Scare Chase: Difference between revisions
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(NA Evolution 2, 7 Nov KR table made for entry) |
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks nearest foe and explodes on impact. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |||
! Class !! Master !! Level Required !! SP Cost per Level | |||
|- | |- | ||
| [[Chung]] || Lv. 20 || 5 || 2 | |||
| [[Chung]] | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Explosion<br>Radius''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | ||
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell<br>(Physical)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile''' | ||
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{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 82% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1332% | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 400 units | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 7 seconds | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 1 | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 1 | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 1 | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 150 MP | ||
{{!}} align=center rowspan= | {{!}} align=center rowspan=20 {{!}} 8 seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 84% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1362% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | {{!}} 3 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 86% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1392% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | {{!}} 4 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 88% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1422% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 | {{!}} 5 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 89% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1452% | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | {{!}} 6 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 91% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1492% | ||
{{!}}- | {{!}}- | ||
{{!}} 7 | {{!}} 7 | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 93% | ||
{{!}} align=center {{!}} | {{!}} align=center {{!}} 1512% | ||
{{!}}- | |||
{{!}} 8 | |||
{{!}} align=center {{!}} 95% | |||
{{!}} align=center {{!}} 1542% | |||
{{!}}- | |||
{{!}} 9 | |||
{{!}} align=center {{!}} 97% | |||
{{!}} align=center {{!}} 1572% | |||
{{!}}- | |||
{{!}} 10 | |||
{{!}} align=center {{!}} 99% | |||
{{!}} align=center {{!}} 1602% | |||
{{!}}- | |||
{{!}} 11 | |||
{{!}} align=center {{!}} 100% | |||
{{!}} align=center {{!}} 1632% | |||
{{!}}- | |||
{{!}} 12 | |||
{{!}} align=center {{!}} 102% | |||
{{!}} align=center {{!}} 1662% | |||
{{!}}- | |||
{{!}} 13 | |||
{{!}} align=center {{!}} 104% | |||
{{!}} align=center {{!}} 1692% | |||
{{!}}- | |||
{{!}} 14 | |||
{{!}} align=center {{!}} 106% | |||
{{!}} align=center {{!}} 1722% | |||
{{!}}- | |||
{{!}} 15 | |||
{{!}} align=center {{!}} 108% | |||
{{!}} align=center {{!}} 1752% | |||
{{!}}- | |||
{{!}} 16 | |||
{{!}} align=center {{!}} 110% | |||
{{!}} align=center {{!}} 1782% | |||
{{!}}- | |||
{{!}} 17 | |||
{{!}} align=center {{!}} 112% | |||
{{!}} align=center {{!}} 1812% | |||
{{!}}- | |||
{{!}} 18 | |||
{{!}} align=center {{!}} 113% | |||
{{!}} align=center {{!}} 1841% | |||
{{!}}- | |||
{{!}} 19 | |||
{{!}} align=center {{!}} 115% | |||
{{!}} align=center {{!}} 1871% | |||
{{!}}- | |||
{{!}} 20 (M) | |||
{{!}} align=center {{!}} 117% | |||
{{!}} align=center {{!}} 1901% | |||
{{!}}} | {{!}}} | ||
|-| | |||
KR= | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Explosion<br>Radius''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell<br>(Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align=center {{!}} | |||
{{!}} align=center {{!}} | |||
{{!}} align=center rowspan=20 {{!}} 400 units | |||
{{!}} align=center rowspan=20 {{!}} 7 seconds | |||
{{!}} align=center rowspan=20 {{!}} 1 | |||
{{!}} align=center rowspan=20 {{!}} 1 | |||
{{!}} align=center rowspan=20 {{!}} 1 | |||
{{!}} align=center rowspan=20 {{!}} 150 MP | |||
{{!}} align=center rowspan=20 {{!}} 8 seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align=center {{!}} | |||
{{!}} align=center {{!}} | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align=center {{!}} | |||
{{!}} align=center {{!}} | |||
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{{!}} 4 | |||
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{{!}} 5 | |||
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{{!}} 6 | |||
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{{!}} 7 | |||
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{{!}} 8 | |||
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{{!}} 9 | |||
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{{!}} 10 | |||
{{!}} align=center {{!}} | |||
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{{!}} 11 | |||
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{{!}} 12 | |||
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{{!}} 13 | |||
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{{!}} 14 | |||
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{{!}} 15 | |||
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{{!}} 16 | |||
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{{!}} 17 | |||
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{{!}} 18 | |||
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{{!}} 19 | |||
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{{!}} 20 (M) | |||
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{{!}}} | |||
<br> | <br> | ||
== [[Skill Note]] == | == [[Skill Note]] == | ||
'''Name:''' Wide Explosion (광폭발) | '''Name:''' Wide Explosion (광폭발) | ||
'''Description:''' Increases the | '''Description:''' Increases the explosion radius by 50%. | ||
*600 units. | *600 units. | ||
<br> | <br> | ||
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*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes | *[[Scare Chase]] homes in on the closest target; this includes barricades and boxes | ||
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits. | *Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits. | ||
<br> | |||
{{ChSkills}} | {{ChSkills}} | ||
[[Category:Chung_Skills|<br>Chung_Skills]] | [[Category:Chung_Skills|<br>Chung_Skills]] |
Revision as of 22:36, 6 November 2013
- English
- Deutsch
- français
- Bahasa Indonesia
- 中文(简体)
[Special Active] Chung slams his Destroyer down and reloads one cannonball before firing a missile that seeks nearest foe and explodes on impact. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Chung | Lv. 20 | 5 | 2 |
Skill Information
<tabber> NA=
Skill Level |
Damage | Explosion Radius |
Homing Duration |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||
Shell (Physical) |
Explosion (Magical) |
Missile | Explosion | ||||||
1 | 82% | 1332% | 400 units | 7 seconds | 1 | 1 | 1 | 150 MP | 8 seconds |
2 | 84% | 1362% | |||||||
3 | 86% | 1392% | |||||||
4 | 88% | 1422% | |||||||
5 | 89% | 1452% | |||||||
6 | 91% | 1492% | |||||||
7 | 93% | 1512% | |||||||
8 | 95% | 1542% | |||||||
9 | 97% | 1572% | |||||||
10 | 99% | 1602% | |||||||
11 | 100% | 1632% | |||||||
12 | 102% | 1662% | |||||||
13 | 104% | 1692% | |||||||
14 | 106% | 1722% | |||||||
15 | 108% | 1752% | |||||||
16 | 110% | 1782% | |||||||
17 | 112% | 1812% | |||||||
18 | 113% | 1841% | |||||||
19 | 115% | 1871% | |||||||
20 (M) | 117% | 1901% |
|-| KR=
Skill Level |
Damage | Explosion Radius |
Homing Duration |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||
Shell (Physical) |
Explosion (Magical) |
Missile | Explosion | ||||||
1 | 400 units | 7 seconds | 1 | 1 | 1 | 150 MP | 8 seconds | ||
2 | |||||||||
3 | |||||||||
4 | |||||||||
5 | |||||||||
6 | |||||||||
7 | |||||||||
8 | |||||||||
9 | |||||||||
10 | |||||||||
11 | |||||||||
12 | |||||||||
13 | |||||||||
14 | |||||||||
15 | |||||||||
16 | |||||||||
17 | |||||||||
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19 | |||||||||
20 (M) |
Skill Note
Name: Wide Explosion (광폭발)
Description: Increases the explosion radius by 50%.
- 600 units.
Tips and Details
- If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.
- Those enemies are most likely going to be hit by the missile.
- 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
- Scare Chase homes in on the closest target; this includes barricades and boxes
- Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.