Catacomb: Difference between revisions

From Elwiki
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up/copyedit)
Line 1: Line 1:
__NOTOC__{{Languages|Catacomb}}
__NOTOC__{{Languages|Catacomb}}
<div style="float: right;">{{#ev:youtube|BWgJ_ej7QtE|400}}</div>
{{#ev:youtube|BWgJ_ej7QtE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 7: Line 7:
|-
|-
|  
|  
| <font color="4E8E99">'''[Valasia Response] Skill'''</font>
| {{Color|#4E8E99|[Valasia Response] Skill|b=1}}
*The soul of the dead is formed when the figure of repose hits the enemy.
*The soul of the dead is formed when the figure of repose hits the enemy.
*The soul of the dead will follow allies. Allies that absorb the soul will have the some skill damage increase depending of the seed stage.
*The soul of the dead will follow allies. Allies that absorb the soul will have the same skill damage increase depending of the seed stage.
|-
|-
|
|
Line 29: Line 29:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
! rowspan=3 | Mode !! rowspan=3 | Figure of Repose (Physical) !! colspan=6 | <font color="4E8E99">'''[Valasia Response]'''</font> !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Figure of Repose (Physical) !! colspan=7 | {{Color|#4E8E99|Valasia Response|b=1}} !! colspan=3 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Soul of the Dead Duration !! colspan=5 | {{tt|[[Status Effects|Catacomb]]|Party Buff}}<br>(Specific Skill Damage Increase<br>Per Seed Growth Stage) !! colspan=2 | Figure of Repose !! rowspan=2 | Figure of Repose Count
! rowspan=2 | Soul of the Dead Duration !! colspan=6 | {{se||Catacomb||sapb|icon=no}}<br>(Specific Skill Damage Increase Per Seed Growth Stage) !! colspan=2 | Per Figure of Repose !! rowspan=2 | Figure of Repose Count
|-
|-
! {{se|747}}<br>Stage 1<br>(Tenacity) !! {{se|748}}<br>Stage 2<br>(Strength) !! {{se|749}}<br>Stage 3<br>(Bravery) !! Max Stacks !! Duration (Removes 3 stacks after duration) !! Wave 1 !! Wave 2
! {{se|747}}<br>Stage 1<br>(Tenacity) !! {{se|748}}<br>Stage 2<br>(Strength) !! {{se|749}}<br>Stage 3<br>(Bravery) !! Max Stacks !! Duration !! Stacks Lost After Duration Expiration !! Wave 1 !! Wave 2
|-  
|-  
| colspan=13 | '''Normal'''
| colspan="14" | '''Normal'''
|-
|-
| {{PvE}} || 570% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 570% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 217% || colspan=3 | 2%
| {{PvP}} || 217% || colspan=3 | 2%
|-  
|-  
| colspan=13 | '''[Enhanced]'''
| colspan="14" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 683% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 683% || rowspan=2 | 5 Seconds || colspan=3 | 4% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 260% || colspan=3 | 2%
| {{PvP}} || 260% || colspan=3 | 2%
Line 50: Line 50:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{Traits|Raven|Catacomb|Critical, Light|mp=300}}
|-
! colspan=2 | Critical Catacomb !! colspan=2 | Light Catacomb
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Deathly Guide}}
{{Damage|true|Raven
{{#vardefine:damage_repose          |683}}
|dmg=683
{{#vardefine:damage_repose_pvp      |260}}
|pvp_dmg=260
{{#vardefine:repose_hits_avg        | 13}}
|hits=3*5+4*5
{{#vardefine:repose_figures          |  5}}
|avg_hits=13
{{#vardefine:repose_figure_wave1_hits|  4}}
|passive1=Deathly Guide
{{#vardefine:repose_figure_wave2_hits|  3}}
}}
{{#vardefine:repose_hits            |{{#expr: {{#var:repose_figures}} * ({{#var:repose_figure_wave1_hits}} + {{#var:repose_figure_wave2_hits}}) }} }}
 
{{#vardefine:total_damage_avg      |{{#expr: {{#var:damage_repose    }} * {{#var:repose_hits_avg}} }} }}
{{#vardefine:total_damage_avg_pvp  |{{#expr: {{#var:damage_repose_pvp }} * {{#var:repose_hits_avg}} }} }}
{{#vardefine:total_damage_hb_avg    |{{#expr: ({{#var:damage_repose    }} * {{#var:repose_hits_avg}})*{{#arrayindex:Deathly Guide|0}} }} }}
{{#vardefine:total_damage_hb_avg_pvp|{{#expr: ({{#var:damage_repose_pvp}} * {{#var:repose_hits_avg}})*{{#arrayindex:Deathly Guide|1}} }} }}
 
{{#vardefine:total_damage_max      |{{#expr: {{#var:damage_repose    }} * {{#var:repose_hits}} }} }}
{{#vardefine:total_damage_max_pvp  |{{#expr: {{#var:damage_repose_pvp }} * {{#var:repose_hits}} }} }}
{{#vardefine:total_damage_hb_max    |{{#expr: ({{#var:damage_repose    }} * {{#var:repose_hits}})*{{#arrayindex:Deathly Guide|0}} }} }}
{{#vardefine:total_damage_hb_max_pvp|{{#expr: ({{#var:damage_repose_pvp}} * {{#var:repose_hits}})*{{#arrayindex:Deathly Guide|1}} }} }}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Deathly Guide]]
|-
! Average !! Maximum !! Average !! Maximum
|-
| {{PvE}}
| {{formatnum:{{#var: total_damage_avg}}}}% || {{formatnum:{{#var: total_damage_max}}}}%
|| {{formatnum:{{#var: total_damage_hb_avg}}}}% || {{formatnum:{{#var: total_damage_hb_max}}}}%
|-
| {{PvP}}
| {{formatnum:{{#var: total_damage_avg_pvp}}}}% || {{formatnum:{{#var: total_damage_max_pvp}}}}%
|| {{formatnum:{{#var: total_damage_hb_avg_pvp}}}}% || {{formatnum:{{#var: total_damage_hb_max_pvp}}}}%
|}
*Average assumes 13 hits.
*Average assumes 13 hits.
<br>
<br>
Line 106: Line 73:


== Tips and Details ==
== Tips and Details ==
*A single cross does 4 hits upon appearing, though overlapping multiple of them does not seem to result in 4 hits per cross. It's unclear if the initial hitbox is shared across the entire skill or just inconsistent on enemies that aren't large enough to cover multiple crosses fully.
*A single cross deals 4 hits upon appearing, though overlapping multiple of them does not seem to result in 4 hits per cross. It's unclear if the initial hitbox is shared across the entire skill or just inconsistent on enemies that aren't large enough to cover multiple crosses fully.
**The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits.
**The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits.
*The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once.
*The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once.
*An enemy hit will spawn 5 Souls of the Dead in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet.
*An enemy hit will spawn 5 '''Souls of the Dead''' in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet.
**It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff.
**It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff.
*Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but '''Bravery''' tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights.
*Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but '''Bravery''' tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights.

Revision as of 02:09, 9 September 2023

  • English
[Special Active: Bravery]
Summon the area of repose where the dead roams and refuses to sleep.
[Valasia Response] Skill
  • The soul of the dead is formed when the figure of repose hits the enemy.
  • The soul of the dead will follow allies. Allies that absorb the soul will have the same skill damage increase depending of the seed stage.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Mutant Reaper 50


Skill Information

Mode Figure of Repose (Physical) Valasia Response
Max Hits
MP Usage Cooldown
Soul of the Dead Duration Self/Ally Pick-up BuffCatacombSelf/Ally Pick-up BuffCatacomb
(Specific Skill Damage Increase Per Seed Growth Stage)
Per Figure of Repose Figure of Repose Count

Stage 1
(Tenacity)

Stage 2
(Strength)

Stage 3
(Bravery)
Max Stacks Duration Stacks Lost After Duration Expiration Wave 1 Wave 2
Normal
PvE 570% 5 Seconds 4% 5 30 Seconds 3 3 4 5 300 MP 22 Seconds
PvP 217% 2%
[Enhanced]
PvE 683% 5 Seconds 4% 5 30 Seconds 3 3 4 5 300 MP 22 Seconds
PvP 260% 2%


Skill Traits

Critical CatacombLight Catacomb
Attribute EffectMP UsageAttribute EffectMP Usage
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPMP Usage decreased to 80%240 MP


Total Damage

ModeBaseDeathly Guide
AverageMaxAverageMax
PvE8,879%23,905%10,921.17%29,403.15%
PvP3,380%9,100%3,535.48%9,518.6%
  • Average assumes 13 hits.


Related Skills


Tips and Details

  • A single cross deals 4 hits upon appearing, though overlapping multiple of them does not seem to result in 4 hits per cross. It's unclear if the initial hitbox is shared across the entire skill or just inconsistent on enemies that aren't large enough to cover multiple crosses fully.
    • The additional hits afterwards do properly do 4 hits for each overlapping cross however, and it is easy enough to land 2 of them on any given target, resulting in an average of 5 initial hits and 8 additional cross hits.
  • The different stages count as separate buffs, so fighting multiple enemies with varying stages of Valasia Seed growth can buff multiple skill tiers at once.
  • An enemy hit will spawn 5 Souls of the Dead in an arc above it, which will then start homing in on players that do not have that soul's corresponding buff at 5 stacks yet.
    • It should be noted that it is still possible to absorb a soul even if you have the buff maxed out, which will refresh its duration, so standing between it and a player it's homing in on will still prevent them from receiving the buff.
  • Since Valasia Seed never expires or decreases in growth stage, it is impossible to buff anything but Bravery tier skills past the first 3 Special Active/Valasia Core uses on any given enemy, especially in longer boss fights.


Updates

Date Changes
KR NA PvE PvP
01/06/2022 01/26/2022
  • Catacomb added.
04/28/2022 05/25/2022
  • Duration increased.
07/21/2022 08/17/2022
  • When the buff's duration ends, only 3 stacks are removed.


Alternative Names

Server Name Translation
South Korea 카타콤 Catacomb
Poland Katakumby Catacombs