[Special Active: Tenacity] Surround yourself with blades that deal damage to surrounding enemies as you move. The enemy that is continually attacked will have their attack power decreased. (Duration of 6 seconds, 2% per strike, max 20 stacks)
Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40% (Blood Hit does not consume HP if your HP is below 20%) (Only Overflowing Evil Blow is affected by Blood Hit)
The initial hit is considered a magic projectile and can be partially reflected (like Yama Raja's orbs) or absorbed.
Due to its quick casting animation and passive hits, this skill provides a decent amount of Awakening Charge quickly and allows you to stack Demonic Injection from Overflowing Blood more easily.
Updates
Date
Changes
KR
NA
PvE
PvP
08/13/2014
01/28/2015
Injection Stigma added.
04/20/2015
-
▲ Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.
Fixed the bug where if you used it 17~18 times without letting the skill duration run out, it will stop doing damage.
09/03/2015
02/17/2016
▲ Doesn't cost MP anymore.
▼ Consumes 3% of maximum HP.
09/10/2015
-
HP Usage based on physical attack.
10/29/2015
03/16/2016
▲ Skill Note effect added.
12/03/2015
-
Fixed the error where Blood Hit was not working.
03/10/2016
-
Fixed issue where not having annihilation icon display when annihilation activates.
Fixed issue where consuming HP even though HP is below 20%.
04/07/2016
-
Fixed issue where not having annihilation icon display when annihilation activates.
04/21/2016
05/18/2016
▲ HP cost decreased.
Fixed issue where consuming HP even though HP is below 20% in dungeons.
05/19/2016
-
Fixed issue where there being hitstun for demonic energy damage.
12/15/2016
-
Fixed issue where sometimes dying when using the skill.