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
  • Scare Chase can be avoided if one is far enough and awakens the moment they can move, similar to Magic Missile, albeit harder to perform since the missile moves fast.


Updates

  • 11/7/2013
    • Shell attack damage greatly increased.