Template:Traits/doc
A template used to generate a tabular information section about a skill's traits.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Character Name | 1 | Used to apply a color to table headers.
| String | required |
Skill Name | 2 | no description
| String | required |
Traits | 3 | Both trait names separated with a comma. White-space is stripped.
| String | suggested |
Trait 1 Skill Text | 4 effects1 | First trait's values included in the SkillText template.
| String | optional |
Trait 2 Skill Text | 5 effects2 | Second trait's values included in the SkillText template.
| String | optional |
Trait 1 Details | 6 desc1 | First trait's additional attribute information, such as Cooldown or MP Usage when the trait is selected. Split headers fields between values with a semicolon, and fields with a comma. Header fields can be skipped & auto-filled for certain traits: Light, Critical, Heavy, Haste, Regenerating (1) & (2), Reversed, Ruthless, Powerful and Killing Blow (1). If header fields skipped, mathematic formulas will be calculated immediately, and proper suffixes (MP and Seconds) will be added. If multiplication sign not detected, the template will try to calculate the effect based on what it has.
| String | optional |
Trait 2 Details | 7 desc2 | Second trait's additional attribute information, such as Cooldown or MP Usage when the trait is selected. Split headers fields between values with a semicolon, and fields with a comma. Header fields can be skipped & auto-filled for certain traits: Light, Critical, Heavy, Haste, Regenerating (1) & (2), Reversed, Ruthless, Powerful and Killing Blow (1). If header fields skipped, mathematic formulas will be calculated immediately, and proper suffixes (MP and Seconds) will be added. If multiplication sign not detected, the template will try to calculate the effect based on what it has.
| String | optional |