Hell Drop: Difference between revisions

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{{Languages|Hell Drop}}
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| '''[Special Active]''' Aisha summons a portal from darkness, which is manually controlled by the player for a set amount of time. Hold down the skill to move the target ring. After 1 second the target ring will appear, and stones start dropping 2 seconds later. Hold the skill to continue dropping stones for up to a maximum of 8 stones.
| '''[Special Active]''' Aisha summons a portal from darkness, which is manually controlled by the player for a set amount of time. Hold down the skill to move the target ring. After 1 second the target ring will appear, and stones start dropping 2 seconds later. Hold the skill to continue dropping stones for up to a maximum of 8 stones.
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<br>
== Requirements  ==
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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! Class            !! Master !! Level Required !! SP Cost Per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| [[Dark Magician]]   || Lv. 20 || 35 || 3 || [[Hell Stone]]  
| [[Dark Magician]] || Lv. 20 || 35             || 3                 || [[Hell Stone]]  
|}
|}


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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:#EE82EE;"
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage(Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Level Required'''
|- style="background:#EE82EE;"
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage(Magical)'''
! Drop !! Outbreak !! Drop !! Outbreak
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Max Hits'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown'''
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Drop'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Outbreak'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Drop'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Outbreak'''
|-
|-
| align="left" | 1 || 35 || 447% || 447%
| align="left" | 1 || 35 || 447% || 447% || rowspan="15" | 1 || rowspan="15" | 1 || rowspan="15" | 80 MP || rowspan="15" | 8 Seconds
| rowspan="20" | ??
| rowspan="20" | ??
| rowspan="20" | 80 MP
| rowspan="20" | 8 Seconds
|-
|-
| align="left" | 2 || 35 || 462% || 462%
| align="left" | 2 || 35 || 462% || 462%
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|-
|-
| align="left" | 15 || 72 || 650% || 650%
| align="left" | 15 || 72 || 650% || 650%
|-
| align="left" | 16 || 75 || -% || -%
|-
| align="left" | 17 || 78 || -% || -%
|-
| align="left" | 18 || 81 || -% || -%
|-
| align="left" | 19 || 84 || -% || -%
|-
| align="left" | 20 (M) || 87 || -% || -%
|}
|}
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage(Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown'''
|- style="background:#EE82EE;"
! Drop !! Outbreak !! Drop !! Outbreak
|-
|-
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Skill Level'''
| align="left" | 1 || 35 || 105% || 105% || rowspan="15" | 8 || rowspan="15" | 8 || rowspan="15" | 80 MP || rowspan="15" | 8 Seconds
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Level Required'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Damage(Magical)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" colspan="2" {{!}} '''Max Hits'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''MP Usage'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" rowspan="2" {{!}} '''Cooldown'''
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Drop'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Outbreak'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Drop'''
| style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} '''Outbreak'''
|-
| align="left" | 1 || 35 || 105% || 105%
| rowspan="20" | 8
| rowspan="20" | 8
| rowspan="20" | 80 MP
| rowspan="20" | 8 Seconds
|-
|-
| align="left" | 2 || 35 || 108% || 108%
| align="left" | 2 || 35 || 108% || 108%
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|-
|-
| align="left" | 15 || 72 || 153% || 153%
| align="left" | 15 || 72 || 153% || 153%
|-
| align="left" | 16 || 75 || -% || -%
|-
| align="left" | 17 || 78 || -% || -%
|-
| align="left" | 18 || 81 || -% || -%
|-
| align="left" | 19 || 84 || -% || -%
|-
| align="left" | 20 (M) || 87 || -% || -%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*To aim, hold down the skill key after activation (e.g. if you have Hell Drop assigned to the A key, hold A) and then use the arrow keys to aim with the portal. Let go of the skill key to perform the drop.
*To aim, hold down the skill key after activation (e.g. if you have Hell Drop assigned to the A key, hold A) and then use the arrow keys to aim with the portal. Let go of the skill key to perform the drop.
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*Sometimes, if Hell Drop's "ship" is aimed in between platforms, the "Hell Drop" will drop on top of the platform instead of below.
*Sometimes, if Hell Drop's "ship" is aimed in between platforms, the "Hell Drop" will drop on top of the platform instead of below.
*Generally can be used as a finisher in PvP with an adequate hit stun if you think your opponent will mana break.
*Generally can be used as a finisher in PvP with an adequate hit stun if you think your opponent will mana break.
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<br>
== Trivia ==
== Trivia ==
*This is the first skill in the game to feature target shooting , the second one is [[Deadly Chaser|Deadly Chaser's]] [[Artillery Strike]].
*This is the first skill in the game to feature target shooting , the second one is [[Deadly Chaser|Deadly Chaser's]] [[Artillery Strike]].
*This skill can't be used if there are no targets.
*This skill can't be used if there are no targets.
*The skill technically should not be available to use for the Dark Magician, as it calls forth Angor, who is the [[Void Princess]]'s assisstant, and who does not appear until a '''Dark Magician''' is ready to turn into the [[Void Princess]].
*The skill technically should not be available to use for the Dark Magician, as it calls forth Angor, who is the [[Void Princess]]'s assisstant, and who does not appear until a '''Dark Magician''' is ready to turn into the [[Void Princess]].
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Revision as of 09:41, 8 November 2013

  • NA
File:AishaS4.png
[Special Active] Aisha summons a portal from darkness, which is manually controlled by the player for a set amount of time, that drops a bomb onto the targeted area.

|-| KR=

File:AishaS4.png
[Special Active] Aisha summons a portal from darkness, which is manually controlled by the player for a set amount of time. Hold down the skill to move the target ring. After 1 second the target ring will appear, and stones start dropping 2 seconds later. Hold the skill to continue dropping stones for up to a maximum of 8 stones.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Dark Magician Lv. 20 35 3 Hell Stone


Skill Information

  • NA
Skill Level Level Required Damage(Magical) Max Hits MP Usage Cooldown
Drop Outbreak Drop Outbreak
1 35 447% 447% 1 1 80 MP 8 Seconds
2 35 462% 462%
3 36 476% 476%
4 39 491% 491%
5 42 505% 505%
6 45 520% 520%
7 48 534% 534%
8 51 549% 549%
9 54 563% 563%
10 57 578% 578%
11 60 592% 592%
12 63 607% 607%
13 66 621% 621%
14 69 636% 636%
15 72 650% 650%

|-| KR=

Skill Level Level Required Damage(Magical) Max Hits MP Usage Cooldown
Drop Outbreak Drop Outbreak
1 35 105% 105% 8 8 80 MP 8 Seconds
2 35 108% 108%
3 36 112% 112%
4 39 115% 115%
5 42 119% 119%
6 45 122% 122%
7 48 125% 125%
8 51 129% 129%
9 54 132% 132%
10 57 136% 136%
11 60 139% 139%
12 63 143% 143%
13 66 146% 146%
14 69 149% 149%
15 72 153% 153%


Tips and Details

  • To aim, hold down the skill key after activation (e.g. if you have Hell Drop assigned to the A key, hold A) and then use the arrow keys to aim with the portal. Let go of the skill key to perform the drop.
  • While the range of this skill is very high, the screen stays focused on Aisha, forcing players to "guess" the location of a far target on occasion.
  • Aisha is vulnerable through the entire duration of the skill while targeting. While hits landed on her during this period will not out-right cancel the targeting, targeting will become very erratic. Therefore, it is best to use this skill from afar when safe.
  • The drop will automatically activate after several seconds if not used.
  • This skill does not give any hit count, combo score, or technical score.
  • The skill's "ship" can be used to activate Sniping Ranger's Entangle.
  • Sometimes, if Hell Drop's "ship" is aimed in between platforms, the "Hell Drop" will drop on top of the platform instead of below.
  • Generally can be used as a finisher in PvP with an adequate hit stun if you think your opponent will mana break.


Trivia

  • This is the first skill in the game to feature target shooting , the second one is Deadly Chaser's Artillery Strike.
  • This skill can't be used if there are no targets.
  • The skill technically should not be available to use for the Dark Magician, as it calls forth Angor, who is the Void Princess's assisstant, and who does not appear until a Dark Magician is ready to turn into the Void Princess.