User:HamSam/Party Synergy/Chung: Difference between revisions

From Elwiki
(Debuff clarity + Balance changes)
(proof reading + formatting changes)
Line 18: Line 18:
*'''Super Armor'''
*'''Super Armor'''
**Shield is based on 99% of the CC's HP
**Shield is based on 99% of the CC's HP
**11.5s duration, 16s cooldown (KB1)
**11.5s duration, 16s cooldown (Assuming KB1)
|-
|-
|| [[File:IPTrans6.png|link=Rapid Guardian]] || align=left |
|| [[File:IPTrans6.png|link=Rapid Guardian]] || align=left |
Line 42: Line 42:
|| [[File:SI PANDEMONIUM.png|link=Pandemonium]] || align=left |
|| [[File:SI PANDEMONIUM.png|link=Pandemonium]] || align=left |
*<font color="{{#var:debuff_color}}">'''20%''' {{tt|Enemy Received Damage Increase|Additive to All Damage, eg. [[Awakening Mode]] or [[Giga Drive - Limiter]].}}</font>
*<font color="{{#var:debuff_color}}">'''20%''' {{tt|Enemy Received Damage Increase|Additive to All Damage, eg. [[Awakening Mode]] or [[Giga Drive - Limiter]].}}</font>
**12s duration, 12s cooldown (KB1)
**12s duration, 12s cooldown (Assuming KB1)
*Does not stack with [Mod] [[Burst Wolf]]
*Does not stack with [Mod] [[Burst Wolf]]
|-
|-
Line 76: Line 76:
*'''Super Armor'''
*'''Super Armor'''
*'''6''' MP/s
*'''6''' MP/s
**26s duration, 12s cooldown (KB1)
**26s duration, 12s cooldown (Assuming KB1)
*Stacks with [Mod] [[Tactical Field]]
*Stacks with [Mod] [[Tactical Field]]
|-
|-
Line 84: Line 84:
*'''Super Armor'''
*'''Super Armor'''
*'''6''' MP/s
*'''6''' MP/s
**4-10s duration, 12s cooldown (KB1)
**4-10s duration, 12s cooldown (Assuming KB1)
*Stacks with [[Tactical Field]]
*Stacks with [[Tactical Field]]
|-
|-

Revision as of 06:51, 21 October 2022

Chung
  • Comet Crusader
  • Fatal Phantom
  • Centurion
  • TBD
{{
Skill Condition Type Effect
In Range Buff
  • 50% Damage Absorption
  • Super Armor
    • Shield is based on 99% of the CC's HP
    • 11.5s duration, 16s cooldown (Assuming KB1)
  • 1.4x Cooldown Acceleration
  • 8% Action Speed Increase
  • 200% MP Gain When Attacking
    • 12s duration, 22s cooldown
In Range/On Hit Cleanse/Debuff
  • -10% Physical Defense
  • Cleanses Ally Debuffs
    • 12s cooldown
On Hit Partial Cleanse/Debuff
  • Removes 4 debuffs from yourself and 2 allies and applies them to the enemy hit
    • 10s cooldown
On Hit Debuff
  • 5 Second Freeze
    • 43s cooldown
  • 5% Defense Reduction and Attack Power by 10% per stack (Max 3 stacks)
    • 20s duration
Upon Being Hit
  • 10% chance to apply -10% Attack Power Decrease
    • -30% at max stacks
    • 5s duration, 0.5s reactivation cooldown
}}