Extreme Virtual: Difference between revisions
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! rowspan=3 | Mode !! colspan=5 | Damage (Magical) !! colspan=7 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan=5 | Damage (Magical) !! colspan=7 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
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! rowspan=2 | Virtual Beam !! rowspan=2 | Amplify Field - Virtual Beam !! rowspan=2 | Spectrum Field - Multiple Virtual Beams !! rowspan=2 | Reactive Field - Multiple Electric Spears !! rowspan=2 | Fusion Field - Multiple Electric Spears !! rowspan=2 | Normal / Amplify !! colspan=2 | Spectrum !! colspan=2 | Reactive !! colspan=2 | Fusion | ! rowspan=2 | Virtual Beam !! rowspan=2 | Amplify Field - Virtual Beam !! rowspan=2 | Spectrum Field - Multiple Virtual Beams !! rowspan=2 | Reactive Field - Multiple Electric Spears !! rowspan=2 | Fusion Field - Multiple Electric Spears !! rowspan=2 | Normal / Amplify !! colspan=2 | Spectrum !! colspan=2 | Reactive !! colspan=2 | Fusion | ||
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! Hits Per Beam !! Beam Count !! Spear Count Per Field !! Field Count !! Spear Count Per Field !! Field Count | ! Hits Per Beam !! Beam Count !! Spear Count Per Field !! Field Count !! Spear Count Per Field !! Field Count | ||
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! colspan=2 | Critical Final Strike !! colspan=2 | Light Final Strike | ! colspan=2 | Critical Final Strike !! colspan=2 | Light Final Strike | ||
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! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage | ! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage | ||
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! colspan=2 | Critical Final Strike !! colspan=2 | Heavy Final Strike | ! colspan=2 | Critical Final Strike !! colspan=2 | Heavy Final Strike | ||
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! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ||
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! rowspan=2 | Mode !! colspan=5 | Base | ! rowspan=2 | Mode !! colspan=5 | Base | ||
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! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | ! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | ||
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! rowspan=2 | Mode !! colspan=5 | Base !! colspan=5 | Heavy | ! rowspan=2 | Mode !! colspan=5 | Base !! colspan=5 | Heavy | ||
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! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | ! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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Revision as of 23:55, 29 August 2022
- For the Sheath Knight skill by the same name, see Final Strike
- English
File:CBSTrans6.png | [Special Active: Bravery] Create two fields on both sides and fire a beam that connects the two to each other. |
Multi-Force Field Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Battle Seraph : Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Virtual Beam | Amplify Field - Virtual Beam | Spectrum Field - Multiple Virtual Beams | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | Normal / Amplify | Spectrum | Reactive | Fusion | ||||||
Hits Per Beam | Beam Count | Spear Count Per Field | Field Count | Spear Count Per Field | Field Count | |||||||||
Normal | ||||||||||||||
PvE | 7634% | 8397% | 521% | 463% | 216% | 1 | 5 | 3 | 11 | 2 | 11 | 4 | 300 MP | 22 Seconds |
PvP | 2755% | 3031% | 188% | 167% | 77% | |||||||||
[Enhanced] | ||||||||||||||
PvE | 7634% | 8397% | 521% | 463% | 216% | 1 | 5 | 3 | 11 | 2 | 11 | 4 | 300 MP | 18 Seconds |
PvP | 2755% | 3031% | 188% | 167% | 77% |
Skill Traits
- NA
- KR (09/01/2022)
Critical Final Strike | Light Final Strike | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
360 MP | MP Usage decreased to 80% | 240 MP |
Total Damage
- NA
- KR (09/01/2022)
Mode | Base | ||||
---|---|---|---|---|---|
Normal | Amplify | Spectrum | Reactive | Fusion | |
PvE | 7,634% | 8,397% | 7,815% | 10,186% | 9,504% |
PvP | 2,755% | 3,031% | 2,256% | 3,674% | 3,388% |
Related Skills
File:SpectroElCrystal.png | El Crystal Spectrum | File:CSPassive.png | Overload |
Tips and Details
- With no field or Amplify field, the beam will knock enemies down.
- With Spectrum field, the beams each do damage individually, so enemies not tall enough may not receive full damage.
- With Reactive and Fusion fields, the electric spears will spread out when there's more than one target, reducing damage dealt.
- The large force fields summoned by the skill count for Ultra Optical Investigation's Critical Rate and Maximize bonuses, but not for Code: Recovery - Breaker.
- The fields will have no effect on any other skills such as Energy Needles.
Trivia
- This is currently this path's only attack to deal the most damage in Reactive mode.
- The North American server is the only server to not call this skill some variation of Extreme Virtual.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
| |
12/01/2016 | 01/11/2017 |
| |
12/15/2016 | - |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
|
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07/27/2017 | 08/09/2017 |
|
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08/24/2017 | 09/13/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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06/14/2018 | 06/27/2018 |
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10/11/2018 | 10/31/2018 |
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01/17/2019 | 02/20/2019 |
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09/11/2019 | 09/25/2019 |
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03/12/2020 | 04/08/2020 |
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07/21/2022 | 08/17/2022 |
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09/01/2022 | - |
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Alternative Names
Code: Battle Seraph - Skills
Hyper Active
Special Active
Active
Passive