Scare Chase: Difference between revisions

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__NOTOC__
{{Languages|Scare Chase}}
{{Languages|Scare Chase}}
__NOTOC__
<div style="float: right;">{{#ev:youtube|tsZA2utjfFo|300}}</div>
<div style="float: right;">{{#ev:youtube|tsZA2utjfFo|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>
| [[Image:Scare_Chase.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks nearest foe and explodes on impact.
| '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks nearest foe and explodes on impact.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Class !! Master !! Level Required !! SP Cost per Level   
! Class     !! Master !! Level Required !! SP Cost per Level   
|-
|-
| [[Chung]] || Lv. 20 || 5 || 2  
| [[Chung]] || Lv. 20 || 5             || 2  
|}
|}
<br>


<br>
== Skill Information ==
== Skill Information ==
<tabber>
<tabber>
NA=
NA=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#99CCFF"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage'''
|- style="background:#99CCFF"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Explosion<br>Radius'''
! Shell<br>(Physical) !! Explosion<br>(Magical)
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
| align="left" | 1 || rowspan="3" | 5 || 82% || 1332% || rowspan="20" | 400 units || rowspan="20" | 7 seconds || rowspan="20" | 1 || rowspan="20" | 150 MP || rowspan="20" | 8 seconds
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
| align="left" | 2 || 84% || 1362%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 3 || 86% || 1392%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell<br>(Physical)'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)'''
| align="left" | 4 || 6 || 88% || 1422%
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
| align="left" | 5 || 8 || 89% || 1452%
{{!}}-
|-
{{!}} 1  
| align="left" | 6 || 10 || 91% || 1492%
{{!}} align=center {{!}} 82%
|-
{{!}} align=center {{!}} 1332%
| align="left" | 7 || 12 || 93% || 1512%
{{!}} align=center rowspan=20 {{!}} 400 units
|-
{{!}} align=center rowspan=20 {{!}} 7 seconds
| align="left" | 8 || 14 || 95% || 1542%
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 1
| align="left" | 9 || 16 || 97% || 1572%
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 150 MP
| align="left" | 10 || 18 || 99% || 1602%
{{!}} align=center rowspan=20 {{!}} 8 seconds
|-
{{!}}-
| align="left" | 11 || 20 || 100% || 1632%
{{!}} 2
|-
{{!}} align=center {{!}} 84%
| align="left" | 12 || 22 || 102% || 1662%
{{!}} align=center {{!}} 1362%
|-
{{!}}-
| align="left" | 13 || 24 || 104% || 1692%
{{!}} 3
|-
{{!}} align=center {{!}} 86%
| align="left" | 14 || 26 || 106% || 1722%
{{!}} align=center {{!}} 1392%
|-
{{!}}-
| align="left" | 15 || 28 || 108% || 1752%
{{!}} 4
|-
{{!}} align=center {{!}} 88%
| align="left" | 16 || 30 || 110% || 1782%
{{!}} align=center {{!}} 1422%
|-
{{!}}-
| align="left" | 17 || 32 || 112% || 1812%
{{!}} 5
|-
{{!}} align=center {{!}} 89%
| align="left" | 18 || 34 || 113% || 1841%
{{!}} align=center {{!}} 1452%
|-
{{!}}-
| align="left" | 19 || 36 || 115% || 1871%
{{!}} 6
|-
{{!}} align=center {{!}} 91%
| align="left" | 20 (M) || 38 || 117% || 1901%
{{!}} align=center {{!}} 1492%
|}
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 93%
{{!}} align=center {{!}} 1512%
{{!}}-
{{!}} 8
{{!}} align=center {{!}} 95%
{{!}} align=center {{!}} 1542%
{{!}}-
{{!}} 9
{{!}} align=center {{!}} 97%
{{!}} align=center {{!}} 1572%
{{!}}-
{{!}} 10
{{!}} align=center {{!}} 99%
{{!}} align=center {{!}} 1602%
{{!}}-
{{!}} 11
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 1632%
{{!}}-
{{!}} 12
{{!}} align=center {{!}} 102%
{{!}} align=center {{!}} 1662%
{{!}}-
{{!}} 13
{{!}} align=center {{!}} 104%
{{!}} align=center {{!}} 1692%
{{!}}-
{{!}} 14
{{!}} align=center {{!}} 106%
{{!}} align=center {{!}} 1722%
{{!}}-
{{!}} 15
{{!}} align=center {{!}} 108%
{{!}} align=center {{!}} 1752%
{{!}}-
{{!}} 16
{{!}} align=center {{!}} 110%
{{!}} align=center {{!}} 1782%
{{!}}-
{{!}} 17
{{!}} align=center {{!}} 112%
{{!}} align=center {{!}} 1812%
{{!}}-
{{!}} 18
{{!}} align=center {{!}} 113%
{{!}} align=center {{!}} 1841%
{{!}}-
{{!}} 19
{{!}} align=center {{!}} 115%
{{!}} align=center {{!}} 1871%
{{!}}-
{{!}} 20 (M)
{{!}} align=center {{!}} 117%
{{!}} align=center {{!}} 1901%
{{!}}}
 
|-|
|-|
KR=
KR=
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- style="background:#99CCFF"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage'''
|- style="background:#99CCFF"
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Explosion<br>Radius'''
! Shell<br>(Physical) !! Explosion<br>(Magical)
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
| align="left" | 1 || rowspan="3" | 5 || 397% || 1332% || rowspan="20" | 400 units || rowspan="20" | 7 seconds || rowspan="20" | 1 || rowspan="20" | 150 MP || rowspan="20" | 8 seconds
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
| align="left" | 2 || 406% || 1362%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| align="left" | 3 || 415% || 1392%
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell<br>(Physical)'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)'''
| align="left" | 4 || 6 || 424% || 1422%
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
| align="left" | 5 || 8 || 433 || 1452%
{{!}}-
|-
{{!}} 1  
| align="left" | 6 || 10 || 442% || 1492%
{{!}} align=center {{!}} 
|-
{{!}} align=center {{!}}
| align="left" | 7 || 12 || 451% || 1512%
{{!}} align=center rowspan=20 {{!}} 400 units
|-
{{!}} align=center rowspan=20 {{!}} 7 seconds
| align="left" | 8 || 14 || 460% || 1542%
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 1
| align="left" | 9 || 16 || 468% || 1572%
{{!}} align=center rowspan=20 {{!}} 1
|-
{{!}} align=center rowspan=20 {{!}} 150 MP
| align="left" | 10 || 18 || 477% || 1602%
{{!}} align=center rowspan=20 {{!}} 8 seconds
|-
{{!}}-
| align="left" | 11 || 20 || 486% || 1632%
{{!}} 2  
|-
{{!}} align=center {{!}}
| align="left" | 12 || 22 || 495% || 1662%
{{!}} align=center {{!}}
|-
{{!}}-
| align="left" | 13 || 24 || 504% || 1692%
{{!}} 3
|-
{{!}} align=center {{!}}
| align="left" | 14 || 26 || 513% || 1722%
{{!}} align=center {{!}}
|-
{{!}}-
| align="left" | 15 || 28 || 522% || 1752%
{{!}} 4
|-
{{!}} align=center {{!}}
| align="left" | 16 || 30 || 531% || 1782%
{{!}} align=center {{!}}
|-
{{!}}-
| align="left" | 17 || 32 || 540% || 1812%
{{!}} 5
|-
{{!}} align=center {{!}}
| align="left" | 18 || 34 || 549% || 1841%
{{!}} align=center {{!}}
|-
{{!}}-
| align="left" | 19 || 36 || 558% || 1871%
{{!}} 6
|-
{{!}} align=center {{!}}
| align="left" | 20 (M) || 38 || 567% || 1901%
{{!}} align=center {{!}}
|-
{{!}}-
| align="left" | 21 || -* || 576% || 1931%
{{!}} 7
|}
{{!}} align=center {{!}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
{{!}} align=center {{!}}
</tabber>
{{!}}-
{{!}} 8
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 9
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 10
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 11
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 12
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 13
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 14
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 15
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 16
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 17
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 18
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 19
{{!}} align=center {{!}}
{{!}} align=center {{!}}
{{!}}-
{{!}} 20 (M)
{{!}} align=center {{!}}  
{{!}} align=center {{!}}
{{!}}}
<br>
<br>


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<br>
<br>


{{ChSkills}}  
{{ChungSkillsKR}}  


[[Category:Chung_Skills|<br>Chung_Skills]]
[[Category:Chung_Skills|<br>Chung_Skills]]

Revision as of 08:25, 7 November 2013

[Special Active] Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks nearest foe and explodes on impact.


Requirements

Class Master Level Required SP Cost per Level
Chung Lv. 20 5 2


Skill Information

  • NA
Skill Level Level Required Damage Explosion
Radius
Homing
Duration
Ammo Usage MP Usage Cooldown
Shell
(Physical)
Explosion
(Magical)
1 5 82% 1332% 400 units 7 seconds 1 150 MP 8 seconds
2 84% 1362%
3 86% 1392%
4 6 88% 1422%
5 8 89% 1452%
6 10 91% 1492%
7 12 93% 1512%
8 14 95% 1542%
9 16 97% 1572%
10 18 99% 1602%
11 20 100% 1632%
12 22 102% 1662%
13 24 104% 1692%
14 26 106% 1722%
15 28 108% 1752%
16 30 110% 1782%
17 32 112% 1812%
18 34 113% 1841%
19 36 115% 1871%
20 (M) 38 117% 1901%

|-| KR=

Skill Level Level Required Damage Explosion
Radius
Homing
Duration
Ammo Usage MP Usage Cooldown
Shell
(Physical)
Explosion
(Magical)
1 5 397% 1332% 400 units 7 seconds 1 150 MP 8 seconds
2 406% 1362%
3 415% 1392%
4 6 424% 1422%
5 8 433 1452%
6 10 442% 1492%
7 12 451% 1512%
8 14 460% 1542%
9 16 468% 1572%
10 18 477% 1602%
11 20 486% 1632%
12 22 495% 1662%
13 24 504% 1692%
14 26 513% 1722%
15 28 522% 1752%
16 30 531% 1782%
17 32 540% 1812%
18 34 549% 1841%
19 36 558% 1871%
20 (M) 38 567% 1901%
21 -* 576% 1931%

*Please note that you can only achieve these levels through equipments, accessories and titles.


Skill Note

Name: Wide Explosion (광폭발)

Description: Increases the explosion radius by 50%.

  • 600 units.


Tips and Details

  • If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.
    • Those enemies are most likely going to be hit by the missile.
  • 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
  • Scare Chase homes in on the closest target; this includes barricades and boxes
  • Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.


Template:ChungSkillsKR