Dark Force

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Revision as of 14:19, 13 November 2022 by Shironsaki (talk | contribs) (→‎Trivia)
Chivalry Auras changes after learning Dark Force
Left : Gale Mode
Right : Annihilation Mode
[Passive]
Chivalry Auras change after absorbing the Dark Force. All skill's magical damage will be converted to physical damage.
Gale: Gale attacks while in Gale Mode will receive special features.
  • Gale command/skill will restore part of its damage as HP if it hits the enemy.

Annihilation: Annihilation attacks while in Annihilation mode will do more damage.

  • Annihilation command/skill have increased damage.


Requirements

Class Level Required
Dark Knight 15


Skill Information

Skill Level Level Required Gale Annihilation
Command and Skill HP Recovery On Hit
(Percentage of Damage)
Command and Skill Attack Power Increase
PvE/PvP
1 15 2.5% 2.5%
2 31 5% 5%
3 39 7.5% 7.5%
4 83 10% 10%


Related Skills

Gale

Annihilation

Trivia

  • Blood Hit system is similar to Weapon Taker's Overheat, as it both drains their health when they use it. The two classes do, however, have some major differences that should be noted:
    • Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
    • She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
    • Similarly to a Weapon Taker with Mercenary Behavior, Dark Knight and Crimson Avenger don't take damage from Blood Hit activation when below 20% HP.
  • Blood Hit's HP consumption is based on how much damage a skill would deal at that moment, taking into account your own Physical Attack, any Physical Attack buffs, the skill's skill trait, as well as the damage range on your weapon that is affected by the Maximize stat. Critical hits and Skill Damage Increase/Decrease effects are ignored.


  • The color of Elesis' Gale and Annihilation auras becomes darker, due to the incorporation of darkness.


Updates

Date Changes
KR NA PvE PvP
08/13/2014 01/28/2015
  • Dark Force added.
08/21/2014 -
  • Blood Hit still applies without consuming HP when below 20% HP
  • None
  • Adjusted HP consumption modifiers
08/28/2014 -
  • Annihilation skill damage increase added.
  • Annihilation HP consumption reduced removed.
  • HP consumption cannot go past 10% HP remaining
  • None
  • Adjusted HP consumption modifiers
12/18/2014 07/01/2015
  • None
  • Blood Hit Damage Increase reduced to 30%
09/03/2015 02/17/2016
  • HP recovery decreased when in gale.
04/21/2016 05/18/2016
  • HP recovery increased when in gale.
  • HP Consumption decreased to 10% of skill damage
  • HP Consumption limit increased to 35% HP
11/03/2016 11/23/2016
  • HP Consumption increased to 10% of skill damage
  • HP Consumption limit decreased to 20% HP
06/15/2017 06/28/2017
  • HP Recovery decreased.
  • Command/Skill Damage Increase decreased.
  • Chivalry Gauge Gain & Consumption Increase decreased.
06/30/2016 07/13/2016
  • HP Consumption decreased to 5% of skill damage
07/04/2019 07/31/2019
  • Added an effect that changes all magical skills to physical skills.
  • Chivalry Gauge Gain & Consumption Increase effect removed.


Alternative Names

Server Name Translation
South Korea 다크 포스
다크 포스 - 어둠의 양면
Dark Force
Dark Force - Two Sides of the Dark (prior to the September 3, 2015 update)
Japan ダークフォース Dark Force
China (Simplified Chinese) 黑暗之力 Dark Force
North America Dark Force - Two-Faced Darkness (prior to the February 17, 2016 update)
Germany Dunkle Macht Dark Force
Spain Fuerza oscura Dark Force
France Côté obscur Dark Side
Italy Forza oscura Dark Force
Poland Mroczna Moc Dark Force
United Kingdom Dark Power
Brazil Força das Trevas Darkness Force