Blooming Flame: Difference between revisions
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| '''[Passive]''' If inflicted by Debuff, Elesis will absorb the debuff to create a seed of Flame. The seed will then blossoms | | '''[Passive]''' If inflicted by Debuff for 5 seconds, Elesis will absorb the debuff to create a seed of Flame. The seed will then blossoms and can be acquired by allies for a buff. | ||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#DC6E6E" | |- style="background:#DC6E6E" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Fire Flower Buff | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Fire Flower Buff !! rowspan="2" | Cooldown | ||
|- style="background:#DC6E6E" | |- style="background:#DC6E6E" | ||
! Damage Increase !! MP Recovery per Second !! Duration | ! Damage Increase !! MP Recovery per Second !! Duration | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 50 || 5% || rowspan="8" | 1 MP || rowspan="8" | 20 Seconds | | align="left" | 1 || rowspan="2" | 50 || 5% || rowspan="8" | 1 MP || rowspan="8" | 20 Seconds || rowspan="8" | 30 Seconds | ||
|- | |- | ||
| align="left" | 2 || 6% | | align="left" | 2 || 6% | ||
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| align="left" | 6 || 65 || 10% | | align="left" | 6 || 65 || 10% | ||
|- | |- | ||
| align="left" | 7 || 69 || | | align="left" | 7 || 69 || 11% | ||
|- | |- | ||
| align="left" | 8 || 73 || | | align="left" | 8 || 73 || 12% | ||
|} | |} | ||
<br> | <br> | ||
{{BlazingHeartSkills}} | {{BlazingHeartSkills}} |
Revision as of 08:20, 12 October 2013
[Passive] If inflicted by Debuff for 5 seconds, Elesis will absorb the debuff to create a seed of Flame. The seed will then blossoms and can be acquired by allies for a buff. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Blazing Heart | Lv. 20 | 50 | 4 |
Skill Information
Skill Level | Level Required | Fire Flower Buff | Cooldown | ||
---|---|---|---|---|---|
Damage Increase | MP Recovery per Second | Duration | |||
1 | 50 | 5% | 1 MP | 20 Seconds | 30 Seconds |
2 | 6% | ||||
3 | 53 | 7% | |||
4 | 57 | 8% | |||
5 | 61 | 9% | |||
6 | 65 | 10% | |||
7 | 69 | 11% | |||
8 | 73 | 12% |