Tactical Field: Difference between revisions
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| [[Image:TactField.png]]<br> | | [[Image:TactField.png]]<br> | ||
| {{SkillType|SA|S}} Create a tactical field.<br> | | {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge Enhanced Cannonballs. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Mode !! rowspan=2 | Field | ! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=5 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Received Damage Decrease !! Physical/Magical Attack Increase !! MP Recovery<br>(Per 1.6 Seconds) !! Effect !! Duration !! Normal !! Enhanced<br>(Per 0.9 Seconds) | ||
|- | |- | ||
! colspan=11 | Normal | ! colspan=11 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 3433% || 10% || 10% || +6 MP || rowspan=2 | | | '''{{PvE}}''' || 3433% || 10% || 10% || +6 MP || rowspan=2 | Super Armor || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
| 20 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | |||
|- | |- | ||
| '''{{PvP}}''' || 1239% || 5% || 5% || +3 MP || 10 Seconds | | '''{{PvP}}''' || 1239% || 5% || 5% || +3 MP || 10 Seconds | ||
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! colspan=11 | [Enhanced] | ! colspan=11 | [Enhanced] | ||
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| '''{{PvE}}''' || 3433% || 20% || 10% || +6 MP || rowspan=2 | | | '''{{PvE}}''' || 3433% || 20% || 10% || +6 MP || rowspan=2 | Super Armor || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
| 20 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | |||
|- | |- | ||
| '''{{PvP}}''' || 1239% || 10% || 5% || +3 MP || 10 Seconds | | '''{{PvP}}''' || 1239% || 10% || 5% || +3 MP || 10 Seconds | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan= | ! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Tactical Field !! Gigantic Tactical Field | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! | ! Attribute Effect !! {{se|111|Tactical Field||pb}} Duration !! Attribute Effect | ||
! {{se|111|Tactical Field||pb}} | |||
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| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 26 Seconds || rowspan=2 | {{SkillText|Gigantic|120}} | | '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 26 Seconds || rowspan=2 | {{SkillText|Gigantic|120}} | ||
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== Tips and Details == | == Tips and Details == | ||
* | *While the tooltip says the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds. | ||
**With the '''Killing Blow (1)''' Skill Trait, | **Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds. | ||
*Received Damage Decrease is multiplicative. | *Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs. | ||
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs. | |||
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]]. | |||
*'''Received Damage Decrease''' is multiplicative. | |||
*Buffs that change your body size like [[Natal Chart]] affect the field's size. | *Buffs that change your body size like [[Natal Chart]] affect the field's size. | ||
**However, if one of them expires while the field is active, its size will not change. | **However, if one of them expires while the field is active, its size will not change. | ||
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| 07/17/2014 || - || colspan=2 align="left" | | | 07/17/2014 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|No longer reloads all enhanced cannonballs.}} | ||
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| 02/05/2015 || - || colspan=2 align="left" | | | 02/05/2015 || - || colspan=2 align="left" | | ||
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*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
*{{nerf|MP Usage increased.}} | *{{nerf|MP Usage increased.}} | ||
*Fixed issue where reload interval decreased when | *Fixed issue where idle reload interval decreased when inside the field. | ||
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| align="left" | | | align="left" | | ||
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*{{buff|Casting speed increased by 54%.}} | *{{buff|Casting speed increased by 54%.}} | ||
*{{buff|Changed to be affected by Action Speed.}} | *{{buff|Changed to be affected by Action Speed.}} | ||
*{{buff| | *{{buff|After casting, continuously replenishes enhanced cannonballs for caster while inside the field.}} | ||
*{{buff|The field will be bound to caster and move along with them.}} | *{{buff|The field will be bound to caster and move along with them.}} | ||
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Revision as of 14:06, 23 April 2022
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 45 |
Skill Information
Mode | Field (Magical) | Party BuffTactical FieldParty BuffTactical Field | Cannonball Reload | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Received Damage Decrease | Physical/Magical Attack Increase | MP Recovery (Per 1.6 Seconds) |
Effect | Duration | Normal | Enhanced (Per 0.9 Seconds) | ||||
Normal | ||||||||||
PvE | 3433% | 10% | 10% | +6 MP | Super Armor | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds |
PvP | 1239% | 5% | 5% | +3 MP | 10 Seconds | |||||
[Enhanced] | ||||||||||
PvE | 3433% | 20% | 10% | +6 MP | Super Armor | 20 Seconds | 6 | 1 | 200 MP | 12 Seconds |
PvP | 1239% | 10% | 5% | +3 MP | 10 Seconds |
Skill Traits
Mode | Killing Blow (1) Tactical Field | Gigantic Tactical Field | |
---|---|---|---|
Attribute Effect | Party BuffTactical FieldParty BuffTactical Field Duration | Attribute Effect | |
PvE | Skill effect's duration increased to 130% | 26 Seconds | Skill size increased to 120% |
PvP | 13 Seconds |
Tips and Details
- While the tooltip says the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
- Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
- Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
- With the Killing Blow (1) Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
- The enhanced cannonballs are reloaded about as fast as you can fire them from Mobile Shelling, letting you remain in the stance indefinitely while the field is active without needing to switch back to Siege Shelling.
- Received Damage Decrease is multiplicative.
- Buffs that change your body size like Natal Chart affect the field's size.
- However, if one of them expires while the field is active, its size will not change.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
09/06/2012 | 10/02/2013 |
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06/27/2013 | 11/06/2013 |
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11/07/2013 | 02/12/2014 |
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05/15/2014 | 09/17/2014 |
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07/10/2014 | - |
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07/17/2014 | - |
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02/05/2015 | - |
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08/20/2015 | 01/27/2016 |
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09/24/2015 | 03/03/2016 |
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10/08/2015 | 03/16/2016 |
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07/28/2016 | - |
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08/11/2016 | 09/28/2016 |
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10/20/2016 | 11/23/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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06/15/2017 | 06/28/2017 |
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07/27/2017 | 08/09/2017 |
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|
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04/05/2018 | 04/18/2018 |
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08/01/2019 | 08/28/2019 |
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08/27/2020 | 09/23/2020 |
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03/25/2021 | 04/28/2021 |
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07/08/2021 | 08/04/2021 |
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09/30/2021 | 10/27/2021 |
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03/17/2022 | - |
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03/24/2022 |
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Alternative Names