Catacomb: Difference between revisions
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__NOTOC__{{Languages|Catacomb}} | __NOTOC__{{Languages|Catacomb}} | ||
{{#ev:youtube|BWgJ_ej7QtE|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | | {{Color|#4E8E99|[Valasia Response] Skill|b=1}} | ||
*The soul of the dead is formed when the figure of repose hits the enemy. | *The soul of the dead is formed when the figure of repose hits the enemy. | ||
*The soul of the dead will follow allies. Allies that absorb the soul will have the | *The soul of the dead will follow allies. Allies that absorb the soul will have the same skill damage increase depending of the seed stage. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
|- | |- | ||
! rowspan=3 | Mode !! rowspan=3 | Figure of Repose (Physical) !! colspan= | ! rowspan=3 | Mode !! rowspan=3 | Figure of Repose (Physical) !! colspan=7 | {{Color|#4E8E99|Valasia Response|b=1}} !! colspan=3 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Soul of the Dead Duration !! colspan= | ! rowspan=2 | Soul of the Dead Duration !! colspan=6 | {{se||Catacomb||sapb|icon=no}}<br>(Specific Skill Damage Increase Per Seed Growth Stage) !! colspan=2 | Per Figure of Repose !! rowspan=2 | Figure of Repose Count | ||
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! {{se|747}}<br>Stage 1<br>(Tenacity) !! {{se|748}}<br>Stage 2<br>(Strength) !! {{se|749}}<br>Stage 3<br>(Bravery) !! Max Stacks !! Duration | ! {{se|747}}<br>Stage 1<br>(Tenacity) !! {{se|748}}<br>Stage 2<br>(Strength) !! {{se|749}}<br>Stage 3<br>(Bravery) !! Max Stacks !! Duration !! Stacks Lost After Duration Expiration !! Wave 1 !! Wave 2 | ||
|- | |- | ||
| colspan= | | colspan="14" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 570% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | {{PvE}} || 570% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || 217% || colspan=3 | 2% | | {{PvP}} || 217% || colspan=3 | 2% | ||
|- | |- | ||
| colspan= | | colspan="14" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 683% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | {{PvE}} || 683% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || 260% || colspan=3 | 2% | | {{PvP}} || 260% || colspan=3 | 2% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Raven|Catacomb|Critical, Light|mp=300}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Raven | ||
|dmg=683 | |||
|pvp_dmg=260 | |||
|hits=3*5+4*5 | |||
|avg_hits=13 | |||
|passive1=Deathly Guide | |||
}} | |||
*Average assumes 13 hits. | *Average assumes 13 hits. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*A single cross | *A single cross deals 4 hits upon appearing, though overlapping multiple of them does not seem to result in 4 hits per cross. It's unclear if the initial hitbox is shared across the entire skill or just inconsistent on enemies that aren't large enough to cover multiple crosses fully. | ||
**The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits. | **The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits. | ||
*The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once. | *The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once. | ||
*An enemy hit will spawn 5 Souls of the Dead in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet. | *An enemy hit will spawn 5 '''Souls of the Dead''' in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet. | ||
**It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff. | **It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff. | ||
*Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but '''Bravery''' tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights. | *Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but '''Bravery''' tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights. |
Revision as of 02:09, 9 September 2023
- English
Requirements
Class | Level Required |
---|---|
Mutant Reaper | 50 |
Skill Information
Mode | Figure of Repose (Physical) | Valasia Response | See Tips and Details Max Hits |
MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Soul of the Dead Duration | Self/Ally Pick-up BuffCatacombSelf/Ally Pick-up BuffCatacomb (Specific Skill Damage Increase Per Seed Growth Stage) |
Per Figure of Repose | Figure of Repose Count | ||||||||||
Stage 1 (Tenacity) |
Stage 2 (Strength) |
Stage 3 (Bravery) |
Max Stacks | Duration | Stacks Lost After Duration Expiration | Wave 1 | Wave 2 | ||||||
Normal | |||||||||||||
PvE | 570% | 5 Seconds | 4% | 5 | 30 Seconds | 3 | 3 | 4 | 5 | 300 MP | 22 Seconds | ||
PvP | 217% | 2% | |||||||||||
[Enhanced] | |||||||||||||
PvE | 683% | 5 Seconds | 4% | 5 | 30 Seconds | 3 | 3 | 4 | 5 | 300 MP | 22 Seconds | ||
PvP | 260% | 2% |
Skill Traits
Critical Catacomb | Light Catacomb | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP | MP Usage decreased to 80% | 240 MP |
Total Damage
Mode | Base | Deathly Guide | ||
---|---|---|---|---|
Average | Max | Average | Max | |
PvE | 8,879% | 23,905% | 10,921.17% | 29,403.15% |
PvP | 3,380% | 9,100% | 3,535.48% | 9,518.6% |
- Average assumes 13 hits.
Related Skills
Tips and Details
- A single cross deals 4 hits upon appearing, though overlapping multiple of them does not seem to result in 4 hits per cross. It's unclear if the initial hitbox is shared across the entire skill or just inconsistent on enemies that aren't large enough to cover multiple crosses fully.
- The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits.
- The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once.
- An enemy hit will spawn 5 Souls of the Dead in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet.
- It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff.
- Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but Bravery tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/06/2022 | 01/26/2022 |
| |
04/28/2022 | 05/25/2022 |
| |
07/21/2022 | 08/17/2022 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 카타콤 | Catacomb |
Poland | Katakumby | Catacombs |
Mutant Reaper - Skills